Software:Arena of Fate

From HandWiki
Revision as of 04:04, 4 March 2021 by imported>TextAI2 (simplify)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Arena of Fate
Developer(s)Crytek Black Sea
Publisher(s)Crytek
Director(s)Vesselin Handjiev
Composer(s)Inon Zur
EngineCryEngine 3
Platform(s)Microsoft Windows
ReleaseTBA
Genre(s)Multiplayer online battle arena
Mode(s)Multiplayer

Arena of Fate is an upcoming free-to-play multiplayer online battle arena (MOBA) video game developed by Crytek Black Sea. The game was announced in May 2014,[1] closed beta began on August 5, 2015.[2] It features five-against-five battles with legendary heroes from history and fantasy.

On September 17, 2016, studio director Vesselin Handjiev left Crytek Black Sea, along with his position as game director for Arena of Fate. In 2017, Crytek Black Sea was sold to Sega.

Gameplay

Arena of Fate features certain mechanics common to the MOBA genre - there are two teams, five players each, fighting over control of the map. The lanes have a series of towers that must be destroyed, and waves of AI-controlled minions make their way down the lanes toward the enemy base. Each player controls a hero that can use powerful abilities.

Heroes gain gold as the match progresses and when enough gold is accumulated the players earn the right to acquire a new trait. To activate the new trait the hero needs only stay stationary and unharmed for a few seconds. Traits provide boost to max health, add lifesteal and have other similar effects.

When the match starts each player has to choose one of the seven hero roles. The role determines the player's position on the team. The Breaker role helps in the destruction of towers while the Keeper role helps defending them.[3]

Central to the game is the twenty-minute time limit. There are three ways to win a match.[further explanation needed][4]

References

External links