Software:Zynaps

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Zynaps
Zynaps.jpg
Amiga cover
Developer(s)Dominic Robinson, John Cumming, Stephen Crow and Steve Turner
Publisher(s)Hewson Consultants
Platform(s)Amstrad CPC, C64, ZX Spectrum, Amiga and Atari ST
Release8-bit: 1987
16-bit: 1988
Genre(s)Shoot 'em up
Mode(s)Single Player, Multiplayer (2-P hotseat)

Zynaps is a side-scrolling shoot 'em up video game published by Hewson Consultants for the ZX Spectrum, Amstrad CPC and Commodore 64 in 1987 and for the Atari ST in 1988 and the Amiga.

It was authored by Dominic Robinson, John Cumming and Stephen Crow, with music by Steve Turner. The graphics for the Atari ST and Amiga versions were by Pete Lyon.[1]

Dominic Robinson and Steve Turner had previously worked on the ZX Spectrum version of Uridium.

Description[2]

Zynaps is a 2D Scrolling Shooter game in which the player's task is to get through 14 levels with a spaceship, shoot waves of hostile attack formations, collect weapons, and not get caught. At the end of each level, after waiting, as is tradition, an end boss awaits that needs to be defeated to progress to the next section. After every section, the difficulty of the next section is increased.

You start with three spaceships and get the first extra ship with 10000 points; after that, you get a new spaceship every 20000 points.

If you lose a life, you automatically get sent back to the beginning of the level, no matter how far you proceed.

Critical reaction

The ZX Spectrum version of Zynaps was reviewed in the August 1987 issue of Your Sinclair, receiving 9/10 and being described as "smooth and slick".[3] CRASH magazine awarded it a CRASH Smash in issue 42.[4] The game also won the award for best shooting game of the year according to the readers of Crash.[5]

References

External links