Software:64 Ōzumō

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Short description: 1997 video game
64 Ōzumō
Oozumou.jpg
Developer(s)Bottom Up
Publisher(s)Bottom Up
Producer(s)Shigeru Okamoto
Programmer(s)
  • Satoshi Yoshikawa
  • Masahiko Takahashi
  • Mitsuhiro Nishide
Composer(s)
  • Minako Adachi
  • Takuya Yokota
Platform(s)Nintendo 64
Release
Genre(s)Sports, Fighting
Mode(s)Single-player, multiplayer

64 Ōzumō[lower-alpha 1]is a sumo wrestling simulation game for the Nintendo 64, which was released in Japan in 1997.

Gameplay

The gameplay simulates various aspects of a sumo wrestler's life, such as diets and training, and matches.

Reception

Ryan MacDonald of GameSpot gave the game a 3.9 out of 10, calling the graphics "mediocre at best" and the game likely to appeal only to "die-hard sumo fans."[2]

Sequel

64 Ōzumō 2[lower-alpha 2] is a sequel released on March 19, 1999, also for the Nintendo 64.[3] Like its predecessor, the gameplay simulates various aspects of a sumo wrestler's life.

See also

References

Notes

  1. 64 Ōzumō (64大相撲, Rokujūyon Ōzumō, lit. 64 Professional Sumo Wrestling)
  2. (Rokujūyon Ōzumō Ni, lit. 64 Professional Sumo Wrestling 2)