Software:Call of Duty: Strike Team
| Call of Duty: Strike Team | |
|---|---|
| Developer(s) | The Blast Furnace |
| Publisher(s) | Activision |
| Series | Call of Duty |
| Engine | Unity |
| Platform(s) | iOS Android |
| Release | September 5, 2013 |
| Genre(s) | First-person shooter, Real-time strategy |
| Mode(s) | Single-player |
Call of Duty: Strike Team was a tactical shooter game developed by The Blast Furnace and was released on iOS and Android on September 5, 2013.
Gameplay
Players have the option to switch from a first-person view to an overhead drone’s perspective. From the sky, players can command their squad to find cover, toss frags, fire and even secure objectives. This mode introduces strategic gameplay while enhancing tactics of positioning and map awareness. Strike Team makes use of the touch screens available on iOS and Android devices by allowing players to control their squad with a few simple gestures on screen.[1] The left and right sides of the screen acts as virtual analog sticks for movement while playing in the first-player perspective.[2] Furthermore, the game features quick aim via the small arrows placed on the bottom of the screen used to switch between targets. Tapping on one of the arrows brings the aiming reticule to the closest target.
Campaign Mode
The game is set in the Black Ops story arc, in 2020, with players leading a U.S. Joint Special Operations Team after the country "finds itself in a war with an unknown enemy". The single player experience provides the similar feeling of previous Call of Duty games. The campaign consists of objective-based missions, where players control strike teams that are sent on particular missions to retrieve intel, eliminate targets or to take control of a specific area.[3] Players are able to switch out gear and weapons or upgrade perks (which grant enhancements) between missions. Perks are upgradable via in game currency earned through missions, or through in-app purchases.[4]
The game does not come with a multiplayer mode. Also, the campaign has 16 missions in 3 different locations to explore as you progress through the game.[5]
Survival Mode
Survival Mode in Strike Team plays the same way as Modern Warfare 3's Survival Mode.[6] Players must fight off infinite waves of AI controlled enemies on the 3 maps included with the game, with more available for purchase. The game mode increases in difficulty as players progress through waves. Upon completing a wave, XP is rewarded based on the performance of the player, which can be used to purchase either ammunition or upgraded weapons and armour.[7]
Time Attack Mode
A new game mode for the game which was available as a free update on November 21, 2013, for those who already purchased the game. Time Attack mode puts the player in any of the already available maps, and sends out AI controlled enemies. Players must fight off enemy forces, while keeping an eye on the clock. Killing enemies reward players with more time on the clock, with the objective of staying alive as long as possible while earning tokens.
Domination Mode
A new game mode for the game was available as a free update on December 19, 2013 (only for IOS users), for those who already purchased the game.[8] The new game mode was available to play on all of the Strike Team maps. The objective is to capture and hold three strategic points on the map for a set amount of time while holding off a huge number of enemy forces. The longer the player survives, the more deadly the enemies become as they force their way into the game map to try to recapture the markers.
Reception
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Call of Duty: Strike Team received above-average reviews according to the review aggregation website Metacritic.[9] IGN's Brian Albert gave the game positive points on its tactical view option, and constant unlocks of upgraded weaponry. However, Strike Team's clumsy shooting, difficult squad control, and jumbled story was a disappointment in his eyes.[1] Albert wrote, "In trying to please both mobile and console audiences, Call of Duty: Strike Team fails to reach either."
References
- ↑ 1.0 1.1 1.2 Albert, Brian (September 12, 2013). "Call of Duty: Strike Team Review (iOS)". Ziff Davis. https://www.ign.com/articles/2013/09/12/call-of-duty-strike-team-review.
- ↑ 2.0 2.1 Ryckert, Dan (September 9, 2013). "Call of Duty: Strike Team Review (iOS)". Game Informer (GameStop). https://www.gameinformer.com/games/call_of_duty_strike_team/b/ios/archive/2013/09/09/call-of-duty-strike-team-review.aspx. Retrieved August 9, 2014.
- ↑ WarhammerPlayer (October 26, 2013). "Call of Duty Strike Team Android Review Galaxy S4 - Androidizen". Google. https://www.youtube.com/watch?v=1xUmtq68mEE.
- ↑ 4.0 4.1 Brown, Mark (September 6, 2013). "Call of Duty: Strike Team". Steel Media Ltd. https://www.pocketgamer.com/call-of-duty-strike-team/call-of-duty-strike-team/.
- ↑ 5.0 5.1 Edge staff (September 10, 2013). "Call of Duty: Strike Team review (iOS)". Edge (Future plc). http://www.edge-online.com/review/call-of-duty-strike-team-review/. Retrieved October 25, 2022.
- ↑ IGN staff (August 9, 2011). "Call of Duty Modern Warfare 3 - Spec Ops Survival Trailer". Ziff Davis. https://www.ign.com/videos/call-of-duty-modern-warfare-3-spec-ops-survival-trailer.
- ↑ TouchGameplay (September 6, 2013). "Call of Duty®: Strike Team - Walkthrough - Survival Map: Stone Cold to white Hit". Google. https://www.youtube.com/watch?v=RcgZduH44Oc.
- ↑ "Call of Duty®: Strike Team". Apple Inc.. December 19, 2013. https://itunes.apple.com/gb/app/call-of-duty-strike-team/id655619282?mt=8. Retrieved October 25, 2022.
- ↑ 9.0 9.1 "Call of Duty: Strike Team for iPhone/iPad Reviews". Fandom. https://www.metacritic.com/game/call-of-duty-strike-team/critic-reviews/?platform=ios-iphoneipad.
- ↑ "Review: Call of Duty: Strike Team (iOS)". GamesMaster (Future plc): 74. December 2013.
- ↑ de Vore, Alex (September 9, 2013). "Call of Duty: Strike Team Review". https://www.gamezebo.com/reviews/call-of-duty-strike-team-review/.
- ↑ Ford, Eric (September 6, 2013). "'Call of Duty: Strike Team' Review – A Precision Single-Player Strike". TouchArcade.com, LLC. https://toucharcade.com/2013/09/06/call-of-duty-strike-team-review/.
- ↑ Nichols, Scott (September 10, 2013). "Mobile reviews: 'Call of Duty: Strike Team', '2K Drive', more". Hearst Communications. https://www.digitalspy.com/videogames/a514033/mobile-reviews-call-of-duty-strike-team-2k-drive-more/.
- ↑ "Call Of Duty: Strike Team review – point and shoot (iOS)". Metro (DMG Media). September 11, 2013. https://metro.co.uk/2013/09/11/call-of-duty-strike-team-review-point-and-shoot-3958303/.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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