Software:Blitzkrieg 2
| Blitzkrieg 2 | |
|---|---|
| Developer(s) | Nival Interactive |
| Publisher(s) | |
| Series | Blitzkrieg |
| Platform(s) | Windows |
| Release | |
| Genre(s) | Real-time tactics |
| Mode(s) | Single-player, multiplayer |
Blitzkrieg 2 (Russian: Блицкриг II) is a real-time tactics computer game based on the events of World War II. The game is an evolution of its predecessor Blitzkrieg and is the second title in the Blitzkrieg series.[5] The game takes place in North Africa, the Pacific and Europe, and features the 6 different factions portrayed in the game that fought in their battle respective grounds during the war.
Gameplay
As its predecessor and the similar Sudden Strike games, Blitzkrieg 2 focuses on the battles of World War II rather than real-time strategy aspects like base building and resource extraction.[6] The game features many new features and units over its predecessor; the graphics engine is upgraded, allowing for full 3D and the game features over 250 units compared to Blitzkrieg's 200.[7] In Blitzkrieg 2, the players can choose from three separate campaigns: The Nazi German Campaign, the American Campaign, and the Soviet Campaign, each divided into four distinct chapters. The German campaign begins in France, 1940, where the player is put in command of German offensive forces in an effort to conquer France. Here, they may use the signature Blitzkrieg strategy. The second chapter is set in the North Africa Campaign, which ends with the capture of Tobruk by Axis forces. The third is in the Soviet Union, during Case Blue. The fourth chapter is staged in the Ardennes during the Battle of the Bulge, 1944. The American campaign has its first 3 chapters in the Pacific theater, where the players lead your forces against the IJA (Imperial Japanese Army) and IJN (Imperial Japanese Navy) in a number of missions beginning shortly after the attack on Pearl Harbor. The final chapter of the American campaign is set in the German Ruhr in 1945, during the invasion of Germany. The Soviet Campaign begins shortly after Operation Barbarossa, going through the 5 years of the war against Germany eventually ending with the Soviet victory at the Battle of Berlin. At the end of each campaign, a short cinematic plays.
Reception
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The game received positive reviews before release,[14] yet never achieved the same long lived success its predecessor had achieved, even though two expansions and numerous spin-offs were made.
Add-ons
The base game Blitzkrieg 2 was released together with both add-ons as Blitzkrieg 2 Anthology:
- Blitzkrieg 2: Fall Of The Reich: the first expansion pack, it was released in Russia and Germany in Autumn 2006, and in the EU and the US in January-February 2007.[15][16] It was subtitled as Retribution in Russia, and The Last Stand in Germany.[17]
- Blitzkrieg 2: Liberation: the second expansion pack was released in January 2007 in Russia and on October 12 in the EU.[18][19] It was developed by MindLink Studio Ltd.[20]
Spin-off games
- Frontline: Fields of Thunder: this spin-off from Nival Interactive and N-Game Studios was released in April 2007 (probably initially in the Russian market at end of 2006) at a retail price of US$29.99.[21] MobyGames entry indicates the game was on sale in USA and Germany in March 2007, and Australia in April.[22] It was released by N-Game Studios. It is also known as Great battles: Kursk Bulge in the Russian market.[23]
- Great Battles: Battle of Tobruk, by the company Arise Games, was one of various other spin-offs of which some were released exclusively in Russia, Nival Interactive's home country.[24][25] Battle of Tobruk was released in February 2007.[26]
- Great Battles: Landing in Normandy, by the company Arise Inc., was another unofficial spin-off game in Arise's Great Battles lineup. It was released in April 2007.[27][28][29]
- Great Battles: Stalingrad, by a different company N-Game Studios,[30] was yet another iteration in the unofficial Great Battles lineup built on the Blitzkrieg 2 engine. It was released in August 2007.[31][32] It is unrelated to the Stalingrad spin-off game built on the Blitzkrieg engine and released in 2005.
Non-WWII based
- Stalin vs. Martians (2009) by a consortium of three developers - Black Wing Foundation, Dreamlore, & N-Game Studios.[33] Using the Blitzkrieg 2 engine, it was a parody of WWII real-time strategy titles, with the story pitting the Soviets against fictional Martians in Siberia.[34] It was released in April 2009.[35] It was sold on Steam at the same time, but it has since been delisted.[36]
- X-Team: Day of Freedom by Ukrainian developers N-Game Studios.[37][38] It is a Blitzkrieg 2 engine based game with a sci-fi setting where the player organizes an X-Team squad to defend the Earth against an alien civilization.[39] It is a classic mix of role-playing game and strategy, inspired by Fallout, Command & Conquer, Rage of Mages and Dungeon Siege. It was released in retail in May 2008, and re-released on Steam in December 2019.[40]
Source code
In September 2025 Nival published game's source code on GitHub under a special non-commercial license.
References
- ↑ Adams, David (September 28, 2005). "Blitzkrieg 2 Storms Stores" (in en). https://www.ign.com/articles/2005/09/28/blitzkrieg-2-storms-stores.
- ↑ "БЛИЦКРИГ 2". http://games.1c.ru/blitzkrieg_2/?1CSESSID=bbf6d5637020d1302935b4142d90b3ef.
- ↑ Bramwell, Tom (October 14, 2005). "What's New? (14th October 2005)". https://www.eurogamer.net/a-whatsnew141005.
- ↑ van Leuveren, Luke (October 25, 2005). "Updated Australian Release List - 24/10/05". http://palgn.com.au/article.php?id=3284&sid=babbf2b446e6d4e6955e8f985076fa07.
- ↑ "Blitzkrieg 2". September 8, 2005. http://www.gamesradar.com/blitzkrieg-2/. Retrieved January 23, 2014.
- ↑ Andrew Park (June 14, 2005). "Blitzkrieg II Updated Impressions - What's New". http://www.gamespot.com/articles/blitzkrieg-ii-updated-impressions-whats-new/1100-6127480/. Retrieved January 23, 2014.
- ↑ Tim Surette (September 2, 2005). "Blitzkrieg II demo offers three offensives". http://www.gamespot.com/articles/blitzkrieg-ii-demo-offers-three-offensives/1100-6132533/. Retrieved January 23, 2014.
- ↑ "Blitzkrieg 2 for PC". CBS Interactive. http://www.gamerankings.com/pc/919240-blitzkrieg-2/index.html.
- ↑ "Metacritic". https://www.metacritic.com/game/blitzkrieg-2/critic-reviews/?platform=pc. Retrieved September 3, 2013.
- ↑ Luo, Di (November 1, 2005). "Blitzkrieg II: Real-time puzzle solving". 1up. http://gfw.1up.com/reviews/blitzkrieg-ii. Retrieved September 3, 2013.
- ↑ Rausch, Allen (November 4, 2005). "Blitzkrieg 2". GameSpy. http://pc.gamespy.com/pc/blitzkrieg-2/664596p1.html. Retrieved September 3, 2013.
- ↑ Peckham, Matt (October 3, 2005). "Blitzkrieg 2: Heigh ho, heigh ho, it's back to World War II we go!". http://uk.ign.com/articles/2005/10/03/blitzkrieg-2. Retrieved September 3, 2013.
- ↑ Хромов, Михаил (17 October 2005). "Рецензия на Blitzkrieg 2" (in Russian). http://www.ag.ru/reviews/blitzkrieg_2.
- ↑ Matthew Rorie (May 20, 2005). "Blitzkrieg II E3 2005 Impressions". http://www.gamespot.com/articles/blitzkrieg-ii-e3-2005-impressions/1100-6126177/.
- ↑ Blitzkrieg 2: Fall Of The Reich . IGN. Retrieved January 23, 2014
- ↑ [1],[2]
- ↑ "Блицкриг 2: Возмездие вся информация об игре, читы, дата выхода, системные требования, купить игру Блицкриг 2: Возмездие". https://ag.ru/games/blitzkrieg-2-fall-of-the-reich.
- ↑ Blitzkrieg 2: Liberation . IGN. Retrieved January 23, 2014
- ↑ "Blitzkrieg 2: Liberation Releases". https://www.mobygames.com/game/windows/blitzkrieg-2-liberation/release-info.
- ↑ [3],[4]
- ↑ Frontline: Fields of Thunder . IGN. Retrieved January 23, 2014
- ↑ "Frontline: Fields of Thunder Releases". https://www.mobygames.com/game/windows/frontline-fields-of-thunder/release-info.
- ↑ "Великие битвы: Курская Дуга вся информация об игре, читы, дата выхода, системные требования, купить игру Великие битвы: Курская Дуга". https://ag.ru/games/frontline-fields-of-thunder.
- ↑ "Great Battles: Battle of Tobruk". Arise. Archived from the original on 2014-09-03. https://web.archive.org/web/20140903051523/http://www.arisegames.com/en/projects_tobruk.html.
- ↑ "Great Battles: Battle of Tobruk". https://www.pavelhirys.com/greatbattlesbattleoftobruk.
- ↑ "Великие битвы: Битва за Тобрук вся информация об игре, читы, дата выхода, системные требования, купить игру Великие битвы: Битва за Тобрук". https://ag.ru/games/game-220.
- ↑ "Arise / Projects / Great Battles: Landing in Normandy". http://www.arisegames.com/en/projects_normand.html.
- ↑ "Great Battles Landing in Normandy". https://www.pavelhirys.com/greatbattleslandinginnormandy.
- ↑ "Великие битвы: Высадка в Нормандии вся информация об игре, читы, дата выхода, системные требования, купить игру Великие битвы: Высадка в Нормандии". https://ag.ru/games/game-228.
- ↑ "RPGWatch:N-Game Studios | Developers @ RPGWatch". https://www.rpgwatch.com/developers/n-game-studios-856.html.
- ↑ "Великие битвы: Сталинград вся информация об игре, читы, дата выхода, системные требования, купить игру Великие битвы: Сталинград". https://ag.ru/games/game-248.
- ↑ "Great Battles: Stalingrad". https://www.ngsdev.com/game_st.html.
- ↑ "Company:N-Game Studios - PCGamingWiki PCGW - bugs, fixes, crashes, mods, guides and improvements for every PC game". https://www.pcgamingwiki.com/wiki/Company:N-Game_Studios.
- ↑ "Сталин против марсиан вся информация об игре, читы, дата выхода, системные требования, купить игру Сталин против марсиан". https://ag.ru/games/stalin-vs-martians.
- ↑ "Stalin vs. Martians". https://gbatemp.net/game/stalin-vs-martians.8543.
- ↑ "Stalin vs. Martians Releases". https://www.mobygames.com/game/windows/stalin-vs-martians/release-info.
- ↑ "Домен не добавлен в панели" (in ru). https://www.ngsdev.com/.
- ↑ "N-Game Studios company". 17 February 2017. https://www.moddb.com/company/n-game-studios.
- ↑ "X-Team: Day of Freedom Windows game". January 2008. https://www.moddb.com/games/x-team-day-of-freedom.
- ↑ "X-Team for PC - GameFAQs". https://gamefaqs.gamespot.com/pc/279335-x-team.
External links
- Official website (archived) (in Russian)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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