Software:Astonishia Story

From HandWiki
Astonishia Story
Developer(s)Sonnori
Compile Heart (PSP)
Publisher(s)
Platform(s)MS-DOS, GP32, Windows, PlayStation Portable
ReleaseMS-DOS
GP32
  • KOR: January 21, 2002
Windows
  • KOR: May 5, 2002
PlayStation Portable
  • KOR: August 12, 2005
  • AU: June 23, 2006
  • NA: June 27, 2006
  • EU: June 30, 2006
  • JP: September 28, 2006
Genre(s)Role-playing
Mode(s)Single-player

Astonishia Story (어스토니시아 스토리) is a series of 2D role-playing video games created by the Korean video game developer Sonnori. The first game in the series was released as Astonishia Story for MS-DOS in South Korea in 1994. A sequel, also for Windows, was released in July 1994 in South Korea under the title Astonishia Story: Forgotten Saga. In 2002, a remake of the original game, Astonishia Story R was published for the Korean GP32 handheld system.[1][2] It was subsequently ported to the Windows and PlayStation Portable platforms.

The PlayStation Portable rendition of Astonishia Story R was released in 2005 as Astonishia Story, having been enhanced further and adjusted to fit the PSP's 16:9 screen ratio. The game has since been licensed by Ubisoft and was published in the United States on June 27, 2006 and in Europe on June 30, 2006. This was the first time that a game in the Astonishia Story series has made it to the West.

Gameplay

Plot

100 years ago the Life Tree died and the elves began to die out. Brimhil, the eternally youthful queen of the elves, gave up her youth to revive the Tree. 100 years later, in the present, elves are being mistreated by humans and a half-elf Francis De La Cross attempts to obtain the power of the god-like creature to turn the tables and restore Brimhil's youth before she dies.

A young knight named Sir Lloyd von Roiental is transporting a holy staff known as the Wand of Kinan (카이난의 지팡이). He is ambushed and the staff is stolen by Francis, and Lloyd goes off to recover it. Along the way, he is joined by several other people who join his quest for different reasons.

Characters

  • Lloyd von Roiental (로이드 폰 로이엔탈 age 24, Knight): Lloyd has been promoted rapidly at an early age and is the vice-commander of the Palmira 5th Infantry. He is very proud of his title and ability, but not very good at controlling his emotions.
  • Ylenne (일레느 Age 22, Apprentice Wizard): The granddaughter of Lezail, Ylenne is one of the Eight Counselors in Astonishia. Lloyd saves her when abducted by the thief Karof. While at times bold and somewhat immature, she is also kind and very understanding.
  • Rudoug (러덕 Age 25, Monk): Rudoug is Carrahan's best pupil, a well-mannered warrior with a strong sense of justice and loyalty.
  • Rendalf (렝달프 Age 180, Merchant/Warrior): Rendalf is a veteran general who has now become a merchant. Unlike his fellow dwarves, he does not get angry easily.
  • Lezail (레자일 Age 135, Wizard): Lezail has demonstrated extreme intelligence and outstanding magic abilities ever since childhood. He is now one of the eight Nestors of Astonishia.
  • Akra (아크라 Age Unknown, Magic Monk): A strong disliker of discrimination, Akra seems cold and bitter, but is really warmhearted on the inside.
  • Jenas (지나스 Age 118, Archer): The last survivor of Halken Village, Jenas is the only person who can speak the archaism of the ancient Elf Empire.
  • Hataik (핫타이크 Age 12, Fighter): Hataik is the heir of the Asakan blood, and the wielder of the family sword, the Galangan. Young and somewhat stubborn, he believes no one is superior to him. Temporary character.
  • Francis De La Cross (프랜시스 드 라크로스 Age 126, Knight): Wielder of one of the five legendary swords, the Flame Striker (A.K.A. the Sharkin), Francis later encounters Lezail and helps him solve the case of Ferarin's Life Tree.
  • Brimhild (브림휠트 Age 280, Queen/Wizard): The only daughter of the king of Ferarin, Brimhild is exhausted from seeing her land endure harassment and discrimination from nearby counties. Over the years of her accumulated age, she has gained vast knowledge.
  • Herzo (헤르저 Age 232, Knight): Leader of Ferarin's army, along with Akra.
  • Patton (패튼 Age 40, Fighter): Queen Brimhild hires Patton as chief of her mercenary troops. He is vulgar and mean, having no consideration for others when it comes to having his way. His unorganized strategies always lead to him and Herzo getting into arguments.
  • Dryden (드라이덴 Age Unknown, Class Unknown): The most mysterious person in Astonishia's history, few people know his identity.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings50.76%[3]
Metacritic48/100[4]
Review scores
PublicationScore
Edge4/10[5]
EGM4/10[6]
Eurogamer3/10[7]
Game Informer4.25/10[8]
GameRevolutionD[9]
GameSpot6/10[10]
GameSpyStarStarHalf star[11]
GameZone6/10[12]
IGN5.5/10[13]
OPM (US)StarHalf star[14]

The PSP version was met with mixed reception upon release, as GameRankings gave it a score of 50.76%,[3] while Metacritic gave it 48 out of 100.[4] The English translation was considered very poor as it is full of grammatical errors.[15]

Legacy

The sequel to Astonisha Story is titled Crimson Gem Saga in English and Garnet Chronicle in Japan.

References

  1. "Astonishia Story Told On PSP" (in en). IGN. 16 July 2005. https://www.ign.com/articles/2005/07/16/astonishia-story-told-on-psp. 
  2. "| insert credit | feature | GP32 Roundup |". Archived from the original on 2008-06-17. https://web.archive.org/web/20080617032023/http://www.insertcredit.com/features/gp32guide/index.html. Retrieved 2008-07-08. 
  3. 3.0 3.1 "Astonishia Story for PSP". GameRankings. http://www.gamerankings.com/psp/929281-astonishia-story/index.html. Retrieved November 2, 2014. 
  4. 4.0 4.1 "Astonishia Story for PSP Reviews". Metacritic. https://www.metacritic.com/game/astonishia-story/critic-reviews/?platform=psp. Retrieved November 2, 2014. 
  5. Edge staff (August 2006). "Astonishia Story (PSP)". Edge (165): 93. 
  6. EGM staff (August 2006). "Astonishia Story (PSP)". Electronic Gaming Monthly (206): 92. 
  7. Parkin, Simon (July 3, 2006). "Astonishia Story (PSP)". Eurogamer. http://www.eurogamer.net/articles/r_astonishiastory_psp. Retrieved November 2, 2014. 
  8. "Astonishia Story (PSP)". Game Informer (160): 90. August 2006. 
  9. Tackett, Tim (June 30, 2006). "Astonishia Story Review (PSP)". Game Revolution. http://www.gamerevolution.com/review/astonishia-story. Retrieved November 2, 2014. 
  10. Mueller, Greg (June 6, 2006). "Astonishia Story Review (PSP)". GameSpot. http://www.gamespot.com/reviews/astonishia-story-review/1900-6152010/. Retrieved November 2, 2014. 
  11. Turner, Benjamin (June 7, 2006). "GameSpy: Astonishia Story (PSP)". GameSpy. http://psp.gamespy.com/playstation-portable/astonishia-story/711620p1.html. Retrieved November 2, 2014. 
  12. Romano, Natalie (June 20, 2006). "Astonishia Story - PSP - Review". GameZone. Archived from the original on October 6, 2008. https://web.archive.org/web/20081006023200/http://psp.gamezone.com/gzreviews/r28489.htm. Retrieved November 2, 2014. 
  13. Haynes, Jeff (June 6, 2006). "Astonishia Story (PSP)". IGN. http://www.ign.com/articles/2006/06/07/astonishia-story. Retrieved November 2, 2014. 
  14. "Astonishia Story". Official U.S. PlayStation Magazine: 81. August 2006. 
  15. "RPGFan Reviews - Astonishia Story". http://www.rpgfan.com/reviews/astonishia/index.html. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari