Software:Brooktown High
| Brooktown High | |
|---|---|
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| Developer(s) | Backbone Entertainment |
| Publisher(s) | Konami |
| Platform(s) | PlayStation Portable |
| Release |
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| Genre(s) | Dating sim[1] |
| Mode(s) | Single-player |
Brooktown High (working title: Brooktown High: Senior Year) is a dating sim[1] video game for the PlayStation Portable. It was developed by Backbone Entertainment and published by Konami.
Gameplay
Being touted as "your chance to re-live your high school days," Brooktown High places the gamer in the shoes of either a male or female high school student. This character is customizable, to some extent - hair style and color, eye color, height and weight are editable. Questions at the beginning of the game categorize the player into one of the social cliques.
The player then gets to interact with the 20 other students at Brooktown, who have their own social circles and distinct personalities, in order to become part of the different cliques. There are four different cliques: Nerds, Jocks, Preps, and Rebels.
The main goal is to find a boyfriend or girlfriend, who can be taken on dates to various locations such the movies, the beach, and the mall. Players may be asked to perform favors in exchange for characters' phone numbers.
Various mini-games will be used to reach the goals mentioned above. Each game boosts some percentage of the player's clique points (for example, smarts points to get into the nerds clique and athletic points to get into the jocks clique).[2][3]
Reception
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The game received "mixed" reviews according to the review aggregation website Metacritic.[4]
References
- ↑ 1.0 1.1 Note: Citation for dating sim is needed due to common confusion with the visual novel genre. Since the official website lists it in the simulation genre (as opposed to the adventure genre), it is considered a true dating sim.
- ↑ 2.0 2.1 Davis, Ryan (May 24, 2007). "Brooktown High: Senior Year [sic Review"]. CBS Interactive. https://www.gamespot.com/reviews/brooktown-high-senior-year-review/1900-6171511/.
- ↑ 3.0 3.1 Roper, Chris (May 23, 2007). "Brooktown High Review". Ziff Davis. https://www.ign.com/articles/2007/05/23/brooktown-high-review.
- ↑ 4.0 4.1 "Brooktown High for PSP Reviews". CBS Interactive. https://www.metacritic.com/game/brooktown-high/critic-reviews/?platform=psp.
- ↑ Tsao, Jennifer (May 23, 2007). "Brooktown High". Ziff Davis. http://www.1up.com/do/reviewPage?cId=3159811.
- ↑ EGM staff (June 2007). "Brooktown High". Electronic Gaming Monthly (Ziff Davis) (216): 94.
- ↑ Reiner, Andrew (June 2007). "Brooktown High". Game Informer (GameStop) (170): 117. http://www.gameinformer.com/NR/exeres/D243A30F-D4AB-4CFF-BAD9-9A887DF5A9C3.htm. Retrieved August 19, 2020.
- ↑ Villoria, Gerald (June 11, 2007). "GameSpy: Brooktown High". IGN Entertainment. http://psp.gamespy.com/playstation-portable/brooktown-high-senior-year/795804p1.html.
- ↑ Sandoval, Angelina (June 6, 2007). "Brooktown High: Senior Year [sic - Review"]. https://www.gamezone.com/reviews/brooktown_high_senior_year_psp_review/.
- ↑ "Review: Brooktown High". Hardcore Gamer (Hardcore Gamer LLC): 61. July 2007.
- ↑ Erickson, Tracy (June 1, 2007). "Brooktown High: Senior Year [sic"]. Steel Media Ltd. https://www.pocketgamer.com/articles/003216/brooktown-high-senior-year/.
- ↑ "Review: Brooktown High". PSM (Future US): 83. July 2007.
- ↑ Mellick, Andrew (July 10, 2007). "Brooktown High (PSP) Review". http://www.411mania.com/games/reviews/56666/Brooktown-High-(PSP)-Review.htm.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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