Software:Gord (video game)
Gord | |
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Developer(s) | Covenant.dev |
Publisher(s) | Team17 |
Engine | Unreal Engine[1] |
Platform(s) |
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Release |
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Genre(s) | Strategy |
Mode(s) | Single-player |
Gord is a strategy video game developed by Covenant.dev and published by Team17. Players must manage a settlement under constant threat of attack by monsters. It combines elements of role-playing, real-time strategy, and city-building games.
Gameplay
A king who has conquered the southern lands in a dark fantasy world tasks players with establishing a gord (fortified settlement) in the northern lands. They must manage a settlement near a haunted forest occupied by demonic monsters inspired by Slavic mythology. Gameplay combines elements of role-playing, real-time strategy, and city-building games. Some of the monsters require players to complete tasks, such as fetch quests or sacrificing children. While building up the settlement, players have a limited amount of space to work within, necessitating decisions on what to build. Villagers have three meters: health, sanity, and faith. Villagers die if they run out of health in combat; sanity loss from the horror of their conditions can cause them to make poor decisions; and spells become unavailable if their faith drops too low. During combat, players control the villagers like in a real-time strategy game.[2] The maps are procedurally generated.[3] A limited number of villagers can start over in a new settlement after players complete all the goals for that map.[4]
Development
Team17 released Gord for PlayStation 5, Windows, and Xbox Series X/S on August 17.[5]
Reception
On Metacritic, Gord received mixed reviews for Windows and PlayStation 5.[6][7] IGN called it "as miserable as its downtrodden villagers" and criticized what they felt were "monotonous micromanagement, a poor interface, and by-the-numbers combat".[2] Though they liked the atmosphere, PC Gamer said it is "a thoroughly middling blend of city-building, survival gaming, and RTS".[3] Rock Paper Shotgun similarly described it as "detailed and moody" but said it is "a disappointing game that fails to capture the appeal of any of its component genres".[8] GamesRadar also enjoyed Gord's atmosphere and said it has a strong start. However, they felt it becomes repetitive and can not compete against the many city-building games available today.[4]
References
- ↑ "Over 80 Unreal Engine-powered games featured during 2022 summer gaming events". Unreal Engine. 2022-08-15. https://www.unrealengine.com/en-US/blog/over-80-unreal-engine-powered-games-featured-during-2022-summer-gaming-events. Retrieved 2023-08-15.
- ↑ 2.0 2.1 Bolding, Jon (2023-08-15). "Gord Review". IGN. https://www.ign.com/articles/gord-review. Retrieved 2023-08-15.
- ↑ 3.0 3.1 Lane, Rick (2023-08-15). "Gord review". PC Gamer. https://www.pcgamer.com/gord-review/. Retrieved 2023-08-15.
- ↑ 4.0 4.1 Barnes, Adam (2023-08-15). "Gord review: "It ends up feeling a little futile"". GamesRadar. https://www.gamesradar.com/gord-review/. Retrieved 2023-08-15.
- ↑ Tan, Nick (2023-07-24). "Gord is the Darkest Dungeon of colony sims". Shacknews. https://www.shacknews.com/article/136367/gord-is-the-darkest-dungeon-of-colony-sims. Retrieved 2023-08-15.
- ↑ "Gord (PC)". Metacritic. https://www.metacritic.com/game/gord/critic-reviews/?platform=pc. Retrieved 2023-08-15.
- ↑ "Gord (PS5)". Metacritic. https://www.metacritic.com/game/gord/critic-reviews/?platform=playstation-5. Retrieved 2023-08-15.
- ↑ Vega, Sin (2023-08-15). "Gord review: fertile ground covered in stagnant water, also swamps". Rock Paper Shotgun. https://www.rockpapershotgun.com/gord-review. Retrieved 2023-08-15.
External links
Original source: https://en.wikipedia.org/wiki/Gord (video game).
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