Software:Tricky Kick
| Tricky Kick | |
|---|---|
![]() | |
| Developer(s) | Alfa System |
| Publisher(s) | IGS |
| Platform(s) | TurboGrafx-16 |
| Release | |
| Genre(s) | Puzzle |
| Mode(s) | Single-player |
Tricky Kick[lower-alpha 1] is a 1991 puzzle video game developed by Alfa System and published by Information Global Service for the TurboGrafx-16.
Gameplay

The object of the game is to maneuver pairs of the same type of monster or animal together by kicking them into straight lines until prevented by an obstacle; when a match is made, the pair disappears. The puzzles consist of creatures scattered through a landscape littered with various obstacles.
The player controls different characters on six scenarios: The young elf Oberon has to rescue the fairy friend Chima from the evil sorceress Kymera; Udon, the giant-robot piloting hero of the 25th century, must save his city from an alien invasion; Japanese kid named Taro goes to visit a haunted mansion to pass the test to join a club; the caveman Gonzo seeks to hunt down a woolly mammoth; Japanese schoolgirl Mayumi needs to find her way to her classmate Biff's birthday party; the young feudal Japanese prince Suzuki wants to rule the country.
Development and release
Tricky Kick was developed by Alfa System and published by Information Global Service.[1][2]
Reception
| Reception | ||||||||
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Tricky Kick received average reviews.[10][11] GamePro's C.T. Asian wrote that it is "an extensive and challenging game that's great to take on with an audience. It's one of those carts that's bound to stir up a lot of group participation - everyone has their own strategy". Nevertheless, C.T. Asian criticized the poor translation of the text from Japanese.[12]
Notes
References
- ↑ "From the Creators of Cybercore". TurboPlay (Larry Flynt Publications) (4): 32. January 1991. https://archive.org/details/turbo-play/04_TurboPlay_1990_December/page/n31/mode/2up.
- ↑ Matsuyama, Benī (July 1991). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine (ja) (The Dempa Shimbunsha Corporation (ja)) (109): 260. https://archive.org/details/micomBASIC_1991-07/page/n255/mode/1up.
- ↑ Pingos (September 1991). "PC Engine Review: Tricky" (in fr). Consoles + (fr) (Mondadori France (fr)) (1): 96. https://archive.org/details/Console_Plus_Numero_001/page/96/mode/1up.
- ↑ "発売直前 REVIEW: トリッキー" (in ja). Gekkan PC Engine (ja) (Shogakukan) 3 (7): 119. July 1991. https://archive.org/details/gekkan-pc-engine-issue-34-july-1991/Gekkan%20PC%20Engine%20-%20Issue%2034%20-%20July%201991/page/119/mode/1up.
- ↑ Demoly, Jean-Marc (September 1991). "Consoles News: Tricky" (in fr). Joystick (Sipress) (19): 157. https://archive.org/details/joystick023/page/n133/mode/1up.
- ↑ "新作ソフトお毒味チャート: トリッキー" (in ja). Marukatsu PC Engine (ja) (Kadokawa Shoten) 3 (7): 135. July 1991. https://archive.org/details/marukatsu-pc-engine-volume-31-july-1991/Marukatsu%20PC%20Engine%20-%20Volume%2031%20-%20July%201991/page/135/mode/1up.
- ↑ Scamps, Olivier (September 1991). "Tests De Jeux: Tricky" (in fr). Player One (magazine) (fr) (Média Système Édition (fr)) (12): 72. https://archive.org/details/playerone-magazine-012c/page/n71/mode/1up.
- ↑ Walker, Brent (January 1991). "Video-Game Reviews: Tricky Kick". VideoGames & Computer Entertainment (Larry Flynt Publications) (24): 74–75. https://archive.org/details/video-games-and-computer-entertainment-january-1991/page/73/mode/2up.
- ↑ Oleniacz, Kevin (July–August 1996). "Random Reviews Lite: Tricky Kick". Digital Press - The Bio-Degradable Source For Videogamers (Joe Santulli) (31): 29. https://archive.org/details/Digital_Press_Issue_31_1996-07_Santulli_Joe_US/page/n28/mode/1up.
- ↑ Nauert, Donn (February–March 1991). "TurboPlay Rates the Games". TurboPlay (Larry Flynt Publications) (5): 24–28. https://archive.org/details/turbo-play/05_TurboPlay_1991_February/page/n27/mode/1up.
- ↑ "TurboPlay Rates the Games, Volume Two". TurboPlay (Larry Flynt Publications) (11): 24–30. February–March 1992. https://archive.org/details/turbo-play-us-12/TurboPlay_US_11/page/29/mode/1up.
- ↑ C.T. Asian (March 1991). "TurboGrafx-16 ProView: Tricky Kick". GamePro (IDG) (20): 70. https://retrocdn.net/index.php?title=File:GamePro_US_020.pdf&page=86.
External links

