Software:MiG Alley Ace
MiG Alley Ace | |
---|---|
Developer(s) | MicroProse |
Publisher(s) | |
Designer(s) | Andy Hollis |
Platform(s) | Atari 8-bit, Commodore 64 |
Release | 1983: Atari 1984: C64 |
Genre(s) | Air combat simulation |
MiG Alley Ace (shown as Mig Alley ACE on the Commodore title screen) is an air combat video game published by MicroProse for the Atari 8-bit family in 1983. A Commodore 64 port followed in 1984.[1]
Gameplay
MiG Alley Ace is a head-to-head flight simulator by Andy Hollis.[2] It is based on the combat in MiG Alley.[3][4]
Reception
David Patton reviewed the game for Computer Gaming World, and stated that "While this game lacks too many features to be called a true flight simulator (it has no attitude indicator, no "weather problems", no runways, no player control over ailerons and rudders, etc. . .), the excellent aerial dogfight action and Korean war setting make it worthy purchase for both the war gamer who is looking for a good arcade experience and for the arcader who is ready to go to war."[5]
In 1996, Computer Gaming World declared MiG Alley Ace the 129th-best computer game ever released.[2]
Reviews
- Computer Gamer #6 1985-09
References
- ↑ MiG Alley Ace at Lemon 64
- ↑ 2.0 2.1 "150 Best (and 50 Worst) Games of All Time". Computer Gaming World (148): 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98. November 1996. https://www.cgwmuseum.org/galleries/issues/cgw_148.pdf. Retrieved 6 June 2023.
- ↑ Kelley, Patrick; Pappas, Lee. "Review - MiG Alley Ace". http://www.cyberroach.com/analog/an19/mig_alley.htm.
- ↑ Short, Jim (November–December 1985). "Issue 18 – Mig Alley Ace". p. 6. http://www.page6.org/archive/issue_18/page_44a.htm. Retrieved 4 February 2015.
- ↑ Patton, David (June 1984). "Mig Alley Ace". Computer Gaming World 1 (16): 17, 40.
External links
Original source: https://en.wikipedia.org/wiki/MiG Alley Ace.
Read more |