Software:The Computer Edition of Scrabble

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The Computer Edition of Scrabble
The Computer Edition of Scrabble Coverart.png
Apple II Cover art
Developer(s)Leisure Genius
Publisher(s)Virgin Mastertronic
Platform(s)Amiga, Amstrad CPC, Amstrad PCW, Atari ST, BBC Micro, Apple II, Commodore 64, DOS, Macintosh, MSX, Sinclair QL, Tatung Einstein, Thomson MO5/MO6, Thomson TO7/TO8/TO9, ZX Spectrum
Release1988
Genre(s)Strategy
Mode(s)Single-player

The Computer Edition of Scrabble is a computer game developed by Leisure Genius for the Macintosh in 1988, and was an official computerized version of the board game Scrabble.

Gameplay

The Computer Edition of Scrabble is a game which features onscreen versions of the game board, tiles, and game pieces. The game uses a clock for which the user can define the time limit for turns, in which the player must place a word before the time runs out. The game also has options for lightning-timing and tournament-timing to be used instead. The player can view the rack of available letters at the bottom of the screen and type a word composed of these letters, and if the game accepts the word then the player uses the cursor on the game board to position the word onscreen and score the move. The player may also pass a turn, request a hint for one playable word, and see the values of the tiles at any time by using a pull-down menu.[1]

Reception

In 1988, Dragon gave the Macintosh version of the game 3 out of 5 stars.[1] Macworld reviewed the Macintosh version of Computer Scrabble, praising its faithfulness to the original board game, and challenging AI opponent. They also praise Scrabble's graphics, stating that the "game board is well designed, with premium-word and -letter squares that are easy to distinguish." Macworld criticizes its incompatibility with older keyboards, stating that "pressing any key on the bottom row produces the letter to its left", and a glitch where the game refuses any valid words entered, requiring the game to be rebooted.[2]

M. Evan Brooks reviewed the computer editions of Risk, Monopoly, Scrabble, and Clue for Computer Gaming World, and stated that "In this reviewer's opinion, Scrabble is the weakest product (given cumbersome play and graphics), while Risk and Clue: Master Detective are the strongest."[3]

References

  1. 1.0 1.1 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1988). "The Role of Computers". Dragon (131): 78–86. 
  2. Abes, Cathy (March 1988). "War of the Words: Computer Scrabble Review". Macworld (Mac Publishing): 183–184. https://archive.org/details/MacWorld_8803_March_1988/page/n187. 
  3. Brooks, M. Evan (March 1990). "CLASSIC CONVERSIONS". Computer Gaming World 1 (69): 44–45. 

External links


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