Software:Blue Dragon: Awakened Shadow

From HandWiki
Blue Dragon: Awakened Shadow
North American box art
Developer(s)Mistwalker
tri-Crescendo[1]
Publisher(s)
Director(s)Yoshiharu Miyake
Takeshi Kaneda
Producer(s)Hideo Baba
Hiroya Hatsushiba
Artist(s)Akira Toriyama
Kaori Tosa
Composer(s)Nobuo Uematsu
SeriesBlue Dragon
Platform(s)Nintendo DS
Release
  • JP: October 8, 2009
  • NA: May 18, 2010[2]
  • GER: September 21, 2010
  • EU: September 24, 2010
  • AU: September 2010
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is an action role-playing video game developed by Mistwalker and tri-Crescendo and published by Namco Bandai in Japan and Europe and D3 Publisher in North America,[2] for the Nintendo DS video game console and is part of the Blue Dragon series, its third installment and is a direct sequel to both Blue Dragon and Blue Dragon Plus. Hironobu Sakaguchi (series creator), Akira Toriyama (character designer) and Hideo Baba (brand manager of Tales series) are involved in the development of the game.[1] It was released in Japan on October 8, 2009, in North America on May 18, 2010, and in the PAL region in September of the same year.[2][1]

Gameplay

In contrast to its predecessors, which were a traditional turn-based RPG and a strategy RPG, respectively, Blue Dragon: Awakened Shadow is an action RPG with real time combat. The player is able to explore 3D fields, attack enemies directly as well as call upon shadows.[3]

The game allows the player to customize their character's appearance, such as their gender, hairstyles, eyebrows, eyes, voices, among other traits. Players are able to use their customized characters in multiplayer with two other friends, locally or online.

Characters

For the first time in the series, the player does not play as Shu and his companions. Instead the player will play as an unnamed customizable protagonist. Shu and his friends are not playable characters, but AI controlled party members.[1]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic63/100[4]
Review scores
PublicationScore
Eurogamer4/10[6]
Famitsu31/40[7]
GameSpot7/10[8]
GameZone5.5/10[9]
IGN8/10[10]
Nintendo LifeStarStarStarStarStar[11]
Nintendo Power7.5/10[12]
RPGamer2/5[13]
Metro3/10[15]

The game received "mixed" reviews according to the review aggregation website Metacritic.[4] In Japan, Famitsu gave it a score of two eights, one seven, and one eight for a total of 31 out of 40.[7] 1Up.com summarized the magazine's stance on the game as "a solid standard action RPG but not an exceptional game". Famitsu praised the amount of extra content put into the game such as character customization, item synthesis and boss battles, but they noted that with the battles on the lower screen of the DS and the status on the upper screen it may cause some problems for the player. They also noted that there was a large amount of cutscenes in the game which may make the player "feel like a passive viewer at times".[7]

Notes

References

  1. 1.0 1.1 1.2 1.3 1.4 Brandon (December 12, 2008). "Namco Bandai Announces Blue Dragon: Ikai no Kyojuu". http://swordmachine.blogspot.com/2008/12/namco-bandai-annouces-blue-dragon-ikai.html. 
  2. 2.0 2.1 2.2 2.3 Fahey, Mike (October 29, 2009). "D3Publisher Brings More Blue Dragon Stateside". G/O Media. https://kotaku.com/d3publisher-brings-more-blue-dragon-stateside-5392652. 
  3. Tanaka, John (December 22, 2008). "Blue Dragon Goes Online". Ziff Davis. https://www.ign.com/articles/2008/12/22/blue-dragon-goes-online. 
  4. 4.0 4.1 "Blue Dragon: Awakened Shadow for DS Reviews". Fandom. https://www.metacritic.com/game/blue-dragon-awakened-shadow/critic-reviews/?platform=ds. 
  5. Mastrapa, Gus (June 7, 2010). "Blue Dragon: Awakened Shadow". G/O Media. https://www.avclub.com/blue-dragon-awakened-shadow-1798220325. 
  6. Schilling, Chris (September 23, 2010). "Blue Dragon: Awakened Shadow". Gamer Network. https://www.eurogamer.net/blue-dragon-awakened-shadow-review. 
  7. 7.0 7.1 7.2 Gifford, Kevin (September 29, 2009). "Japan Review Check: SMT: Strange Journey". Ziff Davis. http://www.1up.com/do/newsStory?cId=3176273. 
  8. Meunier, Nathan (July 6, 2010). "Blue Dragon: Awakened Shadow Review". Fandom. https://www.gamespot.com/reviews/blue-dragon-awakened-shadow-review/1900-6268324/. 
  9. GameZone staff (July 8, 2010). "Blue Dragon: Awakened Shadow review". https://www.gamezone.com/reviews/blue_dragon_awakened_shadow_review/. 
  10. Thomas, Lucas M. (June 3, 2010). "Blue Dragon: Awakened Shadow Review". Ziff Davis. https://www.ign.com/articles/2010/06/03/blue-dragon-awakened-shadow-review. 
  11. Blake, Laurie (October 21, 2010). "Blue Dragon: Awakened Shadow Review". Gamer Network. https://www.nintendolife.com/reviews/2010/10/blue_dragon_awakened_shadow_ds. 
  12. "Blue Dragon: Awakened Shadow". Nintendo Power (Future US) 256: 88. July 2010. 
  13. den Ouden, Adriaan (July 26, 2010). "Blue Dragon: Awakened Shadow - Staff Review". CraveOnline. https://archive.rpgamer.com/games/bluedragon/bluedragonbo/reviews/bluedragonbostrev1.html. 
  14. Wallace, Kimberley (July 21, 2010). "Blue Dragon: Awakened Shadow". Emerald Shield Media LLC. https://www.rpgfan.com/review/blue-dragon-awakened-shadow/. 
  15. Jenkins, David (October 1, 2010). "Games review – Blue Dragon: Awakened Shadow stirs into action". Metro (DMG Media). https://metro.co.uk/2010/10/01/games-review-blue-dragon-awakened-shadow-531925/. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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