Software:CSI: Miami (video game)

From HandWiki
CSI: Miami
CSI: Miami box art
Developer(s)Radical Entertainment (Windows)[lower-alpha 1]
Gameloft (iOS)
Publisher(s)Ubisoft (Windows)
Gameloft (iOS)
Designer(s)Steve Bocska
Programmer(s)Joel Kinman
Artist(s)Darren Woo
Composer(s)Graeme Raevell
Platform(s)Microsoft Windows, iOS, Mobile
ReleaseWindows
iOS
November 14, 2008
Genre(s)Adventure

CSI: Miami is a video game based on the CSI: Miami television series. The game was developed by Radical Entertainment (under the 369 Interactive label), published by Ubisoft, and was released for the Microsoft Windows on April 24, 2004.Template:Contradictory-inline In 2008, Gameloft redeveloped the game for iOS.

This game, like CSI: Crime Scene Investigation, follows a distinct pattern of five cases, with the fifth case tying together the previous four.

Plot

PC version

Case 1 – Later, Gator

A severed arm, belonging to a man named Tim Cole, has been found on a golf course next to the body of an alligator. In this case, the player works with Calleigh Duquesne. Persons of interest are Heather Cole, the victim's wife who was fed up with his philandering; Russell Cole, his absent son; Ty Landon, a golf club member; Ronni Landon, Ty's wife who was sleeping with both Tim and Russ; Tammy Landon, Ty and Ronni's daughter and Russ's classmate; and Judge Lawford. Russ is the first suspect as he vanished just before his father's arm was found and his alibi turns out to be false, but it turns out Russ was at a college party and arrested for intoxication. Further evidence implicates Ronni as the killer, but the case is solved when a scorecard found at Tim's house indicated he was there two days before he died, contradicting Heather's story that she kicked him out a week earlier. Heather finally decided Tim was never going to change his ways, so she killed him, cut up his body, and dumped it at sea. When the alligator got hold of one of Tim's arms, Heather planted evidence in the Landon house to make it seem that Ronni had killed Tim out of jealousy.

Case 2 – Crack or Jack

In a nightclub investigated by the FBI, the owner, Jack Wilson, is found dead in the middle of the dance floor, struck on the head with a lamp. In this case, the player works with Tim Speedle. Persons of interest are Enrique, the nightclub's Hispanic bouncer who was embezzling from Jack; Nicky Winters, a waitress working in a bar across town; and Ron Preston, the former business partner of the victim. The player also meets lawyer Donny Bronson. It is eventually revealed that Jack paid Enrique and Nicky to frame Ron for drug trafficking, as Ron was causing Jack to lose business. However, Nicky wound up revealing the plan to Ron out of guilt, and Ron killed Jack by accident during the ensuing confrontation. Ron then panicked and frantically staged the scene to as if it had been an accident.

Case 3 – The Hate Boat

A woman is found dead in a boat with strangulation marks and a gunshot wound to the head. In this case the player works with Eric Delko. Persons of interest are a singer who called 911; her BDSM-loving husband; and a psychiatrist.

Case 4 – Sunstroke

Roy Diamond is found dead in a chair on the beach outside of his house, next to the body of his dog. There are no visual signs of murder but the death of two beings at once is too much of a coincidence to rule out the possibility of murder, especially after it comes to light that Diamond's son also died a suspicious death. In this case the player works with Yelina Salas. Persons of interest are the house cook, the victim's other son, who was illegitimate; Denise Diamond, the wife of the dead son and prime suspect in his death; and Donny Bronson. It is revealed that the son was not murdered, but that Denise killed her father-in-law because of his advances toward her.

Case 5 – Final Judgement

Judge Lawford is found dead in his study with a gunshot wound to the head. Suspects from all other cases are included in this one, as this is the case which ties the other cases together. In this case the player works with Horatio Caine, but when interviewing suspects, the player works with each of the other CSIs, depending which suspect the player interviews. Persons of interest are all the murderers from the previous four cases (Heather Cole, Ron Preston, the psychiatrist, and Denise Diamond); a journalist who worked with Lawford on his autobiography and claims to be abducted by one of the perps; Ty Landon; and Donny Bronson.

iOS Case

In the iOS version there is only one case. A woman's body is found washed up on South Beach with a gunshot wound in her shoulder and fluid in her lungs. In this case the player works as Horatio Caine. Her name is Madison Healey, the water in her lungs is chlorinated, and the gun isn't the murder weapon. The suspects are Joshua Martin; Ema Rodriguez; and Diego Sanchez.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings57.89%[2]
Metacritic54/100[3]
Review scores
PublicationScore
1Up.comC−[4]
Adventure GamersStarStarHalf star[5]
GameSpot6/10[6]
GameSpyStarStar[7]
GameZone6.8/10[8]
IGN(Mobile) 8.5/10[9]
(iOS) 7/10[10]
(PC) 6/10[11]
PC Gamer (UK)50%[12]
PC Gamer (US)62%[13]
PC Zone55%[14]
X-PlayStarStar[15]

The game was met with mixed reception, as GameRankings gave the PC version a score of 57.89%,[2] while Metacritic gave it 54 out of 100.[3]

References

Notes

  1. Under the 369 Interactive label

Citations

  1. "What's New?" (in en-gb). Eurogamer.net. 2004-11-26. https://www.eurogamer.net/whatsnew-261104. 
  2. 2.0 2.1 "CSI Miami for PC". GameRankings. http://www.gamerankings.com/pc/920032-csi-miami/index.html. 
  3. 3.0 3.1 "CSI Miami for PC Reviews". https://www.metacritic.com/game/csi-miami/critic-reviews/?platform=pc. 
  4. 1UP staff (December 29, 2004). "CSI: Miami (PC)". http://www.1up.com/reviews/csi-miami. 
  5. MacDonald, Laura (December 10, 2004). "CSI: Miami review". Adventure Gamers. http://www.adventuregamers.com/articles/view/17779. 
  6. Navarro, Alex (December 7, 2004). "CSI: Miami Review (PC)". http://www.gamespot.com/reviews/csi-miami-review/1900-6114597/. 
  7. Peckham, Matt (February 8, 2005). "GameSpy: CSI: Miami". GameSpy. http://pc.gamespy.com/pc/csi-miami/586180p1.html. 
  8. Rgerbino (December 27, 2004). "CSI: Miami - PC - Review". GameZone. http://www.gamezone.com/reviews/2004/12/27/csi_miami_pc_review. 
  9. Buchanan, Levi (October 1, 2007). "CSI: Miami Review (Cell)". http://www.ign.com/articles/2007/10/01/csi-miami-review-2. 
  10. Buchanan, Levi (November 20, 2008). "CSI: Miami Review (iPhone)". http://www.ign.com/articles/2008/11/20/csi-miami-review. 
  11. Polak, Steve (December 22, 2004). "CSI: Miami (PC)". http://www.ign.com/articles/2004/12/23/csi-miami. 
  12. "CSI: Miami". PC Gamer UK. February 2005. 
  13. "CSI: Miami". PC Gamer: 74. March 2005. 
  14. PC Zone staff (January 26, 2005). "Review: CSI: Miami". PC Zone. http://www.computerandvideogames.com/114188/reviews/csi-miami-review/. 
  15. Fischer, Russ (March 2, 2005). "CSI: Miami Review". X-Play. http://www.g4tv.com/xplay/features/51235/CSI_Miami_Review.html. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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