Organization:Bureau 13 (video game)
Bureau 13 | |
---|---|
Developer(s) | Take-Two Interactive |
Publisher(s) | GameTek |
Platform(s) | MS-DOS, Windows |
Release | 1995 |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Bureau 13 is a graphic adventure game developed by Take-Two Interactive and published by GameTek for MS-DOS compatible operating systems and Microsoft Windows in 1995. It is based on the role-playing game system Bureau 13 and was created by the authors of Hell.[1] Ports to the Amiga and CD32 were cancelled.[2][3]
Reception
A reviewer for Next Generation commented that "Although in some ways it's a bit basic compared to its competition, Bureau 13 has enough originality to make it worth a second look." He gave it two out of five stars.[4]
Retrospectively, Richard Cobbett of PC Gamer opined "Bureau 13 is a really dumb game with some clever ideas - one of the kind that doesn't actually work, but really should have," having "the clumsiest interfaces ever inflicted on the world, and one of the dullest worlds."[5]
References
- ↑ "QuestBusters: The Adventurer's Journal Issue #116". https://archive.org/stream/questbusters-116/qbusters116#page/n5/mode/1up/.
- ↑ "TheOne Magazine Issue 78". April 1995. https://archive.org/stream/theone-magazine-78/TheOne_78_Apr_1995#page/n9/mode/1up/.
- ↑ "Amiga Computing Magazine Issue 086". May 1995. https://archive.org/stream/amiga-computing-magazine-086/AmigaComputing_086_May_1995#page/n99/mode/1up/.
- ↑ "Bureau 13". Next Generation (Imagine Media) (6): 107. June 1995.
- ↑ Richard Cobbett (2013-04-27). "Saturday Crapshoot: Bureau 13". PC Gamer. http://www.pcgamer.com/saturday-crapshoot-bureau-13/.
External links
Original source: https://en.wikipedia.org/wiki/Bureau 13 (video game).
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