Reflector (cellular automaton)
From HandWiki
Short description: Type of pattern that can redirect a stream of incoming spaceships
In cellular automata such as Conway's Game of Life, a reflector is a pattern that can interact with a spaceship to change its direction of motion, without damage to the reflector pattern. In Life, many oscillators can reflect the glider; there also exist stable reflectors composed of still life patterns that, when they interact with a glider, reflect the glider and return to their stable state.
External links
- New stable 180-degree glider reflector, Game of Life News, May 30, 2009
- New stable 90-degree glider reflector, Game of Life News, May 29, 2013
Original source: https://en.wikipedia.org/wiki/Reflector (cellular automaton).
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