Software:Three Weeks in Paradise

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Short description: 1986 video game
Three Weeks in Paradise
Three Weeks in Paradise cover.jpg
Developer(s)Chris Hinsley
David Perry
Nicholas Jones
Publisher(s)Mikro-Gen
SeriesWally Week
Platform(s)Amstrad CPC, ZX Spectrum
Release
Genre(s)Platform
Mode(s)Single-player

Three Weeks in Paradise is a video game released in 1986 by Mikro-Gen for the ZX Spectrum and Amstrad CPC platforms.[1] It is the last action-adventure platform in the Wally Week series.

Gameplay

The Week family are lost on a tropical island inhabited by a hostile local tribe - the "Can Nibbles". Herbert and Wilma (Wally's son and wife) have been captured and Wally must rescue them and build a raft to escape.[2]

The player controls Wally and must solve puzzles and avoid obstacles such as animals and natives - especially the tribal chief, who is patrolling the area. Each puzzle solved builds a piece of escape raft. As with previous Wally games humour plays an important part in both the gameplay and puzzle solving.

The graphics were detailed and the Spectrum version had an option to switch off Wally's natural colour, which would remove the colour clash. The ZX Spectrum +128 version included enhanced sound and additional underwater screens with objects to use, but the rest of the game - including the solution - remains the same.[3]

Development

Three Weeks was originally intended to be a Mikro-Plus product,[4] but the failure of that peripheral meant that it was released as a standard software title instead.[5]

Reception

Reception
Review scores
PublicationScore
Amstrad Action67%[6]
Amtix91%[7]
Crash93%[8]
CVG35/40[9]
Sinclair User5/5 stars[10]
Your Sinclair9/10[11]

Three Weeks in Paradise received positive reception from critics. The ZX Spectrum version was voted number 76 in the Your Sinclair Official Top 100 Games of All Time.[12]

References

  1. "World of Spectrum - Three Weeks in Paradise". http://www.worldofspectrum.org/infoseekid.cgi?id=0005239. 
  2. "Three Weeks in Paradise | Team SpecNG". http://www.specng.org/downloads/three-weeks-in-paradise/. 
  3. Rignall, Julian (April 1986). "All the little extra bits". Crash. pp. 34–35. https://archive.org/details/Crash_No._27_1986-04_Newsfield_GB/page/n34/mode/1up?view=theater. 
  4. "More Plus". Your Spectrum. November 1985. https://archive.org/details/your-spectrum-magazine-20/page/n12/mode/1up?view=theater. 
  5. "News". Computer and Video Games. January 1986. https://archive.org/details/ComputerAndVideoGamesIssue051Jan86/page/n7/mode/1up?view=theater. 
  6. Wade, Bob (April 1986). "Action Test". Amstrad Action (7): 56. https://archive.org/details/amstrad-action-007. 
  7. "Three Weeks in Paradise". Amtix (6): 20-21. April 1986. https://archive.org/details/amtix-magazine-06. 
  8. "Three Weeks in Paradise". Crash (26): 138. March 1986. https://archive.org/stream/Crash36Jan87/Crash/Crash26-Mar86#page/n137/mode/2up. 
  9. "Software Reviews". Computer and Video Games (52): 23. February 1986. https://archive.org/stream/computer-video-games-magazine-052/CVG052_Feb_1986#page/n22/mode/2up. 
  10. Edgeley, Clare (April 1986). "Three Weeks in Paradise". Sinclair User (49): 61. https://archive.org/details/sinclair-user-magazine-049. 
  11. Smith, Rachael (February 1986). "Fine Young Cannibals". Your Sinclair (2): 36–37. https://archive.org/stream/YourSinclair37Jan89/YourSinclair/YourSinclair02-Feb86#page/n37/mode/2up/. 
  12. "Let the People Decide! The Results!". Your Sinclair (Dennis Publishing) (93): 11. September 1993. https://archive.org/stream/your-sinclair-93/YourSinclair_93_Sep_1993#page/n57/mode/2up. 

External links