Company:Iceflake Studios

From HandWiki
Iceflake Studios
TypeSubsidiary
IndustryVideo games
Founded7 September 2007; 19 years ago (2007-09-07)
Founders
  • Lasse Liljedahl
  • Tapani Valkonen
Headquarters
Tampere
,
Finland
Key people
Lasse Liljedahl (CEO)
ParentParadox Interactive (2020–present)
Websitewww.iceflake.com

Iceflake Studios (registered as Iceflake Studios Oy) is a Finnish video game development studio that was founded in Tampere, Finland, in 2007 and was acquired by Paradox Interactive in 2020. They have developed games for desktop, mobile, and console, as well as modifications to games. They are primarily known for developing Surviving the Aftermath, and taking over development of Software:Cities: Skylines II in early 2026.

History

Iceflake Studios was co-founded by Lasse Liljedahl and Tapani Valkonen on 7 September 2007 in Tampere, Finland.[1][2] Prior to their founding, they developed a game modification for Battlefield 1942 called FinnWars [fi; fi]. They initially developed small mobile games varying from golf and pool, to a puzzle game named Pirate Treasure, and a platforming game named Panzer Jumper.[3] Their first non-mobile game, Ice Lakes, was released on Steam in 2016.[4]

Surviving the Aftermath

Surviving the Aftermath was Iceflake Studios' first game to receive a metacritic score, receiving mixed reviews.[5] Paradox Interactive, the game's publisher, posted a teaser for the game on 7 October 2019. It was announced to be in early access on 19 October 2019 at PDXCON,[6] and was publicly released on 16 November 2021.[7] In March 2023 Paradox announced Rebirth, the third DLC expansion pack for Surviving the Aftermath.[8]

Paradox acquisition

On 17 July 2020, Paradox announced they would be acquiring Iceflake Studios, making it their ninth internal studio.[1][9]

Charlotta Nilsson, the COO of Paradox at the time, said "The collaborative efforts ... with Iceflake have given us all the confidence that this is a natural fit. Surviving the Aftermath fits the Paradox portfolio perfectly" within the announcement of the acquisition.[10]

Cities: Skylines II transfer

On 17 November 2025, Paradox announced that they and Colossal Order, original developer of Software:Cities: Skylines II, would mutually "pursue independent paths".[11] As a result, development of Cities: Skylines II moved to Iceflake at the beginning of 2026.[12][13]

The announcement disclosed that Iceflake would be responsible for the planned console releases, though Paradox did not announce a delay nor an anticipated release window.[14] Some speculate this separation was influenced by Cities: Skylines II's poor release, reception, and ongoing development issues with Colossal.[15]

Paradox's CEO at the time, Mattias Lilja, stated in the announcement they "...have deep respect for the Colossal Order team and we look forward to seeing where they go from here".[15]

Games

List of games

Year Title Publisher Platform(s)
2012 Epic Speed Pro[3] Iceflake Studios Android, Windows Phone
2012 Panzer Jumper[3] Windows Phone
2013 Pirate Treasure[3] Windows Phone, Android, iOS
2013 Premium Pool[3] Windows Phone, Windows 8
2014 Pirates Don't Run[3][16] Windows 8, Android, iOS
2014 Premium Minigolf[3] Windows Phone
2014 Target Horizon[3] Android
2016 Ice Lakes[3][4][17] Windows, MacOS, Linux
2017 Race Arcade[3][18] Windows, MacOS, Linux, Xbox One, PlayStation 4, Nintendo Switch
2017 Premium Pool Arena[19][20] Windows, MacOS, Linux, PlayStation 4, Xbox One, Nintendo Switch
2021 Surviving the Aftermath[6] Paradox Interactive Windows, Xbox One, PlayStation 4, Nintendo Switch
2026 Software:Cities: Skylines II[21] Windows, planned for Xbox Series X and Series S and PS5
TBA Lego Skylines Windows, Nintendo Switch 2, PlayStation 5, Xbox Series X/S

References

  1. ↑ 1.0 1.1 "Paradox Interactive Acquires Finland-based Iceflake Studios". 17 July 2020. https://www.paradoxinteractive.com/media/press-releases/press-release/paradox-interactive-acquires-finland-based-iceflake-studios. 
  2. ↑ "YTJ Tietopalvelu" (in fi). https://tietopalvelu.ytj.fi/yritys/2139029-8. 
  3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 "Iceflake Studios". https://www.iceflake.com/index.html. 
  4. ↑ 4.0 4.1 Bower, Amanda (2016-08-01). "Ice Lakes, by Iceflake Studios - An Indie Game Review" (in en-US). https://indiegamereviewer.com/review-ice-lakes/. 
  5. ↑ "Surviving the Aftermath critic reviews". 10 June 2022. https://www.metacritic.com/game/surviving-the-aftermath/critic-reviews/?platform=pc. 
  6. ↑ 6.0 6.1 Crowley, Nate (19 October 2019). "Surviving the Aftermath is out now". https://www.rockpapershotgun.com/surviving-the-aftermath-is-out-in-early-access-today. 
  7. ↑ Brown, Andy (27 October 2021). "'Surviving The Aftermath' trailer reveals full launch date for the apocalyptic title". https://www.nme.com/news/gaming-news/surviving-the-aftermath-trailer-reveals-full-launch-date-for-the-apocalyptic-title-3080635. 
  8. ↑ GiN, Special to (31 March 2023). "Paradox Interactive Launches Their Third Expansion for Surviving the Aftermath". https://www.gameindustry.com/news-industry-happenings/paradox-interactive-launches-their-third-expansion-for-surviving-the-aftermath/. 
  9. ↑ Goh, Clement (17 July 2020). "Paradox Interactive buys Iceflake Studios.". https://www.cgmagonline.com/news/paradox-interactive-iceflake-studio/. 
  10. ↑ Romano, Sal (17 July 2020). "Paradox Interactive acquires Surviving the Aftermath developer Iceflake Studios". https://www.gematsu.com/2020/07/paradox-interactive-acquires-surviving-the-aftermath-developer-iceflake-studios. 
  11. ↑ "An Update on Cities: Skylines II". 17 November 2025. https://forum.paradoxplaza.com/forum/threads/an-update-on-cities-skylines-ii.1873154/. 
  12. ↑ Dawe, Liam (17 November 2025). "Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer". https://www.gamingonlinux.com/2025/11/colossal-order-and-paradox-interactive-split-with-cities-skylines-going-to-a-new-developer/. 
  13. ↑ Erskine, Donovan (17 November 2025). "Cities: Skylines development moves to Iceflake Studios". https://www.shacknews.com/article/146853/cities-skylines-series-new-developer. 
  14. ↑ Carcasole, David (17 November 2025). "Colossal Order Is Splitting From Paradox Interactive and Leaving Cities Skylines Behind, Iceflake Studios Will Take Over". https://wccftech.com/cities-skylines-developed-by-iceflake-studios-amidst-paradox-interactive-colossal-order-split/. 
  15. ↑ 15.0 15.1 Coulson, Josh (17 November 2025). "The Cities: Skylines Series Will Live On Under A New Studio Following The Sequel's Rocky Launch". https://www.thegamer.com/cities-skylines-changes-developer-studio-colossal-iceflake-paradox/. 
  16. ↑ "Pirates Don't Run Windows, iOS, iPad, Android, AndroidTab game". 21 March 2012. https://www.moddb.com/games/pirates-dont-run. 
  17. ↑ Jagneaux, David (2016-10-28). "'Ice Lakes' Isn't The VR Fishing Game of Your Dreams, But It's Surprisingly Deep" (in en). https://www.uploadvr.com/ice-lakes-vr/. 
  18. ↑ Watton, Neil (2017-08-16). "Race Arcade Review" (in en-GB). https://www.thexboxhub.com/race-arcade-review/. 
  19. ↑ "Review: Premium Pool Arena (Nintendo Switch) – Digitally Downloaded" (in en-US). 2018-02-21. https://www.digitallydownloaded.net/2018/02/review-premium-pool-arena-nintendo.html. 
  20. ↑ "New Nintendo Switch Games This Week Include Dragon Quest Builders" (in en-US). https://www.gamespot.com/articles/new-nintendo-switch-games-this-week-include-dragon/1100-6456655/. 
  21. ↑ Steam (6 March 2023). "Cities Skylines II on Steam". Steam. https://store.steampowered.com/app/949230/Cities_Skylines_II.