Software:Yume Nikki: Dream Diary: Difference between revisions

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{{Short description|2018 video game}}
{{Short description|2018 video game}}
{{Use mdy dates|date=September 2022}}
{{Infobox video game
{{Infobox video game
| title = Yume Nikki: Dream Diary
| title = Yume Nikki: Dream Diary
Line 7: Line 8:
| publisher = [[Company:Playism|Playism]]
| publisher = [[Company:Playism|Playism]]
| released = {{ubl|'''Windows'''|February 23, 2018|'''Switch'''|February 21, 2019}}
| released = {{ubl|'''Windows'''|February 23, 2018|'''Switch'''|February 21, 2019}}
| genre = [[Software:Adventure game|Adventure]]
| genre = [[Software:Adventure game|Adventure]], [[Software:Horror game|horror]]
| modes = Single-player
| modes = Single-player
| platforms = {{ubl|[[Software:Windows|Windows]]|[[Engineering:Nintendo Switch|Nintendo Switch]]}}
| platforms = {{ubl|[[Software:Windows|Windows]]|[[Engineering:Nintendo Switch|Nintendo Switch]]}}
}}
}}
'''''Yume Nikki: Dream Diary''''' is a 2018 [[Software:Adventure game|adventure]] [[Software:Horror game|horror game]] developed by Kadokawa Games and published by [[Company:Playism|Playism]]. A reboot of ''Yume Nikki'', the player controls a girl named Madotsuki and explores six worlds inside her dreams. Unlike its predecessor, it contains [[Software:Platform game|platforming]] and puzzle gameplay elements; the game is also rendered in [[3D computer graphics|3D]] and is seen from a third-person perspective.
'''''Yume Nikki: Dream Diary''''' is a 2018 [[Software:Adventure game|adventure]] [[Software:Horror game|horror game]] developed by Kadokawa Games and published by [[Company:Playism|Playism]]. It is a reboot of the 2004 [[Software:Indie game|indie game]] ''Yume Nikki'' and was produced with supervision from the original game's creator, Kikiyama. The game borrows basic elements, including some abandoned design concepts, from its predecessor, but also contains significant changes. As in ''Yume Nikki'', the player controls a girl named Madotsuki from a third-person perspective and explores worlds inside her dreams. ''Dream Diary'' adds [[Software:Platform game|platforming]] and [[Software:Puzzle game|puzzle]] gameplay, and the game is rendered in [[3D computer graphics|3D]].


''Dream Diary'' is a reboot of the 2004 game ''Yume Nikki'', and was produced under supervision of the original game's creator Kikiyama. It was released for [[Software:Windows|Windows]] on February 23, 2018, and for [[Engineering:Nintendo Switch|Nintendo Switch]] on February 21, 2019. The game received mixed reviews from critics, who complimented the music and atmosphere but criticized its puzzles and linearity; they generally felt that it did not live up to the quality of the original game.
''Dream Diary'' was released on [[Software:Microsoft Windows|Windows]] on February 23, 2018, and received mixed reviews from critics, who complimented the visuals, music, and atmosphere, but criticized its gameplay. In general, they felt that it was an upgrade in some ways but was missing significant factors in the appeal of the original game. It received a [[Engineering:Nintendo Switch|Nintendo Switch]] release on February 21, 2019.


==Gameplay==
==Gameplay==
[[File:YumeNikkiDreamDiaryGameplay.jpg|left|thumb|Madotsuki (right) with two NPCs]]
[[File:YumeNikkiDreamDiaryGameplay.jpg|left|thumb|Madotsuki (right) in a room with two [[NPCs]]]]A reboot of the 2004 game ''Yume Nikki'', ''Yume Nikki: Dream Diary'' is structurally similar to and borrows some environments from the original.<ref name="RPSReview" /><ref name="DSReview" /> It is an [[Software:Adventure game|adventure]] [[Software:Horror game|horror game]] focused on atmosphere and exploration.<ref name="AGReview" /> Unlike its predecessor, ''Dream Diary'' is rendered in 3D and includes areas with puzzles and platforming.<ref name="AGReview" /> Some sections are seen from overhead and some have a [[2.5D|2.5D perspective]].<ref name="HCGReview">{{Cite web |last=Shive |first=Chris |date=April 5, 2018 |title=Review: Yume Nikki: Dream Diary - Hardcore Gamer |url=https://hardcoregamer.com/reviews/review-yume-nikki-dream-diary/295469/ |url-status=live |archive-url=https://web.archive.org/web/20211110124439/https://hardcoregamer.com/reviews/review-yume-nikki-dream-diary/295469/ |archive-date=November 10, 2021 |access-date=September 17, 2022 |website=Hardcore Gamer |language=en-US}}</ref> The player controls a ''hikikomori'' named Madotsuki, who is seen waking from a dream at the start of the game.<ref name="AGReview" /> In Madotsuki's apartment, which can not be exited while she is awake, there is a game console the player can use to play a [[Software:Minigame|minigame]] and a dream diary that keeps track of the player's progress and collectibles.<ref name="AGReview" />
In ''Yume Nikki: Dream Diary'', the player controls a ''hikikomori'' named Madotsuki (窓付き, lit. windowed) at home in her apartment, the only place she can be when awake. In her apartment, she has a game console which allows players to access a retro-style mini game called ''Super Nasu''.<ref name="HCGReview"/> On her desk is a diary which keeps track of all collectible concept art found by the player. After Madotsuki falls to sleep, she begins to dream. The player is then presented with a dream world which resembles the same room Madotsuki lives in. In the dream world, the player is able to leave the room, which will lead to a nexus of 6 doors, half of the 12 in the original game, which lead to surrealist worlds that seem to be twisted versions of the real world, including an abandoned playground and a shopping mall.<ref name="HCGReview"/> The objective of the game is to collect five items, known as "effects", to finish the game. The player can choose to wake from the dream world at any time, by causing Madotsuki to pinch her cheek and awaken. This behavior ensures that the player has a way out of the dream world at all times.


There is no way to encounter a [[Software:Game over|game over]] in the game, though enemies do exist in the form of NPCs that can teleport the player to previous checkpoints, forcing them to redo sections of the game. Such NPCs include bird-like humanoid girls with beaks for mouths, called "Toriningen",{{efn|鳥人間, lit. Bird People}} who will chase after Madotsuki.
The player can make Madotsuki sleep, which transports them inside her dreams to a room with eight doors, six that lead to new worlds, one that leads back to the real world, and one that can only be opened after the six worlds are finished.<ref name="AGReview" /><ref name="HCGReview" /> Inside these worlds, the player can collect [[Software:Item (game terminology)|items]] called Effects, which can help the player progress or unlock secrets.<ref name="AGReview" /> Throughout the game Madotsuki, who cannot fight, can encounter creatures, some of whom are hostile,<ref name="HCGReview" /> and some of whom serve as obstacles the player must move.<ref name="AGReview" /> Each world has loosely-defined goals and ends with a [[Software:Cutscene|cutscene]], after which Madotsuki wakes up again. The player can also force Madotsuki to wake up at any time.<ref name="AGReview" />
 
''Dream Diary'' has a minimal plot, although some cutscenes contain story elements,<ref name="AGReview" /> and the game has two endings.<ref name=":3">{{Cite web |last=Lada |first=Jenni |date=2018-03-08 |title=Yume Nikki: Dream Diary’s Endings Offer More Options |url=https://www.siliconera.com/yume-nikki-dream-diarys-endings-offer-options/ |access-date=2024-07-18 |website=Siliconera |language=en-US}}</ref> The first requires the player to complete all six dream worlds to open a seventh door, which leads to a platforming sequence in which Madotsuki is chased. If the player escapes to Madotsuki's apartment, a cutscene shows her waking up, looking out from the balcony, and then leaving her apartment.<ref name=":3" /> The second ending further requires the player to collect a special item from each world after completing the game. After collecting all of them, the player can access a spaceship, where Madotsuki can play a song with a character named Seccom Masada. After playing the song, he will open a room with a bed in which Madotsuki falls asleep.<ref name=":3" />


== Development and release ==
== Development and release ==
''Dream Diary''{{'s}} predecessor, ''Yume Nikki'', was created independently and released as [[Freeware|freeware]] in June 2004 by a Japanese developer using the [[Pseudonym|pseudonym]] Kikiyama. After 2011, there was no update from Kikiyama until ''Yume Nikki'' was published on [[Software:Steam (service)|Steam]] in January 2018.<ref name="Wired">{{cite magazine |last1=Muncy |first1=Julie |date=January 23, 2018 |title=The Mysterious Japanese Game That Took 14 Years To Officially Come Out |url=https://www.wired.com/story/yume-nikki-japanese-game-that-took-14-years-to-officially-come-out/ |url-status=live |magazine=Wired |archive-url=https://web.archive.org/web/20180125154245/https://www.wired.com/story/yume-nikki-japanese-game-that-took-14-years-to-officially-come-out/ |archive-date=January 25, 2018 |access-date=August 7, 2019}}</ref> Coincident with the Steam release, a two-week countdown began on the Kadokawa Corporation website, accompanied by a message indicating an unspecified ''Yume Nikki'' project was being produced.<ref name="PolygonCountdown">{{cite web |last1=Frank |first1=Allegra |date=January 10, 2018 |title=A disturbing cult classic finally hits Steam, with a follow-up on the way |url=https://www.polygon.com/2018/1/10/16873602/yume-nikki-steam-download-new-project-dream-diary-sequel |url-status=live |archive-url=https://web.archive.org/web/20180110193626/https://www.polygon.com/2018/1/10/16873602/yume-nikki-steam-download-new-project-dream-diary-sequel |archive-date=January 10, 2018 |access-date=January 10, 2018 |website=Polygon}}</ref> At the end of the countdown, ''Dream Diary'' was revealed to be in development at Kadokawa Games and a release date was announced.<ref>{{Cite web |last=Frank |first=Allegra |date=January 25, 2018 |title=Cult classic Yume Nikki returning with 3D follow-up |url=https://www.polygon.com/2018/1/25/16929882/yume-nikki-dream-diary-3d-remake-pc-release-date |url-status=live |archive-url=https://web.archive.org/web/20181022153346/https://www.polygon.com/2018/1/25/16929882/yume-nikki-dream-diary-3d-remake-pc-release-date |archive-date=October 22, 2018 |access-date=May 21, 2022 |website=Polygon |language=en-US}}</ref> According to the game's publisher, [[Company:Playism|Playism]], it was produced with supervision and cooperation from Kikiyama. ''Dream Diary'' incorporated influences from contemporary indie games as well as characters from ''Yume Nikki''. The developers also reportedly included abandoned design concepts from the original game.<ref name="IGNReveal">{{cite web |last1=Rad |first1=Chloi |date=February 27, 2019 |title=Yume Nikki: Dream Diary Revealed, a 'Reboot' of 2004 Cult Horror Game |url=http://www.ign.com/articles/2018/01/25/yume-nikki-dream-diary-revealed |url-status=live |archive-url=https://web.archive.org/web/20180130134832/http://www.ign.com/articles/2018/01/25/yume-nikki-dream-diary-revealed |archive-date=January 30, 2018 |access-date=January 29, 2018 |website=IGN |publication-date=January 24, 2018}}</ref> Shortly before the game's release, Playism announced that it would feature a collaboration with ''[[Software:Ao Oni|Ao Oni]]'', another freeware horror game.<ref name="PolygonUpdate">{{Cite web |last=Frank |first=Allegra |date=February 16, 2018 |title=The horrifying Yume Nikki looks mundane — until it's absolutely not (update) |url=https://www.polygon.com/2018/2/16/17019820/yume-nikki-dream-diary-remake-pc-steam-prologue |access-date=September 24, 2022 |website=Polygon |language=en-US}}</ref>
''Dream Diary''{{'s}} predecessor, ''Yume Nikki'', was created independently and released as [[Freeware|freeware]] in June 2004 by a Japanese developer using the [[Pseudonym|pseudonym]] Kikiyama. After 2011, there was no update from Kikiyama until ''Yume Nikki'' was published on [[Software:Steam (service)|Steam]] by [[Company:Playism|Playism]] in January 2018.<ref name="Wired">{{cite magazine |last1=Muncy |first1=Julie |date=January 23, 2018 |title=The Mysterious Japanese Game That Took 14 Years To Officially Come Out |url=https://www.wired.com/story/yume-nikki-japanese-game-that-took-14-years-to-officially-come-out/ |url-status=live |magazine=Wired |archive-url=https://web.archive.org/web/20180125154245/https://www.wired.com/story/yume-nikki-japanese-game-that-took-14-years-to-officially-come-out/ |archive-date=January 25, 2018 |access-date=August 7, 2019}}</ref> Concurrent with the Steam release, a two-week countdown began on the Kadokawa Corporation website, accompanied by a message indicating an unspecified ''Yume Nikki'' project was being produced.<ref name="PolygonCountdown">{{cite web |last1=Frank |first1=Allegra |date=January 10, 2018 |title=A disturbing cult classic finally hits Steam, with a follow-up on the way |url=https://www.polygon.com/2018/1/10/16873602/yume-nikki-steam-download-new-project-dream-diary-sequel |url-status=live |archive-url=https://web.archive.org/web/20180110193626/https://www.polygon.com/2018/1/10/16873602/yume-nikki-steam-download-new-project-dream-diary-sequel |archive-date=January 10, 2018 |access-date=January 10, 2018 |website=Polygon}}</ref> After the countdown finished, ''Dream Diary'' was revealed to be in development by Kadokawa and Active Gaming Media, and a release date of February 23, 2018 was given.<ref>{{Cite web |last=Frank |first=Allegra |date=January 25, 2018 |title=Cult classic Yume Nikki returning with 3D follow-up |url=https://www.polygon.com/2018/1/25/16929882/yume-nikki-dream-diary-3d-remake-pc-release-date |url-status=live |archive-url=https://web.archive.org/web/20181022153346/https://www.polygon.com/2018/1/25/16929882/yume-nikki-dream-diary-3d-remake-pc-release-date |archive-date=October 22, 2018 |access-date=May 21, 2022 |website=Polygon |language=en-US}}</ref> [[Company:Playism|Playism]] announced that the game's development had supervision and cooperation from Kikiyama.<ref name=":0">{{Cite web |last=Romano |first=Sal |date=2018-01-25 |title=Yume Nikki: Dream Diary is a 3D reboot, launches for PC on February 23 |url=https://www.gematsu.com/2018/01/yume-nikki-dream-diary-3d-reboot-launches-pc-february-23 |access-date=2024-07-15 |website=Gematsu |language=en-US}}</ref> ''Dream Diary'' incorporated references to and abandoned design concepts from the original game, as well as influences from contemporary [[Software:Indie game|indie games]].<ref name=":0" /><ref name="IGNReveal">{{cite web |last1=Rad |first1=Chloi |date=February 27, 2019 |title=Yume Nikki: Dream Diary Revealed, a 'Reboot' of 2004 Cult Horror Game |url=http://www.ign.com/articles/2018/01/25/yume-nikki-dream-diary-revealed |url-status=live |archive-url=https://web.archive.org/web/20180130134832/http://www.ign.com/articles/2018/01/25/yume-nikki-dream-diary-revealed |archive-date=January 30, 2018 |access-date=January 29, 2018 |website=IGN |publication-date=January 24, 2018}}</ref><ref name="PolygonUpdate" /> Shortly before the game's release, Playism announced it would feature a collaboration with ''[[Software:Ao Oni|Ao Oni]]'', another freeware horror game.<ref name="PolygonUpdate">{{Cite web |last=Frank |first=Allegra |date=February 16, 2018 |title=The horrifying Yume Nikki looks mundane — until it's absolutely not (update) |url=https://www.polygon.com/2018/2/16/17019820/yume-nikki-dream-diary-remake-pc-steam-prologue |access-date=September 24, 2022 |website=Polygon |language=en-US}}</ref> ''Dream Diary'' was released for [[Software:Microsoft Windows|Windows]] on February 23, 2018<ref name="IGNReveal" /><ref name="PolygonUpdate" /> On May 25, 2018, it received a major update containing new areas and content, as well as fixes to address technical bugs which had negatively affected early reactions to the game.<ref>{{Cite news |last=Tarason |first=Dominic |date=2018-05-25 |title=Yume Nikki's version 2.0 update takes the dream deeper |url=https://www.rockpapershotgun.com/yume-nikkis-version-2-0-update-takes-the-dream-deeper |access-date=2024-07-15 |work=Rock, Paper, Shotgun |language=en}}</ref> The game released on [[Engineering:Nintendo Switch|Nintendo Switch]] on February 21, 2019.<ref name="IGNSwitch">{{cite web |last1=Rad |first1=Chloi |date=February 27, 2019 |title=Yume Nikki: Dream Diary Launching on Nintendo Switch |url=https://www.ign.com/articles/2019/02/15/yume-nikki-dream-diary-launching-on-nintendo-switch |url-status=live |archive-url=https://web.archive.org/web/20190218023045/https://www.ign.com/articles/2019/02/15/yume-nikki-dream-diary-launching-on-nintendo-switch |archive-date=February 18, 2019 |access-date=February 17, 2019 |website=IGN |publication-date=February 15, 2019}}</ref>
 
''Dream Diary'' was released for [[Software:Windows|Windows]] on February 23, 2018, and for [[Engineering:Nintendo Switch|Nintendo Switch]] on February 21, 2018.<ref name="IGNReveal"/><ref name="PolygonUpdate"/><ref name="IGNSwitch">{{cite web |last1=Rad |first1=Chloi |date=February 27, 2019 |title=Yume Nikki: Dream Diary Launching on Nintendo Switch |url=https://www.ign.com/articles/2019/02/15/yume-nikki-dream-diary-launching-on-nintendo-switch |url-status=live |archive-url=https://web.archive.org/web/20190218023045/https://www.ign.com/articles/2019/02/15/yume-nikki-dream-diary-launching-on-nintendo-switch |archive-date=February 18, 2019 |access-date=February 17, 2019 |website=IGN |publication-date=February 15, 2019}}</ref>


==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| MC = 51/100
| MC = 51/100<ref name="Metacritic" />
}}''Yume Nikki: Dream Diary'' received a score of 51/100 on review aggregate site Metacritic, indicating "mixed or average reviews".<ref name="Metacritic">{{Cite web |title=YUMENIKKI -DREAM DIARY- for PC Reviews |url=https://www.metacritic.com/game/yume-nikki-dream-diary/critic-reviews/?platform=pc |url-status=live |archive-url=https://web.archive.org/web/20211110090347/https://www.metacritic.com/game/pc/yumenikki--dream-diary- |archive-date=November 10, 2021 |access-date=May 25, 2022 |website=Metacritic |publisher=CBS Interactive |language=en}}</ref>
| AdvGamers = 2.5/5<ref name="AGReview" />
 
| MS = 3.5/10<ref name=":2" />
Adam Smith of ''Rock Paper Shotgun'' lambasted the world designs, which tried to evoke the sense of the original game's, comparing them to "bootleg DVD covers" and saying that they were not "particularly [surreal] or dream-like". He also criticized the gameplay for being clunky and confusing at points. In comparison to the original, he felt ''Dream Diary'' had lost all of its "mysterious horror and charm".<ref name="RPSReview">{{Cite news |last=Smith |first=Adam |date=February 26, 2018 |title=Wot I Think: Yume Nikki - Dream Diary |language=en |work=Rock, Paper, Shotgun |url=https://www.rockpapershotgun.com/yume-nikki-dream-diary-review |url-status=live |access-date=May 21, 2022 |archive-url=https://web.archive.org/web/20210421114343/https://www.rockpapershotgun.com/yume-nikki-dream-diary-review |archive-date=April 21, 2021}}</ref>
| rev1 = ''Hardcore Gamer''
 
| rev1Score = 2.5/5<ref name="HCGReview" />
Chris Shive of ''Hardcore Gamer'' rated the game 2.5/5 points, calling the visuals a "major strong point" of the game, such as unsettling environments and interesting creature designs. Because of these aspects, he felt the game successfully recreated the "chaotic and random" feel of dreams. Despite the interesting premise and strong visuals, he felt the game was not very enjoyable to play, citing the linear world layouts and weak puzzles as contributing factors.<ref name="HCGReview">{{Cite web |last=Shive |first=Chris |date=April 5, 2018 |title=Review: Yume Nikki: Dream Diary - Hardcore Gamer |url=https://hardcoregamer.com/reviews/review-yume-nikki-dream-diary/295469/ |access-date=September 17, 2022 |website=Hardcore Gamer |language=en-US |archive-date=November 10, 2021 |archive-url=https://web.archive.org/web/20211110124439/https://hardcoregamer.com/reviews/review-yume-nikki-dream-diary/295469/ |url-status=live }}</ref>
| rev2 = ''DualShockers''
| rev2Score = 6.5/10<ref name="DSReview" />
| rev3 = ''TechTudo''
| rev3Score = 7.5/10<ref name=":1" />
}}''Yume Nikki: Dream Diary'' received a score of 51/100 on review aggregate site Metacritic, indicating "mixed or average reviews".<ref name="Metacritic">{{Cite web |title=YUMENIKKI -DREAM DIARY- for PC Reviews |url=https://www.metacritic.com/game/yume-nikki-dream-diary/ |url-status=live |archive-url=https://web.archive.org/web/20211110090347/https://www.metacritic.com/game/pc/yumenikki—dream-diary- |archive-date=November 10, 2021 |access-date=2022-05-25 |website=Metacritic |publisher=CBS Interactive |language=en}}</ref> Some critics compared the game with its predecessor—''Rock Paper Shotgun''{{'}}s Adam Smith felt that ''Dream Diary'' had lost the "mysterious horror and charm" of the original game and called it "fan-disservice",<ref name="RPSReview">{{Cite news |last=Smith |first=Adam |date=2018-02-26 |title=Wot I Think: Yume Nikki - Dream Diary |url=https://www.rockpapershotgun.com/yume-nikki-dream-diary-review |url-status=live |archive-url=https://web.archive.org/web/20210421114343/https://www.rockpapershotgun.com/yume-nikki-dream-diary-review |archive-date=April 21, 2021 |access-date=2022-05-21 |work=Rock, Paper, Shotgun |language=en}}</ref> and ''Adventure Gamers''{{'}} Kevin Lynn said it introduced adventure platformer tropes while discarding the distinct, open-ended design of ''Yume Nikki''.<ref name="AGReview">{{Cite web |last=Lynn |first=Kevin |date=2019-08-12 |title=Yume Nikki – Dream Diary review |url=https://adventuregamers.com/articles/view/38126 |url-status=live |archive-url=https://web.archive.org/web/20211124045047/https://adventuregamers.com/articles/view/38126 |archive-date=November 24, 2021 |access-date=2022-09-17 |website=Adventure Gamers |language=en}}</ref> Tais Carvalho of ''TechTudo'' thought the introduction of more traditional gameplay elements had positive and negative effects, and that it made the game more accessible than the original to a general audience.<ref name=":1">{{Cite web |last=Carvalho |first=Tais |date=2018-03-09 |title=Review Yume Nikki Dream Diary |url=https://www.techtudo.com.br/review/yume-nikki-dream-diary.ghtml |access-date=2024-07-18 |website=TechTudo |language=pt-br}}</ref> However, Lynn said the game's new 3D visuals were a faithful translation of the original 2D textures,<ref name="AGReview" /> and Azario Lopez of ''DualShockers'' said that ''Dream Diary'' was a "decent attempt" at a reboot.<ref name="DSReview">{{Cite web |last=Lopez |first=Azario |date=2018-03-06 |title=Yume Nikki -Dream Diary- Review -- Now, Wake Up |url=https://www.dualshockers.com/yume-nikki-dream-diary-review-now-wake/ |url-status=live |archive-url=https://web.archive.org/web/20211110022535/https://www.dualshockers.com/yume-nikki-dream-diary-review-now-wake/ |archive-date=November 10, 2021 |access-date=2022-05-21 |website=DualShockers |language=en}}</ref>


Kevin Lynn of ''Adventure Gamers'' rated the game 2.5/5 stars, identifying the game's atmosphere, particularly its music, as a strong point, and noting that it helped contribute to a "lonely, haunting tone". He said the game stands out in its world variety, but that the locations lost their impact due to excessive backtracking, which he criticized along with the game's "tiresome" animations. For the most part, he found the controls responsive, but criticized one section of 3D platforming for its camera and buggy physics. He said that the game had discarded the distinct open-ended design of the original ''Yume Nikki'', opting instead for adventure platformer tropes, but that it did a good job of updating the original 2D visuals.<ref name="AGReview">{{Cite web |last=Lynn |first=Kevin |date=August 12, 2019 |title=Yume Nikki – Dream Diary review |url=https://adventuregamers.com/articles/view/38126 |access-date=September 17, 2022 |website=Adventure Gamers |language=en |archive-date=November 24, 2021 |archive-url=https://web.archive.org/web/20211124045047/https://adventuregamers.com/articles/view/38126 |url-status=live }}</ref>
The game's presentation was generally well received by critics, with Carvalho and ''Hardcore Gamer''{{'}}s Chris Shive calling the visuals one of the best aspects of the game.<ref name=":1" /><ref name="HCGReview" /> Rubén Martínez of ''MeriStation'' noted that they did not think the game looked ugly, but called its visual style one of its worst aspects because they felt the pixel art style of the original was the source of a lot of its mystery.<ref name=":2">{{Cite web |last=Martínez |first=Rubén |date=2018-03-05 |title=YumeNikki: Dream Diary, Análisis |url=https://as.com/meristation/2018/03/05/analisis/1520236800_175111.html |access-date=2024-07-18 |website=MeriStation |language=es}}</ref> Reception to the world design was mixed. Smith compared the re-imagined designs to "bootleg DVD covers".<ref name="RPSReview" /> Lopez said the world was dark and captivating, and he and Shive complimented the creature designs.<ref name="DSReview" /><ref name="HCGReview" /> Shive felt they were unsettling and captured the "chaotic and random" feel of dreams, but criticized them for being too linear.<ref name="HCGReview" /> Lopez and Lynn both praised the game's atmosphere, with Lopez calling it a "decent surreal experience".<ref name="DSReview" /><ref name="AGReview" /> The game's music was received positively; Lynn identified it as a strong point, helping contribute to a "lonely, haunting tone",<ref name="AGReview" /> and Carvalho, Martínez, and Lopez thought it was one of the game's best aspects, helping enhance the game's horror and atmosphere.<ref name="DSReview" /><ref name=":1" /><ref name=":2" />


== Notes ==
The gameplay was generally criticized. Smith said it was clunky and confusing at points, and Lopez said the controls were somewhat unresponsive at times, also mentioning he encountered a number of [[Software bug|glitches]] while playing, which Martínez and Carvalho also criticized.<ref name="RPSReview" /><ref name="DSReview" /><ref name=":1" /><ref name=":2" /> Lynn found the controls mostly responsive, but criticized one section of 3D platforming for its camera and physics.<ref name="AGReview" /> Shive thought that, despite the interesting premise and strong visuals, the game was overall not enjoyable to play, citing linear world layouts and weak puzzles as contributing factors.<ref name="HCGReview" /> Lynn also added that, despite the game having a good variety of worlds, they lost their impact due to excessive backtracking and the game's animations became "tiresome".<ref name="AGReview" />
{{notelist}}


== References ==
== References ==
Line 44: Line 47:


== External links ==
== External links ==
*{{Official website|http://yume-nikki.com}} {{in lang|ja}}


[[Category:Adventure games]]
[[Category:Adventure games]]

Latest revision as of 20:08, 4 May 2025

Short description: 2018 video game

Yume Nikki: Dream Diary
YumeNikkiDreamDiarySteamArt.jpg
Steam artwork
Developer(s)Kadokawa Games
Publisher(s)Playism
Platform(s)
Release
  • Windows
  • February 23, 2018
  • Switch
  • February 21, 2019
Genre(s)Adventure, horror
Mode(s)Single-player

Yume Nikki: Dream Diary is a 2018 adventure horror game developed by Kadokawa Games and published by Playism. It is a reboot of the 2004 indie game Yume Nikki and was produced with supervision from the original game's creator, Kikiyama. The game borrows basic elements, including some abandoned design concepts, from its predecessor, but also contains significant changes. As in Yume Nikki, the player controls a girl named Madotsuki from a third-person perspective and explores worlds inside her dreams. Dream Diary adds platforming and puzzle gameplay, and the game is rendered in 3D.

Dream Diary was released on Windows on February 23, 2018, and received mixed reviews from critics, who complimented the visuals, music, and atmosphere, but criticized its gameplay. In general, they felt that it was an upgrade in some ways but was missing significant factors in the appeal of the original game. It received a Nintendo Switch release on February 21, 2019.

Gameplay

Madotsuki (right) in a room with two NPCs

A reboot of the 2004 game Yume Nikki, Yume Nikki: Dream Diary is structurally similar to and borrows some environments from the original.[1][2] It is an adventure horror game focused on atmosphere and exploration.[3] Unlike its predecessor, Dream Diary is rendered in 3D and includes areas with puzzles and platforming.[3] Some sections are seen from overhead and some have a 2.5D perspective.[4] The player controls a hikikomori named Madotsuki, who is seen waking from a dream at the start of the game.[3] In Madotsuki's apartment, which can not be exited while she is awake, there is a game console the player can use to play a minigame and a dream diary that keeps track of the player's progress and collectibles.[3]

The player can make Madotsuki sleep, which transports them inside her dreams to a room with eight doors, six that lead to new worlds, one that leads back to the real world, and one that can only be opened after the six worlds are finished.[3][4] Inside these worlds, the player can collect items called Effects, which can help the player progress or unlock secrets.[3] Throughout the game Madotsuki, who cannot fight, can encounter creatures, some of whom are hostile,[4] and some of whom serve as obstacles the player must move.[3] Each world has loosely-defined goals and ends with a cutscene, after which Madotsuki wakes up again. The player can also force Madotsuki to wake up at any time.[3]

Dream Diary has a minimal plot, although some cutscenes contain story elements,[3] and the game has two endings.[5] The first requires the player to complete all six dream worlds to open a seventh door, which leads to a platforming sequence in which Madotsuki is chased. If the player escapes to Madotsuki's apartment, a cutscene shows her waking up, looking out from the balcony, and then leaving her apartment.[5] The second ending further requires the player to collect a special item from each world after completing the game. After collecting all of them, the player can access a spaceship, where Madotsuki can play a song with a character named Seccom Masada. After playing the song, he will open a room with a bed in which Madotsuki falls asleep.[5]

Development and release

Dream Diary's predecessor, Yume Nikki, was created independently and released as freeware in June 2004 by a Japanese developer using the pseudonym Kikiyama. After 2011, there was no update from Kikiyama until Yume Nikki was published on Steam by Playism in January 2018.[6] Concurrent with the Steam release, a two-week countdown began on the Kadokawa Corporation website, accompanied by a message indicating an unspecified Yume Nikki project was being produced.[7] After the countdown finished, Dream Diary was revealed to be in development by Kadokawa and Active Gaming Media, and a release date of February 23, 2018 was given.[8] Playism announced that the game's development had supervision and cooperation from Kikiyama.[9] Dream Diary incorporated references to and abandoned design concepts from the original game, as well as influences from contemporary indie games.[9][10][11] Shortly before the game's release, Playism announced it would feature a collaboration with Ao Oni, another freeware horror game.[11] Dream Diary was released for Windows on February 23, 2018[10][11] On May 25, 2018, it received a major update containing new areas and content, as well as fixes to address technical bugs which had negatively affected early reactions to the game.[12] The game released on Nintendo Switch on February 21, 2019.[13]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic51/100[14]
Review scores
PublicationScore
Adventure Gamers2.5/5[3]
Hardcore Gamer2.5/5[4]
DualShockers6.5/10[2]
TechTudo7.5/10[16]

Yume Nikki: Dream Diary received a score of 51/100 on review aggregate site Metacritic, indicating "mixed or average reviews".[14] Some critics compared the game with its predecessor—Rock Paper Shotgun's Adam Smith felt that Dream Diary had lost the "mysterious horror and charm" of the original game and called it "fan-disservice",[1] and Adventure Gamers' Kevin Lynn said it introduced adventure platformer tropes while discarding the distinct, open-ended design of Yume Nikki.[3] Tais Carvalho of TechTudo thought the introduction of more traditional gameplay elements had positive and negative effects, and that it made the game more accessible than the original to a general audience.[16] However, Lynn said the game's new 3D visuals were a faithful translation of the original 2D textures,[3] and Azario Lopez of DualShockers said that Dream Diary was a "decent attempt" at a reboot.[2]

The game's presentation was generally well received by critics, with Carvalho and Hardcore Gamer's Chris Shive calling the visuals one of the best aspects of the game.[16][4] Rubén Martínez of MeriStation noted that they did not think the game looked ugly, but called its visual style one of its worst aspects because they felt the pixel art style of the original was the source of a lot of its mystery.[15] Reception to the world design was mixed. Smith compared the re-imagined designs to "bootleg DVD covers".[1] Lopez said the world was dark and captivating, and he and Shive complimented the creature designs.[2][4] Shive felt they were unsettling and captured the "chaotic and random" feel of dreams, but criticized them for being too linear.[4] Lopez and Lynn both praised the game's atmosphere, with Lopez calling it a "decent surreal experience".[2][3] The game's music was received positively; Lynn identified it as a strong point, helping contribute to a "lonely, haunting tone",[3] and Carvalho, Martínez, and Lopez thought it was one of the game's best aspects, helping enhance the game's horror and atmosphere.[2][16][15]

The gameplay was generally criticized. Smith said it was clunky and confusing at points, and Lopez said the controls were somewhat unresponsive at times, also mentioning he encountered a number of glitches while playing, which Martínez and Carvalho also criticized.[1][2][16][15] Lynn found the controls mostly responsive, but criticized one section of 3D platforming for its camera and physics.[3] Shive thought that, despite the interesting premise and strong visuals, the game was overall not enjoyable to play, citing linear world layouts and weak puzzles as contributing factors.[4] Lynn also added that, despite the game having a good variety of worlds, they lost their impact due to excessive backtracking and the game's animations became "tiresome".[3]

References

  1. 1.0 1.1 1.2 1.3 Smith, Adam (2018-02-26). "Wot I Think: Yume Nikki - Dream Diary" (in en). Rock, Paper, Shotgun. https://www.rockpapershotgun.com/yume-nikki-dream-diary-review. 
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Lopez, Azario (2018-03-06). "Yume Nikki -Dream Diary- Review -- Now, Wake Up" (in en). https://www.dualshockers.com/yume-nikki-dream-diary-review-now-wake/. 
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 Lynn, Kevin (2019-08-12). "Yume Nikki – Dream Diary review" (in en). https://adventuregamers.com/articles/view/38126. 
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Shive, Chris (April 5, 2018). "Review: Yume Nikki: Dream Diary - Hardcore Gamer" (in en-US). https://hardcoregamer.com/reviews/review-yume-nikki-dream-diary/295469/. 
  5. 5.0 5.1 5.2 Lada, Jenni (2018-03-08). "Yume Nikki: Dream Diary’s Endings Offer More Options" (in en-US). https://www.siliconera.com/yume-nikki-dream-diarys-endings-offer-options/. 
  6. Muncy, Julie (January 23, 2018). "The Mysterious Japanese Game That Took 14 Years To Officially Come Out". Wired. https://www.wired.com/story/yume-nikki-japanese-game-that-took-14-years-to-officially-come-out/. Retrieved August 7, 2019. 
  7. Frank, Allegra (January 10, 2018). "A disturbing cult classic finally hits Steam, with a follow-up on the way". https://www.polygon.com/2018/1/10/16873602/yume-nikki-steam-download-new-project-dream-diary-sequel. 
  8. Frank, Allegra (January 25, 2018). "Cult classic Yume Nikki returning with 3D follow-up" (in en-US). https://www.polygon.com/2018/1/25/16929882/yume-nikki-dream-diary-3d-remake-pc-release-date. 
  9. 9.0 9.1 Romano, Sal (2018-01-25). "Yume Nikki: Dream Diary is a 3D reboot, launches for PC on February 23" (in en-US). https://www.gematsu.com/2018/01/yume-nikki-dream-diary-3d-reboot-launches-pc-february-23. 
  10. 10.0 10.1 Rad, Chloi (February 27, 2019). "Yume Nikki: Dream Diary Revealed, a 'Reboot' of 2004 Cult Horror Game". http://www.ign.com/articles/2018/01/25/yume-nikki-dream-diary-revealed. 
  11. 11.0 11.1 11.2 Frank, Allegra (February 16, 2018). "The horrifying Yume Nikki looks mundane — until it's absolutely not (update)" (in en-US). https://www.polygon.com/2018/2/16/17019820/yume-nikki-dream-diary-remake-pc-steam-prologue. 
  12. Tarason, Dominic (2018-05-25). "Yume Nikki's version 2.0 update takes the dream deeper" (in en). Rock, Paper, Shotgun. https://www.rockpapershotgun.com/yume-nikkis-version-2-0-update-takes-the-dream-deeper. 
  13. Rad, Chloi (February 27, 2019). "Yume Nikki: Dream Diary Launching on Nintendo Switch". https://www.ign.com/articles/2019/02/15/yume-nikki-dream-diary-launching-on-nintendo-switch. 
  14. 14.0 14.1 "YUMENIKKI -DREAM DIARY- for PC Reviews" (in en). CBS Interactive. https://www.metacritic.com/game/yume-nikki-dream-diary/. 
  15. 15.0 15.1 15.2 15.3 Martínez, Rubén (2018-03-05). "YumeNikki: Dream Diary, Análisis" (in es). https://as.com/meristation/2018/03/05/analisis/1520236800_175111.html. 
  16. 16.0 16.1 16.2 16.3 16.4 Carvalho, Tais (2018-03-09). "Review Yume Nikki Dream Diary" (in pt-br). https://www.techtudo.com.br/review/yume-nikki-dream-diary.ghtml. 

External links