Software:C.O.P. The Recruit

From HandWiki
Short description: 2009 video game
C.O.P. The Recruit
European box art
Developer(s)VD-dev
Publisher(s)Ubisoft
Designer(s)Fernando Velez
Guillaume Dubail
Programmer(s)Fernando Velez
Artist(s)Guillaume Dubail
Composer(s)Jason Graves
Dan Schneider
Davide Pensato (dpstudios)
Platform(s)Nintendo DS
Release
  • NA: 3 November 2009
  • PAL: 13 November 2009
Genre(s)Action-adventure
Mode(s)Single-player

C.O.P. The Recruit is a 2009 action-adventure video game developed by VD-dev and published by Ubisoft for the Nintendo DS. The game was announced at E3 2009 at the Nintendo conference.[1]

The game was originally developed as an entry in the Driver series, called Driver: The Recruit, but was retooled into a standalone IP.[2]

Plot

The game follows Dan Miles, a former street racer who becomes a new recruit in the Criminal Overturn Program (C.O.P.).[3] Under the terms of the C.O.P., Dan becomes a detective working to protect the citizens of New York City against large-scale threats. Working with his mentor, Detective Brad Winter, Dan is investigating a series of terrorist attacks in the city when Brad is falsely arrested, putting the investigation on hold.[4] While trying to uncover the truth behind Brad's arrest, Dan goes undercover and returns to his life on the streets. Little by little he gets wrapped up in a deadly, widespread conspiracy and must work to prevent a potentially catastrophic attack on the city.

Gameplay

The game is a third person shooter and a driving game set in an open world New York City,[5] with the same map layout and environment as Software:Driver: Parallel Lines (confirming its relation with the Driver series), however due to memory constraints lacking the island of Bronx. The game has around 51 missions with over 20 hours of gameplay. It's also possible, using the DS system's microphone (and the in-game PDA), to call the S.W.A.T. team, create barricades, road blocks, call an ambulance and access the city's camera system.

Development

Reception

Reception
Aggregate score
AggregatorScore
Metacritic55/100[6]
Review scores
PublicationScore
Eurogamer4/10[7]
Game Informer4.25/10[8]
GameProStarStarStarHalf star[9]
GameRevolutionD[10]
GameZone7.5/10[11]
IGN5/10[12]
Nintendo LifeStarStarStarStarStarStarStar[13]
Nintendo Power4/10[14]
Nintendo World Report6/10[15]
VideoGamer.com5/10[16]
Teletext GameCentral3/10[17]

C.O.P. The Recruit received "mixed or average" reviews according to video game review aggregator Metacritic.[6]

The game won two Best of E3 2009 Awards: Best Action Game[18] and Best Graphics Technology.[18]

References

  1. Ahearn, Nate (June 2, 2009). "E3 2009: C.O.P.: The Recruit Announced". Ziff Davis. https://www.ign.com/articles/2009/06/02/e3-2009-cop-the-recruit-announced. Retrieved April 22, 2016. 
  2. Feeney, Richard (June 2, 2009). "E3 2009: C.O.P. The Recruit – Driver's little brother?". Phil Caron. http://www.onelastcontinue.com/7966/e3-2009-cop-the-recruit-drivers-little-brother. Retrieved April 22, 2016. 
  3. "C.O.P. The Recruit" (in Dutch). November 11, 2009. https://gamer.nl/artikelen/review/cop-the-recruit. Retrieved March 11, 2019. 
  4. "Test : C.O.P. : The Recruit" (in French). Webedia. November 6, 2009. https://www.jeuxvideo.com/articles/0001/00011779-c-o-p-the-recruit-test.htm. Retrieved March 11, 2019. 
  5. "C.O.P. The Recruit Updated Hands-On". CBS Interactive. October 14, 2009. https://www.gamespot.com/articles/cop-the-recruit-updated-hands-on/1100-6233198/. Retrieved March 11, 2019. 
  6. 6.0 6.1 "C.O.P.: The Recruit for DS Reviews". CBS Interactive. https://www.metacritic.com/game/cop-the-recruit/critic-reviews/?platform=ds. Retrieved April 22, 2016. 
  7. Walker, John (November 24, 2009). "COP: The Recruit". Gamer Network. https://www.eurogamer.net/articles/cop-the-recruit-ds-review. Retrieved April 22, 2016. 
  8. Kollar, Phil (January 2010). "C.O.P. The Recruit: Poor Theft Auto". Game Informer (GameStop) (201): 94. https://www.gameinformer.com/games/cop_the_recruit/b/nintendo_ds/archive/2009/11/19/review.aspx. Retrieved April 22, 2016. 
  9. Koehn, Aaron (November 4, 2009). "C.O.P. The Recruit". GamePro (GamePro Media). http://www.gamepro.com/article/reviews/212829/c-o-p-the-recruit. Retrieved April 22, 2016. 
  10. Farnham, Donovan (November 20, 2009). "C.O.P. The Recruit Review". CraveOnline. https://www.gamerevolution.com/review/44975-cop-the-recruit-review. Retrieved September 22, 2020. 
  11. Bedigian, Louis (November 16, 2009). "C.O.P. The Recruit - NDS - Review". https://www.gamezone.com/reviews/c_o_p_the_recruit_nds_review. Retrieved April 22, 2016. 
  12. Bishop, Sam (December 2, 2009). "C.O.P.: The Recruit Review". Ziff Davis. https://www.ign.com/articles/2009/12/03/cop-the-recruit-review. Retrieved April 22, 2016. 
  13. Newton, James (November 23, 2009). "Review: C.O.P. The Recruit". Gamer Network. https://www.nintendolife.com/reviews/2009/11/cop_the_recruit_ds. Retrieved April 22, 2016. 
  14. "C.O.P.: The Recruit". Nintendo Power (Future US) 249: 89. December 25, 2009. 
  15. Jones, James (November 24, 2009). "C.O.P. The Recruit". NINWR, LLC. https://www.nintendoworldreport.com/review/20402/cop-the-recruit-nintendo-ds. Retrieved April 22, 2016. 
  16. Yin-Poole, Wesley (November 30, 2009). "COP The Recruit Review". Resero Network. https://www.videogamer.com/reviews/cop-the-recruit-review. Retrieved April 22, 2016. 
  17. Hargreaves, Roger (November 2009). "C.O.P. The Recruit (DS)". Teletext Ltd.. http://www.teletext.co.uk/gamecentral/features-reviews/eb8df4331acf4f3f9b616ec80ebd50e4/COP+The+Recruit+(DS).aspx. Retrieved September 22, 2020. 
  18. 18.0 18.1 IGN Nintendo Team (June 10, 2009). "Nintendo DS Best of E3 2009". IGN. https://www.ign.com/articles/2009/06/10/nintendo-ds-best-of-e3-2009. Retrieved April 22, 2016. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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