Software:Arthur to Astaroth no Nazomakaimura: Incredible Toons

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Arthur to Astaroth no Nazomakaimura: Incredible Toons
Nazo Makaimura.jpg
Developer(s)Magical Formation[1]
Publisher(s)Capcom
Designer(s)Hideki Kamiya
SeriesThe Incredible Machine
Ghosts 'n Goblins
Platform(s)PlayStation, Sega Saturn
Release
  • JP: August 30, 1996
Genre(s)Puzzle
Mode(s)Single-player

Arthur to Astaroth no Nazomakaimura: Incredible Toons (アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ) (lit. Arthur and Astaroth's Mysterious Demon World Village) is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan . Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif,[2] so it is essentially a sequel to that game. The game was initially completed without the Ghosts 'n Goblins characters, which Capcom decided to add in at the last minute.[3]

References

  1. Magical Formation at Game Developer Research Institute
  2. ZZZ; David DeRienzo. "Ghosts 'n Goblins". p. 6. http://www.hardcoregaming101.net/gng/gng6.htm. 
  3. Harrod, Gus and Gary (February 1996). "Capcom Speak". Mean Machines Sega (40): 20-21. https://archive.org/details/mean-machines-sega-magazine-40. 

External links