Software:The Impossible Game

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Short description: 2009 platform video game
The Impossible Game
The Impossible Game logo.jpg
Developer(s)Fluke Games, Grip Games
Publisher(s)Fluke Games
Platform(s)Xbox 360, PlayStation 3, PSP, Android, iOS, Windows, MacOS, Linux
ReleaseXbox 360 (2009),
Amazon, Android, iOS, PSP, PS3 (2011), Windows, macOS, Linux (2014)
Genre(s)Platform
Mode(s)Single-player

The Impossible Game is a 2009 one-button platform game developed and published by Fluke Games.[1][2] The Windows, macOS and Linux port was developed by Grip Games.[3]

Gameplay

Screenshot of the Fire Aura level, in the Android version of the game

The objective of the game is to guide a cube over spikes and pits. There are 5 levels in the game (2 in iOS and Android normal versions), four of which with original music.

In Normal Mode, If the player dies in this mode, the level starts over.

In Practice Mode, flags (checkpoints) can be placed. If the player dies in this mode, the player respawns at the flag they recently placed. Each time a level is beaten, a medal is awarded depending on the way they beat it.

Level editor

On the PC version of the game, there is a level editor available, which players can use to make their own levels, and custom music may be used.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(X360) 60%[4]
(iOS) 67%[5]
(PSP) 87%[6]
(PC) 67%[7]
Metacritic(PC) 64[8]
Review score
PublicationScore
Eurogamer6/10[1]

The Impossible Game received generally mixed reviews. On Metacritic, the PC version received an aggregated score of 64.[8] On GameRankings, it received 60% on Xbox 360,[4] 67% on iOS,[5] 87% on PSP,[6] and 67% on PC.[7] Eurogamer gave the Xbox 360 version a 6/10, stating that "it's monumentally frustrating, but also bafflingly addictive as you continually try to make precious progress".[1]

Sequel

A sequel, The Impossible Game 2, was announced by Fluke Games in 2021 and released in March 2022.[9][10]

See also

  • Geometry Dash, a game with a similar gameplay mechanism as one of the prominent features, and was originally inspired by The Impossible Game.

References

External links