Software:Cities in Motion
| Cities in Motion | |
|---|---|
| Developer(s) | Colossal Order |
| Publisher(s) | Paradox Interactive |
| Producer(s) | Mariina Hallikainen |
| Designer(s) | Karoliina Korppoo Mikko Tyni |
| Programmer(s) | Antti Lehto |
| Artist(s) | Antti Isosomppi Mikko Tyni |
| Composer(s) | Tuomas M. Mäkelä Ilpo Kärkkäinen Oleksi Onttonen |
| Platform(s) | Windows, Mac OS X, Linux |
| Release | |
| Genre(s) | Business simulation |
| Mode(s) | Single-player |
Cities in Motion is a business simulation game developed by Colossal Order and published by Paradox Interactive.[1] It was released for Microsoft Windows in 2011, with Mac OS X and Linux ports coming at later dates. The goal of the game is to implement and improve a public transport system in 4 European cities - Amsterdam, Berlin, Helsinki and Vienna. This can be achieved by building lines for metro trains, trams, boats, buses and helicopters.
Downloadable content
On April 5, 2011 Paradox Interactive released the DLC Cities in Motion: Design Classics, followed on May 12, 2011 by Cities in Motion: Design Marvels, featuring five new vehicles in each release. A third DLC, Cities in Motion: Design Now, was released on June 14, 2011, and included 5 new vehicles for each method of transportation. Cities in Motion: Metro Stations was released on the same day featuring 2 new metro stations.[2][3][4]
On May 19, 2011 Paradox Interactive announced Cities in Motion: Tokyo, an expansion containing a new city, Tokyo, and campaign, new vehicles and the introduction of the Monorail to the game. Tokyo was released on May 31, 2011. A second expansion, German Cities, was released on September 14, 2011. It contained 2 new cities, Cologne and Leipzig. A poll on the game's Facebook page made the city of Munich a free download for all users in addition to the expansion pack. During their Holiday Teaser, Paradox Interactive released a photo of the Statue of Liberty with the title Cities in Motion. U.S. Cities was soon revealed in a press conference in January 2012. The game was released on January 17, 2012, featuring New York City and San Francisco as the two new cities. In addition, 5 new vehicles and 2 new methods of transportation were added to the game, making it the largest expansion yet.[5]
On May 20, 2011 Paradox Interactive released the Mac version of Cities in Motion.[6]
On November 20, 2012, the London DLC was released.[7]
A port of Cities in Motion to Linux was announced by Paradox Interactive in 2013, with it eventually arriving via Steam on January 9, 2014.
Reception
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The PC version of the original Cities in Motion received above-average reviews according to the review aggregation website Metacritic.[8]
Sequel
On August 14, 2012 at the annual Gamescom video games trade fair in Cologne, Paradox Interactive announced the sequel, named Cities in Motion 2. It was released six months later on April 2, 2013.[19]
See also
- Cities - a full city simulator also by Colossal Order
References
- ↑ "Cities in Motion". http://www.paradoxplaza.com/games/cities-in-motion.
- ↑ "Design Classics DLC Vehicle Pack". Paradox Interactive. April 5, 2011. http://www.citiesinmotion.com/news/2011/4/design-classics-vehicle-pack-dlc-now-available.
- ↑ "Design Marvels DLC Vehicle Pack". Paradox Interactive. April 26, 2011. http://www.citiesinmotion.com/news/2011/4/design-marvels-dlc-vehicle-pack.
- ↑ "Cities in Motion: Design Now DLC". GamersGate AB. http://www.gamersgate.co.uk/DD-CIMDLC3/cities-in-motion-design-now-dlc.
- ↑ "Cities in Motion & Magicka head to Japan!". May 19, 2011. http://www.paradoxplaza.com/press/2011/5/cities-in-motion-magicka-head-to-japan.
- ↑ "Cities in Motion releases on Mac today!". May 20, 2011. http://www.paradoxplaza.com/press/2011/5/cities-in-motion-releases-on-mac-today.
- ↑ "Cities in Motion: London DLC is Out Today!". November 20, 2012. http://www.paradoxplaza.com/press/2012/11/cities-in-motion-london-dlc-is-out-today.
- ↑ 8.0 8.1 "Cities in Motion for PC Reviews". Fandom. https://www.metacritic.com/game/cities-in-motion/critic-reviews/?platform=pc.
- ↑ Naser, Bodo (February 17, 2011). "Test: Cities in Motion" (in de). 4Players GmbH. https://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/24188/71078/0/Cities_in_Motion.html.
- ↑ ALS (February 25, 2011). "Test : Cities in Motion (PC)" (in fr). https://www.gamekult.com/jeux/cities-in-motion-3010009455/test.html.
- ↑ Todd, Brett (March 2, 2011). "Cities in Motion Review". Fandom. https://www.gamespot.com/reviews/cities-in-motion-review/1900-6301612/.
- ↑ Deppe, Martin (February 21, 2011). "Cities in Motion im Test - Richtig verkehrt" (in de). GameStar (Webedia). https://www.gamestar.de/artikel/cities_in_motion,2320990.html. Retrieved December 31, 2022.
- ↑ Michael, Jon (March 22, 2011). "Cities in Motion Review". Ziff Davis. https://www.ign.com/articles/2011/03/22/cities-in-motion-review.
- ↑ dharn (March 10, 2011). "Test: Cities in Motion" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00014473-cities-in-motion-test.htm.
- ↑ Díaz, José Álvaro Sañudo (February 27, 2011). "Cities in Motion: Señores del bonobús" (in es). https://as.com/meristation/2011/02/27/analisis/1298790000_019567.html.
- ↑ Griliopoulos, Dan (March 12, 2011). "Cities in Motion review". PC Gamer UK (Future plc). https://www.pcgamer.com/cities-in-motion-review/. Retrieved December 30, 2022.
- ↑ "Cities in Motion" (in de). PC Games (Computec). February 2011.
- ↑ "Cities in Motion". PC PowerPlay (Next Media Pty Ltd) (189): 70. May 2011.
- ↑ "Paradox Interactive Unveils Cities in Motion 2". August 14, 2012. http://www.paradoxplaza.com/press/2012/8/paradox-interactive-unveils-cities-in-motion-2.
External links
- Official website (archived)
- Cities in Motion at Paradox Interactive
- Short description: Video game database
Logo since March 2014 | |
Screenshot ![]() Frontpage as of April 2012[update] | |
Type of site | Gaming |
|---|---|
| Available in | English |
| Owner | Atari SA |
| Website | mobygames |
| Commercial | Yes |
| Registration | Optional |
| Launched | January 30, 1999 |
| Current status | Online |
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms.[1] The site is supported by banner ads and a small number of people paying to become patrons.[2] Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA.
Content
The database began with games for IBM PC compatibles. After two years, consoles such as the PlayStation, were added. Older console systems were added later. Support for arcade video games was added in January 2014 and mainframe computer games in June 2017.[3]
Edits and submissions go through a leisurely verification process by volunteer "approvers". The approval process can range from immediate (minutes) to gradual (days or months).[4] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copyediting.[5]
Registered users can rate and review any video game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own subforum.
History

MobyGames was founded on March 1, 1999 by Jim Leonard and Brian Hirt, then joined by David Berk 18 months later, three friends since high school.[6] Leonard had the idea of sharing information about computer games with a larger audience.
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[7] This was announced to the community post factum and a few major contributors left, refusing to do volunteer work for a commercial website.
On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San-Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[8] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel.[9]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[10] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[11][12]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ "MobyGames Stats". https://www.mobygames.com/moby_stats.
- ↑ "MobyGames Patrons". http://www.mobygames.com/info/patrons.
- ↑ "New(ish!) on MobyGames – the Mainframe platform.". Blue Flame Labs. 18 June 2017. http://www.mobygames.com/forums/dga,2/dgb,3/dgm,237200/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. http://www.gamasutra.com/view/news/32856/Report_MobyGames_Acquired_By_GameFly_Media.php.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. http://www.gamasutra.com/view/news/207882/Game_dev_database_MobyGames_getting_some_TLC_under_new_owner.php.
- ↑ "Atari invests in Anstream, may buy MobyGames". https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site’s Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
Wikidata has the property:
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External links
Warning: Default sort key "Cities In Motion" overrides earlier default sort key "Mobygames".

