Software:A.R.E.S.: Extinction Agenda
| A.R.E.S. Extinction Agenda | |
|---|---|
| Developer(s) | Extend Studio |
| Publisher(s) | Origo Games Aksys Games |
| Engine | Microsoft XNA |
| Platform(s) | |
| Release | Windows December 14, 2010 January 19, 2011 (Steam)[1] Extinction Agenda EX XBLA October 2, 2013 Windows October 3, 2014 |
| Genre(s) | Platform, shooter |
| Mode(s) | Single-player |
A.R.E.S. Extinction Agenda is a 2.5D side-scrolling platform shooter for Microsoft Windows. It was developed by a Thai independent developer Extend Studio. An updated version called Extinction Agenda EX was released for Xbox Live Arcade on October 2, 2013, and for Windows via Steam on October 3, 2014.
Plot
The game takes place in a future setting where the Earth is contaminated by pollution. A group of scientist were trapped in the Deep Space Reprocessing station after a mysterious asteroid emitting an unknown fluorescent gas collided into the station. The survivors then discovered that machines in the station became violent towards them after being exposed to the gas. Eventually, they managed to send the sample of the gas to the research team back at the United Earth Headquarters to find out a way to rescue them and called the gas Zytron. Player takes control of the game protagonist Ares, the first Zytron immune robot created to battle machines that became malevolent from being exposed to the Zytron gas, in a mission to rescue the survivors from a deep space station.
Gameplay
Players control Ares' movement with WASD keys on the keyboard and aim with a mouse. Ares can double jump and roll to avoid attacks and obstacles and can change his suit during the course of the game which gives him a different aesthetic appearance and abilities. He can also activate Vakyl Cannon, a rechargeable orbital cannon which destroys all of the enemies on screen. Players can collect parts from destroyed enemies to craft items and upgrade weapons. They can also collect Datacubes which are scattered throughout the stages which not only unlock background information about certain characters and enemies, but also improve Ares' abilities such as lowering the number of parts required to craft items. Throughout the game players are able to obtain new weapons in each stage. At the end of each stage, Ares will have to defeat bosses in order to progress. Players can go back between stages during the game by accessing the in-game menu.
Development
A.R.E.S. Extinction Agenda was originally called Trashman, but the development team changed the name to appeal more to international audiences.[2]
Reception
Extinction Agenda
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Extinction Agenda received "average" reviews according to the review aggregation website Metacritic.[3] Critics from major publications praised the game for its soundtrack and detailed vibrant artwork while criticizing the length of the game to be too short.
Due to its popularity, the soundtrack of the game was eventually released on Steam as a downloadable content on January 2, 2012. A.R.E.S. won second prize in 2010 Microsoft's Dream.Build.Play. contest along with other notable independent games such as Beat Hazard.[8]
Extinction Agenda EX
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Extinction Agenda EX received "average" reviews on both platforms according to Metacritic.[9][10]
References
- ↑ IGN staff (2011-01-20). "A.R.E.S: Extinction Agenda Released on Steam". Ziff Davis. Archived from the original on 2021-07-27. https://web.archive.org/web/20210727151741/https://www.ign.com/articles/2011/01/20/ares-extinction-agenda-released-on-steam. Retrieved 2023-08-14.
- ↑ Gumustdo (2010-03-04). "Title Change". Archived from the original on 2010-08-21. https://web.archive.org/web/20100821083219/http://blog.x10studio.com/?p=416. Retrieved 2023-08-14.
- ↑ 3.0 3.1 "A.R.E.S. Extinction Agenda for PC Reviews". Fandom. Archived from the original on 2023-05-29. https://web.archive.org/web/20230529222339/https://www.metacritic.com/game/pc/ares-extinction-agenda. Retrieved 2023-08-14.
- ↑ Reed, Kristan (2011-01-28). "Download Games Roundup (Page 3)". Gamer Network. Archived from the original on 2014-03-29. https://web.archive.org/web/20140329184722/https://www.eurogamer.net/articles/2011-01-28-download-games-roundup-review?page=3. Retrieved 2023-08-14.
- ↑ Moriarty, Colin (2011-02-25). "A.R.E.S.: Extinction Agenda Review". Ziff Davis. Archived from the original on 2021-07-30. https://web.archive.org/web/20210730030653/https://www.ign.com/articles/2011/02/26/ares-extinction-agenda-review. Retrieved 2023-08-14.
- ↑ "A.R.E.S. Extinction Agenda". PC Gamer UK (Future plc): 77. June 2011.
- ↑ "Review: A.R.E.S. Extinction Agenda". PC PowerPlay (Next Media Pty Ltd) (188): 68. April 2011.
- ↑ North, Dale (2010-05-04). "Microsoft's Dream.Build.Play 2010 winners announced". Gamurs. Archived from the original on 2023-08-14. https://web.archive.org/web/20230814225245/https://www.destructoid.com/microsofts-dream-build-play-2010-winners-announced/. Retrieved 2023-08-14.
- ↑ 9.0 9.1 "A.R.E.S. Extinction Agenda EX for PC Reviews". Fandom. Archived from the original on 2020-11-28. https://web.archive.org/web/20201128090012/https://www.metacritic.com/game/pc/ares-extinction-agenda-ex. Retrieved 2023-08-14.
- ↑ 10.0 10.1 "A.R.E.S. Extinction Agenda EX for Xbox 360 Reviews". Fandom. Archived from the original on 2022-08-29. https://web.archive.org/web/20220829164058/https://www.metacritic.com/game/xbox-360/ares-extinction-agenda-ex. Retrieved 2023-08-14.
- ↑ Venter, Jason (2013-10-04). "A.R.E.S. Extinction Agenda EX Review (X360)". Fandom. Archived from the original on 2015-02-03. https://web.archive.org/web/20150203024553/https://www.gamespot.com/reviews/a-r-e-s-extinction-agenda-ex-review/1900-6415301/. Retrieved 2023-08-14.
- ↑ Cartmel, Ryan (2013-10-06). "Review: A.R.E.S. Extinction Agenda EX (X360)". Hardcore Gamer. Archived from the original on 2022-11-15. https://web.archive.org/web/20221115061402/https://hardcoregamer.com/reviews/review-a-r-e-s-extinction-agenda-ex/57687/. Retrieved 2023-08-14.
- ↑ Hernández, David Alonso (2013-10-16). "Análisis de A.R.E.S. Extinction Agenda EX para Xbox 360" (in es). HobbyConsolas (Axel Springer SE). Archived from the original on 2022-11-15. https://web.archive.org/web/20221115061400/https://www.hobbyconsolas.com/reviews/analisis-ares-extinction-agenda-ex-para-xbox-360-58182. Retrieved 2023-08-14.
- ↑ "A.R.E.S. Extinction Agenda EK". Official Xbox Magazine UK (Future plc): 107. Christmas 2013.
- ↑ Lewis, Cameron (2013-10-04). "A.R.E.S. Extinction Agenda EX review". Official Xbox Magazine (Future US). Archived from the original on 2013-10-05. https://web.archive.org/web/20131005074526/http://www.oxmonline.com/ares-extinction-agenda-ex-review. Retrieved 2023-08-14.
- ↑ Meekin, Paul (2013-10-14). "A.R.E.S. [Extinction Agenda EX (XBLA) Review"]. Archived from the original on 2013-10-21. https://web.archive.org/web/20131021204116/http://www.411mania.com/games/reviews/300453. Retrieved 2023-08-14.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
