Software:WarioWare, Inc.: Mega Party Games!

From HandWiki
Short description: 2003 video game
WarioWare, Inc.: Mega Party Games!
North American box art
Developer(s)Nintendo R&D1
Intelligent Systems
Publisher(s)Nintendo
Director(s)Goro Abe
Osamu Yamauchi
Producer(s)Takehiro Izushi
Ryoichi Kitanishi
Artist(s)Ko Takeuchi
Composer(s)Masanobu Matsunaga
Kenichi Nishimaki
SeriesWario
Platform(s)GameCube
Release
  • JP: October 17, 2003
  • NA: April 5, 2004
  • PAL: September 3, 2004
Genre(s)Party game
Mode(s)Single-player, multiplayer

WarioWare, Inc.: Mega Party Game$![lower-alpha 1] is a 2003 party video game developed by Nintendo R&D1 and Intelligent Systems and published by Nintendo for the GameCube. It is a remake of Software:WarioWare, Inc.: Mega Microgames!, and the second installment in the WarioWare series, the game translates the "microgame" gameplay of Mega Microgames! to be playable in a multiplayer environment. It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way.

Gameplay

The gameplay in Mega Party Game$! shares elements with other WarioWare titles, emphasizing quick consecutive minigames for the player to complete (dubbed by the game as "microgames"); it includes all of the microgames from the original Software:WarioWare, Inc.: Mega Microgames!.[1] However, the game places a heavier emphasis on multiplayer than other series entries. In addition to a basic single-player mode, the game features several multiplayer variations, each of which utilizes the microgames in different ways. Some of these include "Survival Fever", in which players are eliminated after failing three microgames; "Balloon Bang" in which players attempt to not be actively playing a microgame when a balloon inflated by the other players bursts; "Listen to the Doctor", in which players must perform a given action while completing a microgame and are rated by their opponents; and "Wobbly Bobbly", in which players must keep a stack of turtles balanced, with another turtle being added after each microgame.[2][3]

Development

The game was developed by Intelligent Systems and Nintendo Research & Development 1, and published worldwide by Nintendo in October 2003 in Japan, and a year later in April for North America and in September for Europe.[4][5][6][7] The game was produced by Takehiro Izushi and Ryoichi Kitanishi, directed by Goro Abe and Osamu Yamauchi and composed by Masanobu Matsunaga and Kenichi Nishimaki.[8]

Reception

Mega Party Game$! received generally favorable reviews upon release, with reviewers commonly citing the game's multiplayer appeal as a positive, but its copied material from Mega Microgames! as a negative.[9] GameRankings gave the game an aggregated score of 77% based on 53 reviews.[10] The game is the first in the series to introduce a focus of multiplayer, a theme that would not be re-visited by the series until the console sequel Software:WarioWare: Smooth Moves on the Wii in 2006.[11] During the 8th Annual Interactive Achievement Awards, WarioWare, Inc.: Mega Party Games! received a nomination for "Console Family Game of the Year" by the Academy of Interactive Arts & Sciences.[12]

Reception
Aggregate scores
AggregatorScore
GameRankings77%[10]
Metacritic76/100[9]
Review scores
PublicationScore
Eurogamer7/10[3]
GameSpot7/10[13]
GameSpy4/5[14]
IGN7.5/10[2]
Nintendo World Report8.5/10[1]

Notes

  1. Known in Japan as Atsumare!! Made in Wario (あつまれ!!メイド イン ワリオ, literally Gather!! Made in Wario), stylized as WarioWare, Inc.: Mega Party Game$!

References

  1. 1.0 1.1 Arushan, Zosha (May 2, 2004). "Wario Ware, Inc.: Mega Party Game$ Review". http://www.nintendoworldreport.com/review/4229/wario-ware-inc-mega-party-game-gamecube. 
  2. 2.0 2.1 Reilly, Luke (April 5, 2004). "Wario Ware, Inc.: Mega Party Game$ Review". https://www.ign.com/articles/2004/04/06/wario-ware-inc-mega-party-game. 
  3. 3.0 3.1 Reed, Kristan (July 5, 2004). "Wario Ware, Inc.: Mega Party Game$". https://www.eurogamer.net/articles/r_warioware_gc. 
  4. "Japanese game update" (in en-US). https://www.gamespot.com/articles/japanese-game-update/1100-6074538/. 
  5. "Slew of new Nintendo info" (in en-US). https://www.gamespot.com/articles/slew-of-new-nintendo-info/1100-6092868/. 
  6. IGN Staff (May 1, 2004). "Game of the Month: April 2004" (in en). https://www.ign.com/articles/2004/05/01/game-of-the-month-april-2004-2. 
  7. "Budget priced Wario Ware Cube dated" (in en-gb). Eurogamer.net. June 22, 2004. https://www.eurogamer.net/news220604warioware. 
  8. Intelligent Systems; Nintendo Research & Development 1 (October 17, 2003). WarioWare, Inc.: Mega Party Games!. GameCube. Nintendo. Level/area: Credits. 
  9. 9.0 9.1 "WarioWare, Inc: Mega Party Game$ for GameCube Reviews". https://www.metacritic.com/game/warioware-inc-mega-party-game/critic-reviews/?platform=gamecube. 
  10. 10.0 10.1 "WarioWare Inc.: Mega Party Games Reviews". http://www.gamerankings.com/htmlpages2/918882.asp. 
  11. Bozon, Mark (January 12, 2007). "WarioWare: Smooth Moves Review". http://au.ign.com/articles/2007/01/13/warioware-smooth-moves-review. 
  12. "2005 Awards Category Details Console Family Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2005&idGameAwardType=44. 
  13. Gerstmann, Jeff (April 5, 2004). "WarioWare Inc.: Mega Party Game$ Review". https://www.gamespot.com/reviews/warioware-inc-mega-party-game-review/1900-6092937/. 
  14. Williams, Bryn (April 5, 2004). "WarioWare, Inc.: Mega Party Game$". GameSpy. http://cube.gamespy.com/gamecube/wario-ware-inc-mega-party-game/504282p1.html.