Shannon number

From HandWiki
Short description: Estimate of number of possible chess games
Claude Shannon

The Shannon number, named after the American mathematician Claude Shannon, is a conservative lower bound of the game-tree complexity of chess of 10120, based on an average of about 103 possibilities for a pair of moves consisting of a move for White followed by a move for Black, and a typical game lasting about 40 such pairs of moves.

Shannon's calculation

Shannon showed a calculation for the lower bound of the game-tree complexity of chess, resulting in about 10120 possible games, to demonstrate the impracticality of solving chess by brute force, in his 1950 paper "Programming a Computer for Playing Chess".[1] (This influential paper introduced the field of computer chess.)

Shannon also estimated the number of possible positions, of the general order of 6331 (8!)-2 (where the ! represents the factorial and the underlined superscript represents a falling factorial), or roughly 3.7×1034. This includes some illegal positions (e.g., pawns on the first rank, both kings in check) and excludes legal positions following captures and promotions.

Number of plies (half-moves) Number of possible games[2] Number of possible positions[3] Number of checkmates[4]
1 20 20 0
2 400 400 0
3 8,902 5362 0
4 197,281 72,078 8
5 4,865,609 822,518 347
6 119,060,324 9,417,681 10,828
7 3,195,901,860 96,400,068 435,767
8 84,998,978,956 988,187,354 9,852,036
9 2,439,530,234,167 9,183,421,888 400,191,963
10 69,352,859,712,417 85,375,278,064 8,790,619,155
11 2,097,651,003,696,806 726,155,461,002 362,290,010,907
12 62,854,969,236,701,747 8,361,091,858,959
13 1,981,066,775,000,396,239 346,742,245,764,219
14 61,885,021,521,585,529,237
15 2,015,099,950,053,364,471,960

After each player has moved a piece 5 times each (10 ply) there are 69,352,859,712,417 possible games that could have been played.

Tighter bounds

Upper, positions

Taking Shannon's numbers into account, Victor Allis calculated an upper bound of 5×1052 for the number of positions, and estimated the true number to be about 1050.[5] Later work proved an upper bound of 8.7×1045,[6] and showed an upper bound 4×1037 in the absence of promotions.[7][8]

Accurate, positions

John Tromp and Peter Österlund estimated the number of legal chess positions with a 95% confidence level at (4.822±0.028)×1044, based on an efficiently computable bijection between integers and chess positions.[6]

Lower, complexity

Allis also estimated the game-tree complexity to be at least 10123, "based on an average branching factor of 35 and an average game length of 80". As a comparison, the number of atoms in the observable universe, to which it is often compared, is roughly estimated to be 1080.

Number of sensible chess games

As a comparison to the Shannon number, if chess is analyzed for the number of "sensible" games that can be played (not counting ridiculous or obvious game-losing moves such as moving a queen to be immediately captured by a pawn without compensation), then the result is closer to around 1040 games. This is based on having a choice of about three sensible moves at each ply (half-move), and a game length of 80 plies (or, equivalently, 40 moves).[9]

See also

Notes and references

  1. Shannon, Claude E. (March 1950). Levy, David. ed. "XXII. Programming a computer for playing chess". Philosophical Magazine. 7 (New York, NY: Springer) 41 (314): 256–275. doi:10.1080/14786445008521796. ISBN 978-1-4757-1970-3. ISSN 1941-5982. http://archive.computerhistory.org/projects/chess/related_materials/text/2-0%20and%202-1.Programming_a_computer_for_playing_chess.shannon/2-0%20and%202-1.Programming_a_computer_for_playing_chess.shannon.062303002.pdf. 
  2. "A048987". https://oeis.org/A048987. 
  3. "A083276". https://oeis.org/A083276. 
  4. "A079485". https://oeis.org/A079485. 
  5. Allis, Victor (1994). Searching for Solutions in Games and Artificial Intelligence. Maastricht, The Netherlands: Ph.D. Thesis, University of Limburg. ISBN 978-90-900748-8-7. http://fragrieu.free.fr/SearchingForSolutions.pdf. 
  6. 6.0 6.1 Tromp, John (2022). "Chess Position Ranking". https://github.com/tromp/ChessPositionRanking. 
  7. Steinerberger, Stefan (August 2015). "On the number of positions in chess without promotion". International Journal of Game Theory 44 (3): 761–767. doi:10.1007/s00182-014-0453-7. ISSN 0020-7276. 
  8. Gourion, Daniel (12 October 2022). "An upper bound for the number of chess diagrams without promotion". ICGA Journal 44 (2): 44–55. doi:10.3233/ICG-220210. https://univ-avignon.hal.science/hal-03483904. Retrieved 2021-12-18. 
  9. Grime, James (24 July 2015). How many chess games are possible? (Video). Numberphile – via YouTube. Dr. James Grime talking about the Shannon Number and other chess stuff (films by Brady Haran). MSRI, Mathematical Sciences.