Software:Arthur to Astaroth no Nazomakaimura: Incredible Toons
From HandWiki
Arthur to Astaroth no Nazomakaimura: Incredible Toons | |
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Developer(s) | Magical Formation[1] |
Publisher(s) | Capcom |
Designer(s) | Hideki Kamiya |
Series | The Incredible Machine Ghosts 'n Goblins |
Platform(s) | PlayStation, Sega Saturn |
Release |
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
Arthur to Astaroth no Nazomakaimura: Incredible Toons (アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ) (lit. Arthur and Astaroth's Mysterious Demon World Village) is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan . Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif,[2] so it is essentially a sequel to that game. The game was initially completed without the Ghosts 'n Goblins characters, which Capcom decided to add in at the last minute.[3]
References
- ↑ Magical Formation at Game Developer Research Institute
- ↑ ZZZ; David DeRienzo. "Ghosts 'n Goblins". p. 6. http://www.hardcoregaming101.net/gng/gng6.htm.
- ↑ Harrod, Gus and Gary (February 1996). "Capcom Speak". Mean Machines Sega (40): 20-21. https://archive.org/details/mean-machines-sega-magazine-40.
External links
Original source: https://en.wikipedia.org/wiki/Arthur to Astaroth no Nazomakaimura: Incredible Toons.
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