Structured Audio Orchestra Language
From HandWiki
Paradigm | Imperative programming |
---|---|
Family | MUSIC-N |
First appeared | 1999 |
Filename extensions | .saol |
Website | www |
Structured Audio Orchestra Language (SAOL) is an imperative, MUSIC-N programming language designed for describing virtual instruments, processing digital audio, and applying sound effects. It was published as subpart 5 of MPEG-4 Part 3 (ISO/IEC 14496-3:1999) in 1999.[1][2][3][4]
As part of the MPEG-4 international standard, SAOL is one of the key components of the MPEG-4 Structured Audio toolset, along with:
- Structured Audio Score Language (SASL)
- Structured Audio Sample Bank Format (SASBF)
- The MPEG-4 SA scheduler
- MIDI support
See also
References
- ↑ ISO (1999). "ISO/IEC 14496-3:1999 - Information technology -- Coding of audio-visual objects -- Part 3: Audio". ISO. http://www.iso.org/iso/iso_catalogue/catalogue_ics/catalogue_detail_ics.htm?csnumber=25035.
- ↑ ISO/IEC JTC 1/SC 29/WG 11 (1998-05-15) (PDF), ISO/IEC FCD 14496-3 Subpart 5 - Information Technology - Coding of Audiovisual Objects – Low Bitrate Coding of Multimedia Objects, Part 3: Audio, Subpart 5: Structured Audio, Final Committee Draft, N2203SA, ftp://ftp.tnt.uni-hannover.de/pub/MPEG/audio/mpeg4/documents/w2203/w2203sa.pdf, retrieved 2009-10-10
- ↑ D. Thom, H. Purnhagen, and the MPEG Audio Subgroup (October 1998). "MPEG Audio FAQ Version 9 - MPEG-4". chiariglione.org. http://www.chiariglione.org/mpeg/faq/mp4-aud/mp4-aud.htm.
- ↑ Heiko Purnhagen (2001-06-01). "The MPEG-4 Audio Standard: Overview and Applications". Heiko Purnhagen. http://140.130.175.70/html/mpeg4/sound.media.mit.edu/mpeg4/audio/general/index.html#aes106.[|permanent dead link|dead link}}]
External links
Original source: https://en.wikipedia.org/wiki/Structured Audio Orchestra Language.
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