Software:Putt-Putt Goes to the Moon

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Short description: 1993 children's video game
Putt-Putt Goes to the Moon
Putt-Putt Goes to the Moon Win-Mac Boxart.jpg
Rereleased Windows / Macintosh cover art
Developer(s)Humongous Entertainment
Publisher(s)Humongous Entertainment[lower-alpha 1]
Director(s)Ron Gilbert
Designer(s)
  • Laurie Rose Bauman
  • Annie Fox
  • Ron Gilbert
  • Shelley Day
Writer(s)Laurie Rose Bauman
Annie Fox
Composer(s)George Sanger
EngineSCUMM
Platform(s)MS-DOS, 3DO, Macintosh, Windows, Linux,\
Release1993: MS-DOS
1994: 3DO
1995: Mac, Windows
May 5, 2014: Linux[1]
Genre(s)Adventure
Mode(s)Single-player

Putt-Putt Goes To The Moon is a 1993 video game and the second of seven adventure games in the Putt-Putt series developed and published by Humongous Entertainment. It is also the last game in the series to use pixel art graphics.

Plot

Putt-Putt and Pep are invited by Mr. Firebird, a scientist friend of theirs, to visit his Fireworks Factory. While there, Putt-Putt enjoys making fireworks when a butterfly enters the factory through an open window. Pep chases the butterfly, but inadvertently pulls a lever that causes a firecracker to emerge and carry Putt-Putt into outer space. After floating in space for a little bit, Putt-Putt lands on the Moon and begins to search for a way to return to Earth.

As Putt-Putt explores the Moon, he falls off an unstable bridge but is rescued by a lunar rover called Rover, who was left stranded on the Moon by astronauts. Rover then takes Putt-Putt to a nearby city called Moon City, where a rocket is on sale. The owners of the rocket give Putt-Putt a blueprint that shows all of the parts that are needed to fix it. Putt-Putt then sets out to collect these parts with Rover's help.

After buying the rocket and collecting all the necessary parts, Putt-Putt and Rover launch the rocket and return to Earth, where the citizens of Cartown welcome Putt-Putt back and are introduced to Rover. As everyone celebrates Putt-Putt's return, nighttime comes, and the Moon appears.


Gameplay

The game uses the same mechanics as its predecessor including Putt-Putt's glove box inventory window, Car Horn, Radio and Accelerator. Glowing moon crystals replace coins from the first game as the use of currency in the game, in which you can earn up to 5 glowing moon crystals by playing a minigame called "Alien Tag", with a group of aliens called the crater creatures; 10 crystals must be earned in order to purchase the rocket ship to return to Earth.

Release

The 3DO version of the game was shown at the Winter Consumer Electronics Show in Las Vegas around early January 1994.[2] Copies of the game came packaged with an activity book containing Math and English exercises plus a Putt-Putt pen.[3]

Reception

Reception
Awards
PublicationAward
Choosing Children’s Software1999 Best Picks for the Holidays Award[4]
Anders CD-ROM Guide1997 Medallion Award[4]
Parents' Choice1994 Honor Award[4]
Home PCTop 100 Products[4]
Multimedia WorldBest Children’s Title[4]
The National Parenting CenterSeal of Approval[4]
MacUserFour Mouse Award[4]
CD-ROM WorldThe CD-ROM 100 Best[4]
CES1994 Innovations Showcase Award Winner[4]

In April 1994, Computer Gaming World said that the game "offers a classic adventure experience for children (and adults)".[5]

The combined sales of Putt-Putt Goes to the Moon, Putt-Putt Joins the Parade and Putt Putt Saves the Zoo surpassed one million units by June 1997.[6]

References

  1. The Steam release was co-published by Tommo and Night Dive Studios.

External links