Software:Vid Grid

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Vid Grid
Windows Vid Grid cover art.jpg
Developer(s)Geffen Records
High Voltage Software
(Jaguar CD)
Publisher(s)Windows
  • NA: Jasmine Multimedia Publishing
  • EU: Virgin Interactive
Jaguar CD
Producer(s)Norman Beil
SeriesVid Grid
Platform(s)Atari Jaguar CD, Windows
ReleaseWindows
  • NA: 13 September 1994
  • EU: 1994
Jaguar CD
  • NA: 21 September 1995
  • EU: 21 September 1995
Genre(s)Interactive movie, puzzle
Mode(s)Single-player

Vid Grid is a tile-matching full motion video puzzle game originally developed by Geffen Records and published by Jasmine Multimedia Publishing for Windows on September 13, 1994. It was later ported to the Atari Jaguar CD by High Voltage Software in 1995, where it was included along with Blue Lightning as one of the pack-in games for the peripheral when it launched. It is the first entry in the series of the same name.

In Vid Grid, players have to solve a sliding puzzle. However, unlike traditional sliding puzzles which require the player to manipulate and sequence numbered tiles (usually 1 through 15) or reassemble a still graphic, in Vid Grid the jumbled tiles make-up the moving image of a music video.

Conceived by Geffen executive Norman Beil and produced in conjunction with Jasmine Multimedia as a joint-venture, the game was one of the first titles to use Microsoft's Video for Windows multimedia framework, which allowed to play and encode digital video up to a maximum resolution of 320x240 pixels.

Vid Grid was well received upon its original release on PC and has sold 100,000 copies as of April 8, 1995. The Jaguar CD version also garnered positive reception and was praised for the gameplay. Due to the critical and commercial success of the original game, two spin-offs were released in 1995, with each one featuring a distinctive thematic and selection of music videos respectively.

Gameplay

Gameplay screenshot from the original Windows version.

A music video plays in a window. The window is divided into squares that are scrambled. The player must unscramble the squares by sliding them into an adjacent position while the music video is playing and before the music ends. The quick cuts, scenery changes and other distractions of a music video are what make Vid Grid challenging.

Vid Grid starts easy, with just 9 puzzle tiles in a 3x3 grid, but gets progressively more challenging as the number of squares increase, up to a 6x6 grid. In level one, players can simply drag-and-drop squares into position. After that, they can only move the squares by sliding them into an open adjacent position, just like a typical sliding tile puzzle. In the most difficult level, some of the squares are upside down.[1] After all nine music videos have been solved for the highest level of difficulty, the player is rewarded with a hidden tenth video.[2][3] The scoring is based upon the level of complexity from puzzles and how long it took players to resolve said puzzles.[3] During gameplay, the players have a variety of options to choose from such as solve or reset the puzzle, while the Option button must be pressed to bring these extra options in the Atari Jaguar CD version.[3] The Jaguar CD version also supports the Memory Track cartridge for game save.[3]

Development and release

Jasmine Multimedia Publishing founder Jay Samit in 2011.

Vid Grid was first conceptualized by Geffen Records head of new media and former Billboard magazine editor Norman Beil during a jigsaw puzzle play session with his children in late 1993, where the idea of moving jigsaw puzzles intrigued him and it also occurred to Beil that music videos could be the ideal puzzle pieces.[4][5] Beil then proceeded to contact Jasmine Multimedia Publishing, the company where he previously worked before, to pitch them the idea in early 1994 and acted as the game's producer during its development, which was done in conjunction between Geffen and Jasmine Multimedia as a joint-venture.[4][6][7][8][9]

Jasmine founder Jay Samit stated that it was one of the first times where any company created the technology to "go inside" the video within its borders and move the puzzle pieces as the music video itself played, while Beil stated that development went smoothly due to the straightforward design and that the engineers at Jasmine managed to break the video barriers.[4] In addition, Beil also worked closely with Jasmine's engineers after consulting with one of his children on the strategies and levels of difficulty found within the game.[4] Samit also claimed the videos featured were four times larger than those found in other titles at the time and that the video compression (which was done with the Cinepak video codec[2]) took over a day to digitize one minute of them.[4] By June 1994, Beil and his team had a working prototype ready for demonstration and the game was showcased for the first time to the general public at the Summer Consumer Electronics Show of the same year.[4][10]

Vid Grid was released in North America on September 13, 1994 and became one of the first major software products to make use of Microsoft's Video for Windows multimedia framework, which allowed to play and encode digital video up to a maximum resolution of 320x240 pixels.[4] It marked the debut of Geffen Records in the video game industry and became one of the subjects of discussions in regards to the usage of music across other formats,[11] music publishing rights,[12] among other topics.[4][7][9][13] Due to its music-lent nature, the game was distributed across multiple types of retailers.[4][14] The title was also released in Europe by Virgin Interactive around the same period. It would be later showcased on various television series such as Lifestyles of the Rich and Famous and Wired TV.[10][15]

Atari Jaguar CD version

Being one of the two pack-in games for the Atari Jaguar CD, Vid Grid served as a showcase of the peripheral's full motion video capabilities.

After its release on PCs, Vid Grid was later ported to the Atari Jaguar CD by High Voltage Software, where it became one of the two bundled titles with the add-on during its launch on September 21, 1995,[16][17][18] serving as a showcase of the system's full motion video capabilities.[19][20][21] This version was first demonstrated to the attendees at Atari Corporation's booth during the Winter CES in early 1995 and it would be later demonstrated again on various trading shows such as E3 1995 and the Fun 'n' Games Day event hosted by Atari Corp. on the same year,[22][23][24] in addition of being covered by the magazine press that were invited to Atari's United Kingdom division.[25][26][27] It was originally planned for a Q1 1995 release but was later pushed back to an August/Q3 1995 release date instead.[28][29][30][31]

In an online conversation with an anonymous High Voltage Software programmer for the Jaguar by website Cyberroach, he stated that they developed several additional features not found in the original PC version for the conversion but were scrapped as Atari wanted to keep the port faithful.[32][33] Scott Corley, main programmer and one of the designers of Ruiner Pinball at High Voltage Software claimed in a thread at the 3DO Zone forums that the porting process of the title to the Jaguar CD, which was done by programmer Brian McGroarty, was one of the "smoothest projects" the company has worked on, as there were no major issues during development,[34] despite a setback with audio compression formats.[32][33] It is also the largest game released for the add-on in terms of memory size (at 630 MB).[35]

Audio

The soundtrack of Vid Grid consists mainly of licensed songs with heavy emphasis on rock music combining genres and subgenres such as power ballad, blue-eyed soul, funk, hard rock, psychedelic, acid, heavy metal, blues, rap and grunge. Former Geffen Records A&R executive John Kalodner was responsible for compiling and providing the list of songs featured in the game from multiple record labels like Elektra, MCA and Warner Bros., among others including Geffen's own repertoire.[4][7] Though he expected resistance from labels to have their tracks featured in the game, producer Norman Beil stated they agreed upon seeing the project and that the artists were eager to license their music videos, in addition of pushing to offer them royalties equal to the then-multimedia market.[4][7] Each song is present in both Windows and Jaguar CD versions:

Script error: No such module "Track listing".Unpublicized hidden bonus video: "Smells Like Teen Spirit" (Nirvana)[4]

Reception

Reception
Review scores
PublicationScore
AllGame(Jaguar CD) 4/5 stars[36]
Game Zero Magazine(Jaguar CD) 39.0 / 50[37]
Mega Fun(Jaguar CD) 59%[38]
ST Magazine(Jaguar CD) 86%[39]
Award
PublicationAward
Consumer Electronics Show (1994)Best Multimedia Software[10]

Vid Grid was well regarded upon its release on PC and as of April 8, 1995, it has sold 100,000 copies and received the "Best Multimedia Software" award at SCES 1994.[10][6] The Jaguar CD version was also well received, due to being one of the pack-in titles for the peripheral when it launched, with praise towards the gameplay.[40]

Legacy

After the release of Vid Grid, Geffen Records and Jasmine Multimedia created two spin-offs that were released in 1995, with each one having a distinctive thematic and selection of music videos respectively; Kid Vid Grid (which prominently features cartoons from Hanna-Barbera) and Country Vid Grid (which focuses on country music as the name implies).[6][8][41][32][33][42][43] On a May 1995 article by Billboard magazine, Jay Samit commented on the possibility of creating other titles in the series but themed around musicians from countries across the world such as Argentina and Germany .[41] In 1997, two years after its release, the game's trademark was abandoned.[44]

References

  1. Vid Grid instruction manual (PC version)
  2. 2.0 2.1 "Vid Grid (Game)". Giant Bomb. https://www.giantbomb.com/vid-grid/3030-2471/. Retrieved 2019-03-01. 
  3. 3.0 3.1 3.2 3.3 Vid Grid game manual (Atari Jaguar CD, US)
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 Russell, Deborah; A. Gillen, Marilyn (June 18, 1994). "Artists & Music - Geffen Puzzles Out Its CD-ROM Bow - Multiple Labels Represented in 'Vid Grid' - Geffen CD-ROM". Billboard (Lynne Segall) 106 (25): 11–19. https://books.google.com/books?id=UQgEAAAAMBAJ&q=Vid+Grid+Jasmine+Multimedia&pg=PA11. Retrieved March 1, 2019. 
  5. Beil, Norman (June 25, 1994). "Commentary - Music, Multimedia, And Money". Billboard (Lynne Segall) 106 (26): 5. https://books.google.com/books?id=UggEAAAAMBAJ&q=Geffen+Records+Norman+Beil&pg=PA7. Retrieved March 2, 2019. 
  6. 6.0 6.1 6.2 A. Gillen, Marilyn (April 8, 1995). "The Enter*Active File - Entertainment Industry News Of Info Systems, Video Games & Retail-Tech Media - New Releases". Billboard (Lynne Segall) 107 (14): 98. https://books.google.com/books?id=6AsEAAAAMBAJ&q=Vid+Grid+Consumer+Electronics+Show+1994&pg=PA98. Retrieved March 1, 2019. 
  7. 7.0 7.1 7.2 7.3 Russell, Deborah (June 25, 1994). "Music Video - Artists & Music - Geffen's 'Vid Grid' Is Great, Unless You're A Director". Billboard (Lynne Segall) 106 (26): 67. https://books.google.com/books?id=UggEAAAAMBAJ&q=Geffen+Vid+Grid&pg=PA67. Retrieved March 1, 2019. 
  8. 8.0 8.1 A. Gillen, Marilyn (January 28, 1995). "The Enter*Active File - Entertainment Industry News Of Info Systems, Video Games & Retail-Tech Media - WMG Opens WarnerActive Umbrella Unit - Music Vid CD-ROMs Among Other CES Highlights - In Other News". Billboard (Lynne Segall) 107 (4): 70. https://books.google.com/books?id=sgsEAAAAMBAJ&q=Vid+Grid+Jasmine+Multimedia&pg=PA70. Retrieved March 1, 2019. 
  9. 9.0 9.1 A. Gillen, Marilyn (February 11, 1995). "CD-ROM Creates New Challenge: 'Tech Support'". Billboard (Lynne Segall) 107 (6): 1–19. https://books.google.com/books?id=yAsEAAAAMBAJ&q=Geffen+Records+Norman+Beil&pg=PT20. Retrieved March 2, 2019. 
  10. 10.0 10.1 10.2 10.3 Jay Samit (July 21, 2013). Wired TV segment on Jasmine Multimedia Publishing 1996. YouTube. Archived from the original on March 1, 2019. Retrieved March 1, 2019.
  11. A. Gillen, Marilyn (November 19, 1994). "Commentay - Biz Explores Shape Of Music To Come - Billboard Panelists Discuss Multimedia Future - New Formats For Music Discussed At Billboard Video Conference". Billboard (Lynne Segall) 106 (47): 10–93. https://books.google.com/books?id=ZggEAAAAMBAJ&q=vid+grid+CES+1994&pg=PA93. Retrieved March 1, 2019. 
  12. Atwood, Brett; Russell, Deborah (December 10, 1994). "CD-ROM Mags Spark Debate Over Music Publishing Rights". Billboard (Lynne Segall) 106 (50): 7–104. https://books.google.com/books?id=ZQgEAAAAMBAJ&q=Geffen+Records+Norman+Beil&pg=PA104. Retrieved March 2, 2019. 
  13. A. Gillen, Marilyn (December 24, 1994). "The Enter*Active File - Entertainment Industry News Of Info Systems, Video Games & Retail-Tech Media - Multimedia Is All The Rage For Music - Labels Exploring New Outlets For Their Acts". Billboard (Lynne Segall) 106 (52): 70. https://books.google.com/books?id=ZAgEAAAAMBAJ&q=vid+grid+CES+1994&pg=RA1-PA70. Retrieved March 1, 2019. 
  14. Jay Samit (July 17, 2013). VID GRID - The Rock Video Moving Puzzle Game. YouTube. Archived from the original on March 1, 2019. Retrieved March 1, 2019.
  15. Jay Samit (June 28, 2013). Jay Samit on Lifestyles with Robin Leach. YouTube. Archived from the original on March 1, 2019. Retrieved March 1, 2019.
  16. "Atari Jaguar CD system pounces onto multimedia marketplace". Business Wire. September 21, 1995. https://www.thefreelibrary.com/Atari+Jaguar+CD+system+pounces+onto+multimedia+marketplace.-a017456629. Retrieved 2018-08-19. 
  17. Castle, Justin (July 21, 2018). "Historical Atari Jaguar UK Magazine Advert/Reviews Collection" (PDF). Issuu. p. 340. https://issuu.com/amigajay/docs/jaguar_uk_pdf. Retrieved 2018-09-06. 
  18. "ProNews: Jaguar CD Ready To Roar". GamePro (IDG) (71): 148. June 1995. https://archive.org/stream/GamePro_Issue_071_June_1995#page/n149/mode/1up. Retrieved 2019-03-01. 
  19. "CD-ROM - Bundled with the Jag! - Vid Grid". Ultimate Future Games (Future Publishing) (11 Supplement): 11. October 1995. http://retrosprite.proboards.com/post/52/thread. 
  20. Charlton, Frank (July 1996). "Screenplay - Jaguar CD-ROM - JagCD - VidGrid". ST Format (Future plc) (84): 29. http://www.stformat.com/stf84/pages_nx1500/stf84_029.jpg. Retrieved 2019-03-01. 
  21. "The Jaguar: A Hungry Cat Looking for Food - Vid-Grid". GamePro (IDG) (Premiere Supplement): 116–124. Spring 1996. https://archive.org/details/GamePro_The_Cutting_Edge_Spring_1996/page/n125. Retrieved 2019-03-01. 
  22. "Special CES-Show - Winter CES Las Vegas - Atari". Mega Fun (CT Computec Verlag GmbH & Co. KG) (30): 8. March 1995. https://retrocdn.net/index.php?title=File%3AMegaFun_DE_1995-03.pdf&page=8. Retrieved 2019-03-01. 
  23. "Jaguar Domain - Vid Grid". EGM2 (Sendai Publishing) (13): 123. July 1995. https://retrocdn.net/index.php?title=File%3AEGM2_US_13.pdf&page=123. Retrieved 2019-03-01. 
  24. "E-3 The Biggest And Best Electronic Entertainment Show Ever! - Jaguar CD". GameFan (Shinno Media) 3 (7): 36. July 1995. https://archive.org/stream/Gamefan_Vol_3_Issue_07#page/n37/mode/1up. Retrieved 2019-03-01. 
  25. "E3 - Jaguar". Video Games (Future-Verlag) (44): 30. July 1995. https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1995-07.pdf&page=30. Retrieved March 1, 2019. 
  26. "Special Atari - Zu Besuch bei Atari". Mega Fun (CT Computec Verlag GmbH & Co. KG) (36): 96. September 1995. https://retrocdn.net/index.php?title=File%3AMegaFun_DE_1995-09.pdf&page=96. Retrieved 2019-03-01. 
  27. "Atari Explodes With Fun N' Games". VideoGames - The Ultimate Gaming Magazine (L.F.P., Inc.) (80): 56–57. September 1995. https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_80_September_1995#page/n57/mode/2up. Retrieved 2019-03-01. 
  28. "Jag CD - What's so grrrreat about Jaguar CD then?". Ultimate Future Games (Future Publishing) (4): 38–39. March 1995. https://retrocdn.net/index.php?title=File%3AUltimateFutureGames_UK_04.pdf&page=38. Retrieved March 1, 2019. 
  29. "Feature - XT Generation Report - Atari Jaguar". MAN!AC (Cybermedia) (20): 40. June 1995. https://archive.org/stream/MANIAC.N020.1995.06/MANIAC.N020.1995.06-DURiAN_Searchable#page/n39/mode/1up. Retrieved 2019-03-01. 
  30. "Release Liste". Video Games (Future-Verlag) (46): 43. August 1995. https://retrocdn.net/index.php?title=File:VideoGames_DE_1995-08.pdf&page=41. Retrieved 2019-03-01. 
  31. Gore, Chris (August 1995). "The Gorescore - Industry News You Can - Upcoming Jaguar Software Titles". VideoGames - The Ultimate Gaming Magazine (L.F.P., Inc.) (79): 14. https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_79_August_1995#page/n13/mode/1up. Retrieved 2019-03-01. 
  32. 32.0 32.1 32.2 Reutter, Hans (July 25, 2000). "Unreleased Or Unfinished Jaguar Games - Kid Grid". http://www.cyberroach.com/jaguarcd/html/kidgrid.htm. Retrieved 2019-03-01. 
  33. 33.0 33.1 33.2 Reutter, Hans (July 25, 2000). "Unreleased Or Unfinished Jaguar Games - Country Grid". http://www.cyberroach.com/jaguarcd/html/coungrid.htm. Retrieved 2019-03-01. 
  34. Corley, Scott (July 21, 2014). "Hello again from Scott". http://www.3do.cdinteractive.co.uk/viewtopic.php?f=14&t=3496#p37822. Retrieved 2019-02-28. 
  35. Karels, Ralph (August 1999). "Special - Atari Jaguar - Die 13 Jag-CD-Games". Video Games (Future-Verlag) (93): 56. https://archive.org/details/video-games-de-1999-08/page/56/mode/1up. 
  36. Knight, Kyle. "Vid Grid (Atari Jaguar CD) - Review". http://www.allgame.com/game.php?id=7230&tab=review. Retrieved 2018-08-27. 
  37. "The Final Word game review - Vid Grid -- Jasmine Multimedia/Geffen". Game Zero Magazine. Game Zero. October 1995. http://www.gamezero.com/team-0/final_word/jaguar_cd/vid_grid.html. 
  38. Schneider, Ulf (February 1996). "Special Jaguar CD - Jaguar CD - Vid Grid". Mega Fun (CT Computec Verlag GmbH & Co. KG) (41): 97. https://retrocdn.net/index.php?title=File%3AMegaFun_DE_1996-02.pdf&page=97. Retrieved September 12, 2018. 
  39. Abramson, Marc (December 1995). "Cahier Loisirs / Jaguar - Enfin Là". ST Magazine (Pressimage) (100): 50–54. http://www.abandonware-magazines.org/affiche_mag.php?mag=6&num=901&album=oui. Retrieved September 24, 2018. 
  40. A. Jung, Robert. "The Atari Bin - Jaguar Reviews - Vid Grid". http://www.electric-escape.net/atari/Jaguar/reviews/VidGrid. Retrieved 2019-10-07. 
  41. 41.0 41.1 A. Gillen, Marilyn (May 27, 1995). "The Enter*Active File - Entertainment Industry News Of Info Systems, Video Games & Retail-Tech Media - E3's Debut Features A Multiplicity Of Products - Int'l Vid Grids". Billboard (Lynne Segall) 107 (21): 84. https://books.google.com/books?id=1AsEAAAAMBAJ&q=Vid+Grid+Jasmine+Multimedia&pg=PA84. 
  42. Atwood, Brett (January 7, 1995). "Billboard Spotlight - Winter CES - Software Developers Supply A Plethora Of Titles To Meet The Multimedia Demand - Software". Billboard (Lynne Segall) 107 (1): 90–92. https://books.google.com/books?id=ugsEAAAAMBAJ&q=Vid+Grid+Consumer+Electronics+Show+1994&pg=PA92. Retrieved March 1, 2019. 
  43. A. Gillen, Marilyn (February 4, 1995). "The Enter*Active File - Entertainment Industry News Of Info Systems, Video Games & Retail-Tech Media - Favorite Games Of The Past Return To The Marketplace". Billboard (Lynne Segall) 107 (5): 104–109. https://books.google.com/books?id=sAsEAAAAMBAJ&q=Kid+Vid+Grid+Billboard&pg=PA109. Retrieved March 19, 2019. 
  44. B. Nielsen, Anne (July 8, 1997). "VID GRID - Trademark Details". justia.com. https://trademarks.justia.com/750/64/vid-grid-75064167.html. Retrieved 2019-04-01. 

External links