Software:CART Fury Championship Racing
| CART Fury Championship Racing | |
|---|---|
European PlayStation 2 cover art | |
| Developer(s) | Midway |
| Publisher(s) | Midway |
| Composer(s) | Dan Forden |
| Platform(s) | Arcade, PlayStation 2 |
| Release | Arcade 2000 PlayStation 2 |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
CART Fury Championship Racing, also known as simply CART Fury, is a 2000 open wheel-themed racing video game developed by Midway Games based on Championship Auto Racing Teams (CART). Originally released to arcades, a version was also released for the PlayStation 2.
Some of its famous drivers like Juan Pablo Montoya, Michael Andretti and Christian Fittipaldi are included in the game. The game features the voice of Danny Sullivan. While the arcade version has original soundtrack composed by Dan Forden, the PlayStation 2 version has licensed music by Disturbed and Outkast are used as the official soundtrack of this game.[1]
Gameplay
Rather than a being a true simulation, CART Fury Championship Racing is an arcade racer,[2] with traits like spectacular crashes, spinouts, speed-draining slides, and tailgating. It includes road courses, street courses and oval tracks. Three skill levels (Easy, Medium, and Hard) allow players of all ability levels to compete on equal terms against the AI-controlled opponents.[2]
Drivers and teams
Tracks
Chicago Motor Speedway
Rio de Janeiro
Airport Raceway
Frankfurt
Houston
Long Beach, California
Toronto
Surfers Paradise
A fictionalized version of Laguna Seca Raceway, branded as "California"
The Skyway
Road America
Alpine Raceway
The Big Dig
Miami- The Moon
New York City
Reception
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The PlayStation 2 version received "mixed" reviews according to the review aggregation website Metacritic.[3]
References
- ↑ "Cart Fury Championship Racing". T.Vgas. http://www.9lives.be/games/cart-fury-championship-racing. Retrieved March 13, 2019.
- ↑ 2.0 2.1 "C.A.R.T. Fury: Championship Racing (Arcade) - Overview". All Media Network. http://www.allgame.com/game.php?id=25789. Retrieved March 13, 2019.
- ↑ 3.0 3.1 "CART Fury Championship Racing for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/cart-fury-championship-racing/critic-reviews/?platform=playstation-2. Retrieved March 13, 2019.
- ↑ Carroll, Tom. "C.A.R.T. Fury: Championship Racing (PS2) - Review". All Media Network. http://www.allgame.com/game.php?id=33624&tab=review. Retrieved March 13, 2019.
- ↑ EGM staff (August 2001). "CART Fury Championship Racing". Electronic Gaming Monthly (Ziff Davis) (145): 109.
- ↑ "CART Fury Championship Racing". Game Informer (FuncoLand) (100). August 2001.
- ↑ Dan Elektro (August 1, 2001). "CART Fury [Championship Racing Review for PS2 on GamePro.com"]. GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/15705.shtml. Retrieved March 15, 2019.
- ↑ G-Wok (June 2001). "C.A.R.T. Fury [Championship Racing Review"]. CraveOnline. https://www.gamerevolution.com/review/33577-cart-fury-review. Retrieved March 15, 2019.
- ↑ Toole, David (June 12, 2001). "CART Fury Championship Racing Review [date mislabeled as "May 17, 2006""]. CBS Interactive. https://www.gamespot.com/reviews/cart-fury-championship-racing-review/1900-2774023/. Retrieved March 13, 2019.
- ↑ Tutterrow, Barak (June 20, 2001). "C.A.R.T. Fury: Championship Racing". IGN Entertainment. http://www.planetps2.com/features/reviews/2001/cartfurychampionshipracing/. Retrieved March 15, 2019.
- ↑ Da bomb mom (June 18, 2001). "C.A.R.T. Fury - Championship Racing Review". http://ps2.gamezone.com/gzreviews/r17249.htm. Retrieved March 15, 2019.
- ↑ Perry, Douglass C. (June 1, 2001). "Cart [sic Fury [Championship Racing]"]. Ziff Davis. https://www.ign.com/articles/2001/06/01/cart-fury. Retrieved March 13, 2019.
- ↑ "CART Fury Championship Racing". Official U.S. PlayStation Magazine (Ziff Davis). August 2001.
External links
- Arcade Flyers
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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