Software:Bio Miracle Bokutte Upa
| Bio Miracle Bokutte Upa | |
|---|---|
FDS cover art | |
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Composer(s) | Kouji Murata, Seiichi Fukami, Yuko Kurahashi, Kiyohiro Sada, Atsushi Fujio (FDS) Seiichi Fukami, Atsushi Fujio, Kozo Nakamura, Kaori Kinouchi, Ayako Nishigaki, Kouji Murata, Yuko Kurahashi (FC) |
| Platform(s) | Family Computer Disk System, Family Computer, Mobile Phones (i-mode) |
| Release | Famicom Disk System
|
| Genre(s) | Platformer |
| Mode(s) | Single-player |
Bio Miracle Bokutte Upa (バイオミラクル ぼくってウパ Baio Mirakuru - Bokutte Upa, lit. "Bio Miracle - I'm Upa") is a Konami video game that was first released for a Japan-exclusive market in 1988 for the Family Computer Disk System. It was later released as a cartridge in 1993 for the Family Computer itself.
It was released on the Wii's Virtual Console in 2008, for Japan and North America in June,[1] and in Europe on August 29. It was released for the Nintendo 3DS 's and Wii U's Virtual Console in Japan in February 2014 and July 2015, respectively. The Wii Virtual Console release was the only official release of the game outside Japan.
Story
"Upa is the prince of a magical kingdom and the most recent in a line of brave fighters. One day, though, he broke an urn containing the spirit of Zai, an incredibly evil goatish demon who takes the life force of the kingdom's adults and kidnaps all the babies - except for Upa, who is given a magical rattle by a fairy who was trapped in the urn along with Zai. And so, in order to save his kingdom, Upa crawls into action..."[2]
Gameplay
Bio Miracle Bokutte Upa's main character is a baby called Upa that uses a rattle to attack his enemies. When injured by the rattle, the enemy inflates and floats away. These inflated enemies can then be used as temporary floating platforms to climb to higher places or they can also be used as weapons if pushed in any direction. If used as a platform, Upa must not stay on top for too long or otherwise it will explode. But if used as a weapon, Upa has to pounce or use his rattle on the inflated enemy to cause it to careen. The enemy will then ricochet off objects and potentially cause damage to both the protagonist and other enemies if it comes in contact with them.
The game uses a health meter to monitor the player's remaining life which can be replenished by obtaining bottles of milk scattered throughout the levels. A heart icon can also be obtained, increasing the maximum health by one unit for the duration of the current world.
Most items, including the milk bottles and hearts, can be collected by striking special blocks which feature Upa's face. Other items include: Apples, which increase the player's score; hourglasses, which temporarily freeze enemies in place; bells, which give Upa temporary invincibility and the ability to run; and scorpion blocks, which kill all enemies on-screen when they are pushed off a platform and hit the ground.
Release history
Cartridge version
In 1993, it was released as a cartridge for the Famicom itself. While it is practically identical to the Disk System version of the game, there are a few differences.
The most notable difference is the game's sound. The Family Computer Disk System contained an extra audio channel not available in the Family Computer/NES games. To compensate for the missing audio channel, the music in the Family Computer cartridge version had to be remixed. Also, a difficulty option was added to the Famicom.
Additionally, the player is given a choice between an "Easy" mode, where enemy damage is reduced and the player starts with more lives, and a "Normal" mode, which is the same difficulty as the original FDS version.
Finally, among the smallest of alterations to the game is the title screen, which no longer contains a large image of Upa when it is first displayed.
Chinese version
An unlicensed version for the Famicom was released in China under the name Crayon Xiao xin (蠟筆小新 Làbǐ xiǎo xīn, Crayon Shin-chan's Chinese title), in which the playable character is replaced with Shinnosuke Nohara, the star of the series.
Mobile phone version
In 2006, Bio Miracle Bokutte Upa was released for mobile phones.
Virtual Console
The Family Computer Disk System version was released on the Wii's Virtual Console in 2008, for Japan and North America in June[1] and in Europe on August 29. The Wii Virtual Console release was the only official release of the game outside Japan.
The game was released for the Nintendo 3DS 's and Wii U's Virtual Console in Japan in February 2014 and July 2015, respectively.
Other appearances
Upa has many guest appearances in other Konami games:
- Wai Wai World 2 (Famicom)
Upa appears as a possible transformation of the main character, the robot Rickle, and plays similarly to how he did in his home game.
- Parodius series
- Fantastic Parodius - Pursue the Glory of the Past (Super Famicom only)
Konami's Parodius series is a cartoonish scrolling shooter with bizarre and nonsensical enemies and theme. In the Super Famicom release of the third title of the Parodius series, a flying version of Upa and his sister Rupa (a pink, palette swapped second player character) appear as space ships with milk bottle missiles. In addition, one level features burrowing through a candy-filled cake similar to the one in Bio Miracle Bokutte Upa.
Upa and Rupa appeared again as playable "space ships" in Konami's surrealist shooter series.
- pop'n music series (Arcade, PlayStation 2)
As of pop'n music 9, Upa appears as a character in the song Bokutte Upa?, a rearrangement of music from his home game. Rupa appears as a palette swap of Upa. Rupa previously appeared as the character for the song TwinBee ~Generation X~, a rearrangement of music from TwinBee, until pop'n music 17 THE MOVIE, where the song received a dedicated TwinBee character.
- Konami Wai Wai World (mobile phone)
In the mobile version that was released in 2006, due to copyright issues, The Goonies's Mikey's behalf as a character, has appeared with the cake-conscious stage of this work. This version also features S! Applications and BREW versions later.
- Baseball Spirits Series Pro Series Powerful Pro Baseball
The main theme has been included in the creation mode to fight songs of the sample songs and cheering Purosupi Power Pro.
- In episode #44 of GameCenter CX (known as Retro Game Master outside Japan), Shinya Arino, the host of the show, played through the Famicom Disk System version of the game and successfully cleared it.
- Pixel Puzzle Collection
References
- ↑ 1.0 1.1 "IGN: Wii-kly Update". http://wii.ign.com/articles/880/880165p1.html.
- ↑ Bio miracle: Boku tte Upa, AtriHQ, 1999-07-09, http://www.atarihq.com/tsr/fds/upa.html, retrieved January 29, 2014
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
