Software:Mad Dog McCree

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Short description: 1990 Western-themed arcade video game
Mad Dog McCree
Mad Dog McCree arcade flyer.jpg
Original North American Arcade flyer
Developer(s)
Publisher(s)
Director(s)David Roberts[1]
Designer(s)James Pattinson
Programmer(s)Pierre Maloka
SeriesMad Dog
Platform(s)
Release
Genre(s)Interactive movie, light gun shooter
Mode(s)Single-player
Arcade systemAmiga-based hardware[5]

Mad Dog McCree is the first live-action laserdisc video game released by American Laser Games. It originally appeared as an arcade game[6] in 1990.

The game gained considerable attention for its live-action video style, bearing similarities to contemporary Hollywood Western films. Its success inspired a series of similar live-action rail shooter games in the following years.

Gameplay

In a series of stages, the player must shoot enemies before they fire, avoid shooting innocent bystanders, and reload each time their six-round revolver is depleted of bullets. Shooting a bystander or getting hit by a gunfighter results in the loss of one life out of three and is followed by a clip showing the town doctor commenting on the player's actions.

However, this traditional light gun shooter gameplay is interspersed with "showdowns", which are fast draw duels that play the same as American Laser Games's later release Fast Draw Showdown. The arcade version is equipped with a specialized light gun which can detect whether or not the player had properly lowered the light gun at the beginning of the duel. Home versions of the game attempted to simulate this mechanic by having the player's gun unloaded at the beginning of the duel, and not allowing it to be reloaded until the same moment when the arcade version would allow the player to draw.

The home versions allow the player to choose from three difficulty modes.

Storyline

The player assumes the first-person role of the game's silent protagonist, a nameless individual addressed only as "stranger". The stranger rides into an unnamed Old West town and is approached by an elderly prospector (Ben Zeller), who appeals to him for help. He tells the stranger that the mayor and his daughter have been kidnapped by a gang of outlaws led by the notorious "Mad Dog" McCree (Rusty Dillon), and when the sheriff tried to stop them, they locked him up in the jail. Two of the gang appear to silence the prospector, but the stranger shoots them. The prospector then tells him that One-Eyed Jack holds the keys to the jail, and is in the saloon. For the remainder of the game, the exact order of events depends on the player's decisions.

The stranger enters the saloon, where One-Eyed Jack and his cohorts are making trouble. The stranger defeats them and takes the jail keys. He visits the jail and frees the sheriff. The stranger and sheriff set out to stop Mad Dog, but are ambushed by three of his gang outside the jail. They defeat them, but the sheriff is fatally shot. With his dying breaths, he tells the stranger that the map to Mad Dog's hideout is hidden in the local mine, and that he should consult the prospector before going there.

The stranger sees that the bank is being robbed by Mad Dog's men. After he stops the robbery, a thankful boy advises him not to enter Mad Dog's hideout from the back entrance (sometimes, he will advise not to take the front entrance). He finds the prospector has been tied up to a pile of live explosives by Mad Dog himself, and saves him by severing the fuse.

After finding the map in the mine, the stranger follows the path to the hideout. He shoots out the smokestack, forcing Mad Dog's gang out as the hideout floods with smoke. He shoots them down as they come out and saves the mayor. However, McCree himself has escaped with the mayor's daughter, leaving behind a taunting note for the stranger.

The stranger confronts Mad Dog in a final quick-draw showdown. Forewarned that Mad Dog wears a bulletproof vest, the stranger defeats him by shooting both his hands. The mayor then unties his daughter. Unfortunately, as the townsfolk congratulate the stranger, Mad Dog recovers, and is seen riding a horse off into the distance.

Development

Mad Dog McCree was the first title released by American Laser Games, a company which was born out of the founders' previous venture of producing police training simulators.[1] The game had a development budget of $125,000.[7] American Laser Games filmed all the footage for the game in its home state, New Mexico, and used local actors to fill all the roles.[8] Local rancher Russ Dillen played various outlaws in the game including the titular Mad Dog, for which he had to dye his natural blonde hair black. His wife Lori played the saloon barfly.[1] Ben Zeller, who plays the prospector, went on to have major roles in two further American Laser Games productions, Mad Dog II and Space Pirates. Carol Eason, who plays the undertaker, also reprised his role in Mad Dog II: The Lost Gold.

TV segment

  • GamesMaster – Episode 1 – John Fashanu – 7 January 1992

Release

The arcade edition of the game has been released with four different hardware setups, using a laserdisc player as well as a Commodore Amiga 500 motherboard with special interfaces for controls and booting, and a genlock. Home versions were released for the Sega CD, CD-i, 3DO, and Microsoft Windows. A port for the Atari Jaguar CD was announced in 1994 and reportedly in development but it was never released.[9][10][11][12] Mad Dog McCree was the first in a series of American Laser Games releases to be reissued by Digital Leisure with updated video and sound quality in 2001 for DVD, playable with a standard DVD remote.

In 2009 the game was released for the Nintendo Wii as part of the Mad Dog McCree: Gunslinger Pack. Included in this collection are its sequel Mad Dog II and The Last Bounty Hunter.[13] In 2011, it was released for iOS. On June 14, 2012, it was released on the Nintendo eShop for the Nintendo 3DS .[14] Sony revealed on January 21, 2013 that the game would be released for PlayStation 3 the following day. The PlayStation 3 version features remastered video presented in 720p and a new interface.[15]

Sequel

A sequel was released entitled Mad Dog II.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings32% (PC)[16]
55% (3DO)[17]
34.5% (DVD)[18]
35.83% (Wii)[19]
27.2% (3DS)[20]
60% (PS3)[21]
Metacritic31/100 (Wii)[22]
41/100 (iOS)[23]
27/100 (3DS)[24]
Review scores
PublicationScore
AllGame1/5 stars (DOS)[25]
2/5 stars (MAC)[26]
Edge3/10 (3DO)[27]
GameFan209/400 (3DO)[lower-alpha 1]
GamePro12.5/20 (3DO)[lower-alpha 2]
Hyper75/100 (DOS)[30]
PC Games75% (DOS)[31]
Sinclair User85% (ARC)[2]
CD-i Magazine87% (CD-i)[32]
Electronic Games92% (DOS)[33]
Mega59% (Sega CD)[34]
MegaTech61% (Sega CD)[35]
Mega Power58% (Sega CD)[36]
VGCE8/10 (DOS)[37]

In North America, over 100 arcade cabinets were sold by February 1991,[38] and it was the top-grossing new video game on the RePlay arcade charts from February to April 1991.[39][40][41] In Japan, Game Machine listed Mad Dog McCree on their August 15, 1992 as being the third most-successful upright/cockpit arcade unit of the month.[42]

The original arcade game was praised by GamePro for its amusing cowboy stereotypes.[29]

Reviews of the 3DO panned long delays between shots and outcome video that affected gameplay experience,[27][29] and having to use the gamepad as a control for the gun cursor, especially when the 3DO Gamegun was yet to be released.[43][29] An Edge review noted collision detections,[27] and comments on the console's video quality by reviews ranged from "tolerable"[27] to poor.[43]

Reviewing the Sega CD version, GamePro noted that the video is so grainy that the manual diagrams one of the levels because the important items in it are indiscernible. GamePro nonetheless assessed it as the best home version of the game to date, due to the ability to play it with a light gun.[44] The magazine was much more approving of the later CD-i version due to the high quality live action video and the bundled Peacekeeper Revolver, commenting that "This slick-looking revolver handles well and sports a hair trigger that'll make a Dirty Harry out of anyone."[45] In April 1994 Computer Gaming World said that the DOS version "brings exciting action to PC compatibles ... there's plenty for the sheriff to do".[46]

Notes

  1. GamePro's review of the 3DO version was by four reviewers that each scored it 59%, 36%, 54% and 60%.[28]
  2. GamePro gave the 3DO version two 4/5 scores for graphics and sound, a 2/5 for control and a 2.5/5 for fun factor.[29]

References

  1. 1.0 1.1 1.2 The Old West Greatness of ‘Mad Dog McCree'. Great Big Story. March 30, 2018. Archived from the original on 2018-04-12. Retrieved June 14, 2018.
  2. 2.0 2.1 Cook, John (18 February 1991). "Coin Ops". Sinclair User (EMAP) (109 (March 1991)): 54–55. ISSN 0262-5458. https://archive.org/details/sinclair-user-magazine-109/page/n53/mode/2up. 
  3. "Mad Dog McCree". https://www.arcade-history.com/?n=mad-dog-mccree&page=detail&id=3944. 
  4. "Mad Dog McCree". Agency for Cultural Affairs. https://mediaarts-db.bunka.go.jp/id/M730770. 
  5. "Atari Licensed Games Hardware (Atari)". 2015-02-12. http://www.system16.com/hardware.php?id=754&page=1#494. 
  6. "Mad Dog McCree". Gamespot. http://www.gamespot.com/mad-dog-mccree/. 
  7. Conaway, Janelle (September 14, 1990). "Local Firm Takes Aim at New Market". p. 59. https://www.newspapers.com/clip/10177723/mad-dog-clip-2/. Retrieved September 4, 2021. 
  8. "Cart Queries". GamePro (IDG) (65): 14. December 1994. 
  9. "Update - Games News - Atari ooze confidence at ECTS - Jaguar Developers". ST Format (Future plc) (59): 56–57. June 1994. http://www.atarimania.com/mags/hi_res/atari-st-format-issue-059_57.jpg. Retrieved 2018-09-26. 
  10. "News - Jaguar Plugs into the CD revolution - Jaguar CD games in development". Edge (20): 14–15. May 1995. https://archive.org/stream/Edge_UK_020#page/n13/mode/2up. 
  11. "Breaking - Jaguar Plugs into the CD revolution - Jaguar CD games in development". Next Generation (Imagine Media) (6): 18–19. June 1995. https://archive.org/stream/nextgen-issue-006/Next_Generation_Issue_006_June_1995#page/n19. 
  12. Reutter, Hans (July 26, 2000). "Unreleased Or Unfinished Jaguar Games - Mad Dog McCree". http://www.cyberroach.com/jaguarcd/html/maddog.htm. 
  13. harris, Craig (20 June 2009). "MAD DOG MCCREE GUNSLINGER PACK REVIEW". http://www.ign.com/articles/2009/06/20/mad-dog-mccree-gunslinger-pack-review. 
  14. "Mad Dog McCree Takes Aim at eShop on 14th June" , retrieved June 3rd, 2012.
  15. "Mad Dog McCree Rides Onto PSN Tuesday". PlayStation Blog. 21 January 2013. http://blog.us.playstation.com/2013/01/21/mad-dog-mccree-rides-onto-psn-tuesday/. 
  16. "Mad Dog McCree for PC". GameRankings. CBS Interactive. http://www.gamerankings.com/pc/537263-mad-dog-mccree/index.html. 
  17. "Mad Dog McCree for 3DO". GameRankings. CBS Interactive. http://www.gamerankings.com/3do/584430-mad-dog-mccree/index.html. 
  18. "Mad Dog McCree for DVD Player". GameRankings. CBS Interactive. http://www.gamerankings.com/dvd/915185-mad-dog-mccree/index.html. 
  19. "Mad Dog McCree: Gunslinger Pack for Wii". GameRankings. CBS Interactive. http://www.gamerankings.com/wii/960939-mad-dog-mccree-gunslinger-pack/index.html. 
  20. "Mad Dog McCree for 3DS". GameRankings. CBS Interactive. http://www.gamerankings.com/3ds/663721-mad-dog-mccree/index.html. 
  21. "Mad Dog McCree for PlayStation 3". GameRankings. CBS Interactive. http://www.gamerankings.com/ps3/701037-mad-dog-mccree/index.html. 
  22. "Mad Dog McCree: Gunslinger Pack for Wii Reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/mad-dog-mccree-gunslinger-pack/critic-reviews/?platform=wii. 
  23. "Mad Dog McCree for iOS Reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/mad-dog-mccree/critic-reviews/?platform=ios-iphoneipad. 
  24. "Mad Dog McCree for 3DS Reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/mad-dog-mccree/critic-reviews/?platform=3ds. 
  25. L. House, Michael. "Mad Dog McCree". AllGame. http://www.allgame.com/game.php?id=12297&tab=review. 
  26. Lisa Karen Savignano. "Mad Dog McCree (Macintosh) Review". http://www.allgame.com/game.php?id=22802&tab=review. 
  27. 27.0 27.1 27.2 27.3 "Mad Dog McCree". Edge (5): 69. February 1994. 
  28. Skid; Sgt. Gamer; K. Lee; The Enquirer. "Mad Dog McCree". GameFan 2 (1): 31, 174. 
  29. 29.0 29.1 29.2 29.3 "ProReview: Mad Dog McCree". GamePro (IDG) (55): 124. February 1994. https://archive.org/details/GamePro_Issue_055_February_1994/page/n125. 
  30. Humphreys, Andrew (July 1994). "Mad Dog McCree". Hyper (8): 67. 
  31. Borovskis, Thomas (January 1994). "A Blaze of Glory..." (in de). PC Games (16): 100–101. 
  32. "Mad Dog McCree". CD-i Magazine (2): 24–25. November 1994. 
  33. Katz, Arnie (June 1993). "Mad Dog McCree". Electronic Games: 85. 
  34. Dyer, Andy (April 1994). "Mad Dog McCree". Mega (18): 41. 
  35. "Mad Dog McCree". MegaTech (37): 22–23. January 1995. 
  36. "Mad Dog McCree". Mega Power (7): 50–52. February 1994. 
  37. Schnyder, John (July 1993). "Mad Dog McCree". VideoGames & Computer Entertainment (54): 101. 
  38. "Hot Off The Press". RePlay 16 (5): 3. February 1991. https://archive.org/details/re-play-volume-16-issue-no.-5-february-1991-600dpi/RePlay%20-%20Volume%2016%2C%20Issue%20No.%205%20-%20February%201991/page/n2. 
  39. "RePlay: The Players' Choice". RePlay 16 (5): 4. February 1991. https://archive.org/details/re-play-volume-16-issue-no.-5-february-1991-600dpi/RePlay%20-%20Volume%2016%2C%20Issue%20No.%205%20-%20February%201991/page/4/mode/1up. 
  40. "RePlay: The Players' Choice". RePlay 16 (6): 4. March 1991. https://archive.org/details/re-play-volume-16-issue-no.-6-march-1991-600dpi/RePlay%20-%20Volume%2016%2C%20Issue%20No.%206%20-%20March%201991/page/4. 
  41. "RePlay: The Players' Choice". RePlay 16 (7): 4. April 1991. https://archive.org/details/re-play-volume-16-issue-no.-7-april-1991-600DPI/RePlay%20-%20Volume%2016%2C%20Issue%20No.%207%20-%20April%201991/page/4/mode/1up. 
  42. "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (Amusement Press, Inc.) (432): 25. 15 August 1992. 
  43. 43.0 43.1 "Mad Dog McCree Review". Electronic Gaming Monthly (EGM Media, LLC) (53): 50. December 1993. 
  44. "ProReview: Mad Dog McCree". GamePro (IDG) (57): 42. April 1994. 
  45. "ProReview: Mad Dog McCree". GamePro (IDG) (67): 106. February 1995. 
  46. "Invasion Of The Data Stashers". Computer Gaming World: 20–42. April 1994. http://www.cgwmuseum.org/galleries/index.php?year=1994&pub=2&id=117. Retrieved 2017-11-10. 

External links