Software:Psytron

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Short description: 1984 video game
Psytron
Psytron cover.jpg
Developer(s)Psy-Sci
Publisher(s)Beyond Software
Platform(s)Commodore 64, ZX Spectrum
Release1984

Psytron is a 1984 video game developed by Psy-Sci and published by Beyond Software.

Gameplay

Psytron is a game in which the player is the automated brain controlling the defense and maintenance aboard a space station that is currently under attack.[1]

Development

Psytron was programmed by Paul Voysey and Tayo Olowu.[2]

Reception

Carol Hutchins reviewed Psytron for White Dwarf #56, giving it an overall rating of 9 out of 10, and stated that "I found it very exciting and thought that the addition of Freeze Time a very novel twist. I would strongly recommend it to anyone who finds playing wave after wave of identical, invincible opponents is tedious in the extreme."[1]

Reviews

  • Crash (Jun, 1984)
  • Sinclair User - Aug, 1984
  • Your Spectrum #07 (1984-09)

References

  1. 1.0 1.1 Hutchins, Carol (August 1984). "Microview". White Dwarf (Games Workshop) (56): 46. 
  2. "Kerrash! News". Crash (5): 42. June 1984. https://archive.org/details/crash-magazine-05/page/n42/mode/2up. 

External links