Color bleeding (computer graphics)
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Revision as of 05:24, 6 March 2021 by imported>WikiG (fix)
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.
This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination, or can otherwise be simulated by adding colored lights to a 3D scene.
References
- University of Düsseldorf, Glossary of terms
- Color bleeding
See also
- Attribute clash
- Radiosity
Original source: https://en.wikipedia.org/wiki/Color bleeding (computer graphics).
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