Organization:College Hoops 2K7

From HandWiki
Short description: 2006 basketball video game
College Hoops 2K7
Cover art for the Xbox 360 version
Developer(s)Visual Concepts
Publisher(s)2K
Platform(s)Xbox, Xbox 360, PlayStation 2, PlayStation 3
ReleaseXbox & Xbox 360
  • NA: November 20, 2006
PlayStation 2
  • NA: December 11, 2006
PlayStation 3
Genre(s)Sports
Mode(s)Single player
Multiplayer (up to 4 players)
Online multiplayer (up to 8 players on 2 consoles)

College Hoops 2K7 is an American college basketball video game initially released on November 22, 2006 for the Xbox and Xbox 360 and released later for the PlayStation 2 (December 11) and PlayStation 3 (March 14, 2007). It is the 5th installment of the series, which began with NCAA College Basketball 2K3. It features former Duke JJ Redick on the cover. It is produced by 2K Sports. It is the first college basketball game for the PlayStation 3. Redick was a special correspondent to the development of the game and added his signature shot style in motion capture.

Every school competing in Division I NCAA College Basketball is included in 2K7, including D-1 transitional independents (such as New Jersey Institute of Technology). The game also features the ability to change and modify rosters.

Coaches Roy Williams, Lute Olson, Billy Donovan, John Calipari, Jay Wright, and Sidney Lowe lend their likenesses to the game.[citation needed] There is a preview show with hosts Greg Gumbel and Clark Kellogg.[citation needed]

Features

  • 325 Division 1 Teams
  • Enhanced Legacy Mode has updated selection Sunday, and over 31 In-season tournaments
  • Over 200 authentic collegiate Fight songs
  • Precision Passing has new animations and upgraded passing intelligence

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(X360) 82.48%[2]
(PS3) 81.13%[3]
(Xbox) 73.17%[4]
(PS2) 68.40%[5]
Metacritic(X360) 82/100[6]
(PS3) 81/100[7]
(Xbox) 73/100[8]
(PS2) 69/100[9]
Review scores
PublicationScore
Game Informer8/10[10]
GameProStarStarStarStarHalf star[11]
GameSpot(PS3) 8/10[12]
(X360) 7.9/10[13]
7/10[14][15]
GameTrailers8.3/10[16]
GameZone8.6/10[17]
IGN(PS3) 8.3/10[18]
(X360) 8.2/10[19]
(Xbox) 7.4/10[20]
(PS2) 7.3/10[21]
OPM (US)6.5/10[22]
OXM (US)(X360) 9/10[23]
(Xbox) 8/10[23]
PSM7/10[24]
X-PlayStarStarStarStar[25]
Detroit Free PressStarStarStar[26]

The game was met with positive to average reception. GameRankings and Metacritic gave it a score of 82.48% and 82 out of 100 for the Xbox 360 version;[2][6] 81.13% and 81 out of 100 for the PlayStation 3 version;[3][7] 73.17% and 73 out of 100 for the Xbox version;[4][8] and 68.40% and 69 out of 100 for the PlayStation 2 version.[5][9]

References

  1. Goldstein, Hilary (2007-03-14). "March Madness on Your PS3" (in en). https://www.ign.com/articles/2007/03/14/march-madness-on-your-ps3. 
  2. 2.0 2.1 "College Hoops 2K7 for Xbox 360". GameRankings. http://www.gamerankings.com/xbox360/932932-college-hoops-2k7/index.html. Retrieved January 15, 2015. 
  3. 3.0 3.1 "College Hoops 2K7 for PlayStation 3". GameRankings. http://www.gamerankings.com/ps3/934691-college-hoops-2k7/index.html. Retrieved January 15, 2015. 
  4. 4.0 4.1 "College Hoops 2K7 for Xbox". GameRankings. http://www.gamerankings.com/xbox/934692-college-hoops-2k7/index.html. Retrieved January 15, 2015. 
  5. 5.0 5.1 "College Hoops 2K7 for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/934693-college-hoops-2k7/index.html. Retrieved January 15, 2015. 
  6. 6.0 6.1 "College Hoops 2K7 for Xbox 360 Reviews". https://www.metacritic.com/game/college-hoops-2k7/critic-reviews/?platform=xbox-360. Retrieved January 15, 2015. 
  7. 7.0 7.1 "College Hoops 2K3 for PlayStation 3 Reviews". https://www.metacritic.com/game/college-hoops-2k7/critic-reviews/?platform=playstation-3. Retrieved January 15, 2015. 
  8. 8.0 8.1 "College Hoops 2K7 for Xbox Reviews". https://www.metacritic.com/game/college-hoops-2k7/critic-reviews/?platform=xbox. Retrieved January 15, 2015. 
  9. 9.0 9.1 "College Hoops 2K7 for PlayStation 2 Reviews". https://www.metacritic.com/game/college-hoops-2k7/critic-reviews/?platform=playstation-2. Retrieved January 15, 2015. 
  10. Bertz, Matt (February 2007). "College Hoops 2K7 (X360)". Game Informer (166). http://www.gameinformer.com/Games/Review/200702/R06.1213.1721.19331.htm. Retrieved January 15, 2015. 
  11. Atomic Dawg (December 12, 2006). "Review: College Hoops 2k7 [sic] (X360)". GamePro. http://www.gamepro.com/microsoft/xbox360/games/reviews/89288.shtml. Retrieved January 15, 2015. 
  12. Thomas, Aaron (March 16, 2007). "College Hoops 2K7 Review (PS3)". http://www.gamespot.com/reviews/college-hoops-2k7-review/1900-6167564/. Retrieved January 15, 2015. 
  13. Thomas, Aaron (December 1, 2006). "College Hoops 2K7 Review (X360)". http://www.gamespot.com/reviews/college-hoops-2k7-review/1900-6162605/. Retrieved January 15, 2015. 
  14. Thomas, Aaron (December 1, 2006). "College Hoops 2K7 Review (Xbox)". http://www.gamespot.com/reviews/college-hoops-2k7-review/1900-6162614/. Retrieved January 15, 2015. 
  15. Thomas, Aaron (December 15, 2006). "College Hoops 2K7 Review (PS2)". http://www.gamespot.com/reviews/college-hoops-2k7-review/1900-6163282/. Retrieved January 15, 2015. 
  16. "College Hoops 2K7 Review (X360)". GameTrailers. January 8, 2007. http://www.gametrailers.com/reviews/q3f98y/college-hoops-2k7-review. Retrieved January 15, 2015. 
  17. Wrentmore, John (November 30, 2006). "College Hoops 2K7 - 360 - Review". GameZone. http://www.gamezone.com/reviews/college_hoops_2k7_360_review. Retrieved January 15, 2015. 
  18. Miller, Greg (March 6, 2007). "College Hoops 2K7 Review (PS3)". http://www.ign.com/articles/2007/03/07/college-hoops-2k7-review. Retrieved January 15, 2015. 
  19. Miller, Jonathan (November 22, 2006). "College Hoops 2K7 Review (X360)". http://www.ign.com/articles/2006/11/22/college-hoops-2k7-review-4. Retrieved January 15, 2015. 
  20. Miller, Jonathan (November 28, 2006). "College Hoops 2K7 Review (Xbox)". http://www.ign.com/articles/2006/11/29/college-hoops-2k7-review-3. Retrieved January 15, 2015. 
  21. Miller, Jonathan (December 11, 2006). "College Hoops 2K7 Review (PS2)". http://www.ign.com/articles/2006/12/12/college-hoops-2k7-review-2. Retrieved January 15, 2015. 
  22. "College Hoops 2K7 (PS2)". Official U.S. PlayStation Magazine: 78. January 2007. 
  23. 23.0 23.1 McCaffrey, Ryan (January 2007). "College Hoops 2K7". Official Xbox Magazine: 76. http://www.oxmonline.com/article/reviews/editors-choice-gallery/college-hoops-2k7. Retrieved January 15, 2015. 
  24. "Review: College Hoops 2K7 (PS2)". PSM: 86. March 2007. 
  25. Leeper, Justin (January 24, 2007). "College Hoops 2K7 (X360)". X-Play. http://www.g4tv.com/xplay/reviews/1378/College_Hoops_2K7.html. Retrieved January 15, 2015. 
  26. Rucker, Rashaun (December 9, 2006). "REVIEW: 'College Hoops 2K7' (X360)". Detroit Free Press. http://www.freep.com/apps/pbcs.dll/article?AID=/20061210/ENT06/612100514/1044. Retrieved January 15, 2015. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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