Company:Good-Feel

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Short description: Japanese video game developer
Good-Feel Co., Ltd.
TypePrivate
IndustryVideo games[1]
FoundedOctober 3, 2005; 19 years ago (2005-10-03)
FounderEtsunobu Ebisu
HeadquartersKobe, Hyogo, Japan
Number of locations
2
Key people
  • Shigeharu Umezaki (Chairman)
  • Etsunobu Ebisu (President)
  • Yoshikazu Isono (Managing Director)
Number of employees
130 (2023)
Websitewww.good-feel.co.jp

Good-Feel Co., Ltd. (株式会社グッド・フィール, Kabushiki-Gaisha Guddo Fīru) (stylized as GoödFeël) is a Japanese video game developer. Good-Feel started in Hyogo, Japan in 2005 and opened a production facility in Tokyo in the same year.[2] Their main focus had been educational games for the Nintendo DS, which were released solely in Japan. The games, the first of which was released in 2007, consist of primers for young children (kindergarten and below) and English language training for kids and adults.

In 2008, the company became the developer for the Wii game, Wario Land, published by Nintendo, which marked Good-Feel's first entry into the home console market.

History

Good-Feel was founded by the former Konami employee, Etsunobu Ebisu, on October 3, 2005. He told Nintendo about the new company and asked if they could work on a game. Long-time Nintendo employee Takahiro Harada asked Ebisu if he would like to make a new Wario Land title, since Harada learned before the meeting that Ebisu was involved in the development of a Nintendo DS platform game he enjoyed very much, and Harada always wanted to make a Wario Land sequel. Though Ebisu suggested a shooting game, he agreed to create a platform game after Harada convinced him. The development resulted in Wario Land: Shake It!, a 2D platform game released in 2008 with hand-drawn graphics made with the help of the animation studios Production I.G and Kusanagi. They later made the 2010 game Kirby's Epic Yarn, a unique entry into the Kirby franchise.

In October 2019, Good-Feel announced Monkey Barrels, their first self-published game and their first game in over a decade to not be published by Nintendo.[3] Monkey Barrels was released in November 2019 for Nintendo Switch. A Microsoft Windows version was released on February 9, 2021.[4]

Games developed

Game Publisher System Date
Training Words Educational Network Inc. Nintendo DS October 11, 2007
Training Quiz Benesse Corporation May 29, 2008
Sense Training: Shape Space
Wario Land[1] Nintendo Wii July 24, 2008
English Training Educational Network Inc. Nintendo DS March 26, 2009
Training Words
Looksley's Line Up[1]
JP title: Rittai Kakushi E Attakoreda
UK title: Tales in a Box: Hidden shapes in perspective!
German title: Geschichtenbuch: Verborgene Formen in Perspektive!
Nintendo Nintendo DSi March 3, 2010
Kirby's Epic Yarn[1] Wii October 14, 2010
Wii Play (2 mini-games) June 13, 2011
StreetPass Mii Plaza (4 paid DLC mini-games):

Streetpass Squad (NA: Mii Force)
Streetpass Zombies (NA: Battleground Z)
Streetpass Slot Car (NA: Slot Car Rivals)
Streetpass Traders (NA: Market Crashers)

Nintendo 3DS June 17, 2013 (Streetpass Squad), April 16, 2015 (Streetpass Zombies), September 1, 2016 (Streetpass Slot Car), September 1, 2016 (Streetpass Traders)
Mario & Luigi: Dream Team (giant battles) July 12, 2013
Yoshi's Woolly World[5] Wii U June 25, 2015
Poochy & Yoshi's Woolly World Nintendo 3DS January 19, 2017
Kirby's Extra Epic Yarn March 8, 2019
Yoshi's Crafted World Nintendo Switch March 29, 2019
Monkey Barrels Good-Feel
Justdan (JP physical)[6]
Nicalis (NA physical)[7]
Nintendo Switch

Microsoft Windows

November 7, 2019
Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!![8] Good-Feel Nintendo Switch November 30, 2023

See also

Further reading

References

The initial version of this article was partly based on the article Good-Feel from the external wiki Super Mario Wiki, released under the GFDL by its authors.

External links