Software:Battle of Atlantis
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Battle of Atlantis | |
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File:Battle of Atlantis.png | |
Developer(s) | Game World Manufacturing |
Publisher(s) | Comsoft |
Platform(s) | Arcade |
Genre(s) | Scrolling shooter |
Mode(s) | 1-2 players alternating turns |
Cabinet | Vertical |
CPU | Z80 |
Sound | Sound CPU : Z80 Sound Chips : AY8910 |
Display | Raster, 224 x 256 pixels, 99 colors |
Battle of Atlantis is a horizontally scrolling shooter arcade game developed Game World Manufacturing and published by Comsoft in Template:Vgy. The game is similar in concept and gameplay to Scramble. It was designed and programmed by Andy Thomason.[citation needed]
Gameplay
The mission of the game is to survive six levels (or tables in this game's lingo) while avoiding or shooting attacking enemies.
- Table 1 : Avoid and destroy the floating mines.
- Table 2 : Exploding sharks appear as well as the destroyers.
- Table 3 : A cavern where octopuses lie in wait.
- Table 4 : A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopuses, the mines reappear in large numbers.
- Table 5 : Accelerated version of Table 4.
- Table 6 : An accelerated version of Table 1.
References