Software:BattleBots: Beyond the BattleBox

From HandWiki
Short description: 2002 video game
BattleBots: Beyond the BattleBox
Developer(s)Cave+Barn Studios
Pipe Dream Interactive
Publisher(s)
Platform(s)Game Boy Advance
Release
  • NA: December 10, 2002
  • EU: June 20, 2003
Genre(s)Action
Mode(s)Single-player, multiplayer

BattleBots: Beyond the BattleBox is a video game based on the BattleBots license for the Game Boy Advance. It was developed by Cave+Barn Studios and Pipe Dream Interactive and was published by Majesco Entertainment. Players create and manage a team of BattleBots.

The game was reissued as BattleBots: Design & Destroy starting from August 31, 2003, in order to capitalize on rival robot combat title Robot Arena 2.

Gameplay

BattleBots: Beyond the BattleBox is an action game. Players control a radio-controlled robot and battle it out with other robots to win. The main game mode is Tournament mode, where the player competes in four matches depending on the weight class and must win all four to win an award. The player can also win sponsorships, to earn more money.

There are sixteen real-life robots in the game.

Reception

BattleBots: Beyond the Battlebox
Aggregate score
AggregatorScore
Metacritic53/100[1]
Review scores
PublicationScore
GameSpot5.5/10[2]
GameSpyStarStar[3]
GameZone6/10[4]
IGN5/10[5]
Nintendo Power2.9/5[6]

BattleBots: Beyond the BattleBox received "mixed" reviews according to the review aggregation website Metacritic.[1] IGN said that the only good thing was that Carmen Electra was not in the game.[5]

Sequel

BattleBots: Design & Destroy
Developer(s)Cave+Barn Studios
Pipe Dream Interactive
Publisher(s)Majesco Entertainment
Platform(s)Game Boy Advance
ReleaseAugust 31, 2003
Genre(s)Action
Mode(s)Single-player, multiplayer

BattleBots: Design & Destroy was released on August 31, 2003 for the Game Boy Advance. It was stated that the game was the sequel to BattleBots: Beyond the BattleBox, but it is the same game released under a different name, albeit with some bugs fixed. It was possible that the game was released to pick up sales from gamers mistaking it for the PC game Robot Arena 2: Design & Destroy.

Reception

Battlebots: Design & Destroy
Aggregate score
AggregatorScore
Metacritic45/100[7]
Review scores
PublicationScore
GameSpot4/10[8]
Nintendo Power2.3/5[9]

Design & Destroy received "generally unfavorable reviews" according to Metacritic.[7]

References

  1. 1.0 1.1 "BattleBots: Beyond the Battlebox for Game Boy Advance Reviews". CBS Interactive. https://www.metacritic.com/game/battlebots-beyond-the-battlebox/critic-reviews/?platform=game-boy-advance. Retrieved April 30, 2014. 
  2. Provo, Frank (January 13, 2003). "BattleBots: Beyond the Battlebox Review". CBS Interactive. https://www.gamespot.com/reviews/battlebots-beyond-the-battlebox-review/1900-2908659/. Retrieved April 30, 2014. 
  3. Steinberg, Steve (January 20, 2003). "GameSpy: BattleBots: Beyond the Battlebox". IGN Entertainment. Archived from the original on February 7, 2006. https://web.archive.org/web/20060207170116/http://gba.gamespy.com/gameboy-advance/battlebots-beyond-the-battlebox/5526p1.html. Retrieved March 10, 2018. 
  4. Tha Wiz (January 7, 2003). "BattleBots: Beyond The Battlebox - GBA - Review". Archived from the original on March 6, 2005. https://web.archive.org/web/20050306070152/http://gameboy.gamezone.com/gzreviews/r20162_GBA.htm. Retrieved March 10, 2018. 
  5. 5.0 5.1 Nix, Marc (January 24, 2003). "BattleBots: Beyond the Battlebox". Ziff Davis. http://www.ign.com/articles/2003/01/24/battlebots-beyond-the-battlebox-2. Retrieved April 30, 2014. 
  6. "BattleBots: Beyond the Battlebox". Nintendo Power (Nintendo of America) 163: 222. December 2002. 
  7. 7.0 7.1 "BattleBots: Design & Destroy for Game Boy Advance Reviews". CBS Ineteractive. https://www.metacritic.com/game/battlebots-design-and-destroy/critic-reviews/?platform=game-boy-advance. Retrieved March 10, 2018. 
  8. Provo, Frank (October 10, 2003). "BattleBots: Design & Destroy Review". CBS Interactive. https://www.gamespot.com/reviews/battlebots-design-and-destroy-review/1900-6076660/. Retrieved April 30, 2014. 
  9. "Battlebots: Design & Destroy". Nintendo Power (Nintendo of America) 173: 152. November 2003. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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