Software:Super Invader (video game)

From HandWiki
Revision as of 14:08, 31 January 2023 by WikiGary (talk | contribs) (change)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Super Invader
Super invader 1979.jpg
Title screen
Developer(s)Astar International Company
Publisher(s)Creative Computing Software
California Pacific
Designer(s)M. Hata
Platform(s)Apple II
ReleaseNovember 1979[1]
Genre(s)Fixed shooter
Mode(s)Single-player

Super Invader (also called Super Invasion and Apple Invader[2]) is a video game written by Japanese programmer M. Hata for the Apple II and published by Creative Computing Software in 1979.[3][4] Super Invader is a clone of Space Invaders.[5]

Release

The game was released in November 1979, and by June 1982 had sold 20,000 copies to tie with Ultima and Castle Wolfenstein for seventh on Computer Gaming World's list of top sellers.[1] It received the award for "Most Popular Program of 1978–1980 for the Apple Computer" in a Softalk readers poll.[6] The magazine later described the game as the "progenitor of home arcades."[7]

Super Invader was also released as Cosmos Mission in September 1980 by California Pacific,[8] debuting at 24 on Softalk's list of bestselling Apple II software.[9]

References

  1. 1.0 1.1 Lombardy, Dana (September–October 1982). "Inside the Industry" (PDF). Computer Gaming World (Anaheim, CA: Golden Empires Publications) 2 (5): 2. http://www.cgwmuseum.org/galleries/index.php?year=1982&pub=2&id=6. Retrieved 2016-03-28. 
  2. Barton, Matt (8 May 2019). Vintage Games 2.0: An Insider Look at the Most Influential Games of All Time. CRC Press. p. 54. ISBN 978-1-00-000776-3. https://books.google.com/books?id=RlWXDwAAQBAJ&pg=PT54. 
  3. Hague, James. "The Giant List of Classic Game Programmers". https://dadgum.com/giantlist/. Retrieved 2008-11-05. 
  4. Carlston, Douglas G. (1985). Software People: An Insider's Look at the Personal Computer Software Industry. Simon & Schuster. p. 171. ISBN 978-0-671-50971-2. https://books.google.com/books?id=Ty9PAAAAMAAJ&pg=PA171. 
  5. 5.0 5.1 King, Brad J.; Borland, John M. (1 August 2003). Dungeons and Dreamers: The Rise of Computer Game Culture: From Geek to Chic. McGraw-Hill/Osborne. p. 45. ISBN 978-0-07-222888-5. https://books.google.com/books?id=CvxOAAAAMAAJ. 
  6. Tommervik, Al, ed (April 1981). "Super Invader is Readers' Choice". Softalk (North Hollywood, CA: Softalk Publishing Inc.) 1 (8): 13. https://archive.org/details/softalkv1n08apr1981/page/13. 
  7. Comstock Tommervick, Margo, ed (May 1983). "Fastalk". Softalk (North Hollywood, CA: Softalk Publishing Inc.) 3 (9): 26. https://archive.org/details/softalkv3n09may1983/page/26. 
  8. "Akalabeth Insert". California Pacific. http://mocagh.org/origin/akalabeth-insert.pdf. 
  9. Comstock Tommervik, Margo, ed (November 1980). "Softalk Presents The Bestsellers". Softalk (North Hollywood, CA: Softalk Publishing Inc.) 1 (3): 44. ISSN 0274-9629. https://archive.org/details/softalkv1n03nov1980/page/44.