Software:Blaze and Blade: Eternal Quest
| Blaze & Blade: Eternal Quest | |
|---|---|
| Developer(s) | T&E Soft Conspiracy Entertainment Corporation (PC) |
| Publisher(s) | |
| Composer(s) | Ken Kojima |
| Platform(s) | PlayStation, Windows |
| Release | PlayStation Windows |
| Genre(s) | Action role-playing game |
| Mode(s) | Single-player, multiplayer |
Blaze & Blade: Eternal Quest (ブレイズ&ブレイド 〜エターナルクエスト〜 Bureizu & Bureido 〜Etānaru Kuesuto〜), also known as simply Blaze & Blade, is a multiplayer action role-playing game developed by T&E Soft for the PlayStation and Microsoft Windows. It is the first in the series (the other being Blaze & Blade Busters, which uses the same engine), and the only one released outside Japan.
Gameplay
Blaze & Blade is a "hack and slash" action RPG with a heavy emphasis on puzzle solving. The game allows for characters to be created with one of eight classes and offered the ability to choose the sex of each character. The PlayStation version supports multiplayer capabilities as both the MultiTap and cable link are supported.
Plot
Adventurers come across an ancient lithograph during their travels, supposedly very valuable, and desire to verify the authenticity of this artifact. To do so, the adventurers dive into more dungeons to collect magical gems which in legend fit into the inset of the lithograph. The lithograph united with these magical gems is said to impart great power to the wielders of this artifact, and if the adventurers do receive great power due to reuniting these treasures it will serve as proof to them that they have found the legendary artifact of lore.
Reception
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The PC version received unfavorable reviews according to the review aggregation website GameRankings.[3] Eric Bratcher of NextGen said that the game was "crap in a box. If you get this 'game' as a gift, throw it away – even Goodwill probably won't take it."[14] In Japan, Famitsu gave the PlayStation version a score of 23 out of 40.[7]
The game won the award for "Worst Game of the Year" at GameSpot's Best and Worst of 2000 Awards.[17]
References
- ↑ 1.0 1.1 Butcher, Andy (January 1999). "Blaze & Blade Eternal Quest". Official UK PlayStation Magazine (Future Publishing) (41): 111.
- ↑ Fudge, James (January 31, 2000). "Blaze and Blade [sic Ships"]. Strategy Plus, Inc.. Archived from the original on July 3, 2003. https://web.archive.org/web/20030703225259/http://www.cdmag.com/articles/025/197/blaze.html. Retrieved February 2, 2021.
- ↑ 3.0 3.1 "Blaze & Blade: Eternal Quest for PC". CBS Interactive. Archived from the original on December 9, 2019. https://web.archive.org/web/20191209011245/https://www.gamerankings.com/pc/196778-blaze-and-blade-eternal-quest/index.html. Retrieved February 2, 2021.
- ↑ Woods, Nick. "Blaze & Blade: Eternal Quest - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115122923/http://www.allgame.com/game.php?id=20942&tab=review. Retrieved February 2, 2021.
- ↑ Hunt, David Ryan (March 27, 2000). "Blaze & Blade". Strategy Plus, Inc.. Archived from the original on June 27, 2003. https://web.archive.org/web/20030627063521/http://www.cdmag.com/articles/027/021/blazeb_review.html. Retrieved February 2, 2021.
- ↑ Canoa, Raf (April 12, 2000). "Blaze & Blade: Eternal Quest". Greedy Productions Ltd.. Archived from the original on July 5, 2003. https://web.archive.org/web/20030705235724/http://www.elecplay.com/review.html?article=2365&full=1#mr_toppy. Retrieved October 7, 2023.
- ↑ 7.0 7.1 "ブレイズ&ブレイド 〜エターナルクエスト〜 [PS"] (in ja). Famitsu (Enterbrain). Archived from the original on April 11, 2023. https://web.archive.org/web/20230411065733/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16937&redirect=no. Retrieved October 7, 2023.
- ↑ Bergren, Paul (May 2000). "Blaze & Blade". Game Informer (FuncoLand) (85).
- ↑ Liu, Johnny (March 2000). "Blaze & Blade: Eternal Quest Review". CraveOnline. Archived from the original on October 12, 2015. https://web.archive.org/web/20151012023627/http://www.gamerevolution.com/review/blaze-blade-eternal-quest. Retrieved February 3, 2021.
- ↑ Kasavin, Greg (March 1, 2000). "Blaze & Blade - Eternal Quest Review [date mislabeled as "May 1, 2000""]. Fandom. Archived from the original on November 7, 2004. https://web.archive.org/web/20041107035542/http://www.gamespot.com/pc/rpg/blazebladeeternalquest/review.html. Retrieved October 7, 2023.
- ↑ McConnaughey, Tim (March 8, 2000). "Blaze and Blade: Eternal Quest [sic"]. IGN Entertainment. Archived from the original on April 14, 2002. https://web.archive.org/web/20020414230430/http://www.gamespy.com/legacy/reviews/blazeblade_a.shtm. Retrieved February 3, 2021.
- ↑ Lafferty, Michael (February 16, 2000). "Blaze & Blade". Archived from the original on February 16, 2005. https://web.archive.org/web/20050216070733/http://pc.gamezone.com/gzreviews/r13012.htm. Retrieved February 3, 2021.
- ↑ Butts, Steve (February 16, 2000). "Blaze & Blade: Eternal Quest". Ziff Davis. Archived from the original on April 11, 2023. https://web.archive.org/web/20230411104101/https://www.ign.com/articles/2000/02/17/blaze-blade-eternal-quest. Retrieved October 7, 2023.
- ↑ 14.0 14.1 Bratcher, Eric (May 2000). "Blaze & Blade". NextGen (Imagine Media) (65): 103. https://archive.org/details/NextGen65May2000/page/n103/mode/2up. Retrieved February 2, 2021.
- ↑ McDonald, T. Liam (June 2000). "Blaze & Blade: Eternal Quest". PC Gamer (Imagine Media) 7 (6): 111.
- ↑ Hamm, Cameron (March 14, 2001). "Blaze and Blade: Eternal Quest [sic"]. Emerald Shield Media LLC. Archived from the original on May 28, 2023. https://web.archive.org/web/20230528101305/https://www.rpgfan.com/review/blaze-and-blade-eternal-quest/. Retrieved October 7, 2023.
- ↑ GameSpot staff (2001). "Best and Worst of 2000 (Worst Game of the Year)". Ziff Davis. Archived from the original on February 19, 2001. https://web.archive.org/web/20010219004549/http://www.zdnet.com/gamespot/features/pc/bestof_2000/p4_04.html. Retrieved December 4, 2021.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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