Software:Captain America and The Avengers
| Captain America and the Avengers | |
|---|---|
Arcade flyer | |
| Developer(s) | Data East[lower-alpha 1] |
| Publisher(s) | Data East Super NES, Game Gear, Game Boy Mindscape |
| Producer(s) |
|
| Designer(s) | Hidenobu Ito |
| Programmer(s) |
|
| Artist(s) |
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| Composer(s) |
|
| Platform(s) | Arcade, NES, Genesis/Mega Drive, Super NES, Game Gear, Game Boy |
| Release | |
| Genre(s) | Beat 'em up |
| Mode(s) | Single-player, multiplayer |
Script error: The function "nihongo_foot" does not exist. is a 1991 beat 'em up video game developed and published by Data East for arcades. It features the Avengers team of Marvel Comics characters in a side-scrolling brawling and shooting adventure to defeat the evil Red Skull. The game received ports for the Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy and Game Gear. A different Data East game was released for the Nintendo Entertainment System.
Gameplay
The Red Skull has assembled an army of supervillains and other henchmen in a plot to take over the world. Along with battling generic enemies, players also face Klaw, the Living Laser, Whirlwind, a Sentinel, Wizard, the Grim Reaper, the Mandarin, Juggernaut, Ultron, The Controller, the assassin Crossbones and finally the Red Skull himself.
Players can choose to play as one of four members of the Avengers: Captain America, Iron Man, Hawkeye, and Vision. Each character can fight hand-to-hand, throw select items when on the ground, and use a ranged special attack, either a projectile weapon (Captain America's shield and Hawkeye's arrows) or an energy beam (Iron Man and Vision), known as that character's "Avenger Attack". During a jump, Captain America and Hawkeye can attack with a flying kick, while Iron Man and Vision instead attack by firing their energy beams at a 45-degree angle. Other Avengers, including the Wasp, Quicksilver, Wonder Man, and Namor the Sub-Mariner, may appear to help the players' characters.
Most game levels feature side-scrolling fighting, with free movement as in traditional arcade brawlers. Occasionally, players take flight for side-scrolling flying and shooting sequences; Iron Man and Vision fly on their own, while Captain America and Hawkeye use flying machines.
Versions

The original arcade game was sold in two forms. One version allowed four players to play simultaneously, with each player position controlling a specific character. An alternate version featured two-player gameplay, with players able to select from any of the available four characters.
Ports and related releases
Data East released a home version of the game in North America for the Sega Genesis co-developed with ISCO and Opera House.[8][9] This version was published in Europe by Sega for the Mega Drive. The game was later licensed to Mindscape, who released its own ports of the arcade game for the Super NES, Game Boy, and Game Gear. The versions published by Mindscape in 1993 were developed by Realtime Associates.[10]
Data East also released a different NES game with the same title. The NES version is a side-scrolling action platform game. The only playable characters in this version are Captain America and Hawkeye; their mission is to save the Vision and Iron Man from Mandarin, then defeat the Red Skull. As with the Genesis/Mega Drive port, the NES game was developed in Japan but not released there.
Data East's third and final entry in their Captain America and The Avengers licensed video games was the 1995 Avengers in Galactic Storm, which was an arcade exclusive fighting game that became the first to feature assist characters and duplex desperation moves.
In 2021, Arcade1Up released the game in a special Marvel-themed cabinet that also featured Avengers in Galactic Storm and X-Men.[11]
Other appearances in media
An arcade cabinet of the game can be spotted in the 1994 comedy Airheads. One page of Matt Fraction and David Aja's run of Hawkeye comics directly lifts from the arcade game's artwork.
Reception
| Reception | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
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Arcade
In the United States, it topped the RePlay arcade earnings chart for upright arcade cabinets in November 1991.[18] In Japan, it was the fourth most successful table arcade unit of December 1991, according to Game Machine.[19]
The November 1991 issue of Sinclair User gave it the shared award for "Games Most Likely To Save The Universe" as one of the best superhero games, along with Software:Spider-Man: The Video Game and Captain Commando.[15]
Game Gear
In reviewing the Game Gear version, GamePro called the game "a forgettable scroller" with mediocre animation and sound.[14] Electronic Gaming Monthly said it "fares well on this Game Gear version, even without the Two-player Simultaneous Play Option". [sic][12]
SNES
In 2018, Complex ranked the SNES version 85th on their "The Best Super Nintendo Games of All Time".[20]
Notes
- ↑ SNES, Game Gear, and Game Boy versions developed by Realtime Associates; Genesis/Mega Drive version developed by ISCO and Opera House.
References
- ↑ Akagi, Masumi (October 13, 2006) (in ja). アーケードTVゲームリスト国内•海外編(1971–2005). Japan: Amusement News Agency. pp. 114–5. ISBN 978-4990251215. https://archive.org/details/ArcadeGameList1971-2005/page/n115/mode/2up.
- ↑ "NES Games". Nintendo of America. https://www.nintendo.com/consumer/downloads/nes_games.pdf.
- ↑ "Captain America and the Avengers". Computer and Video Games (Future plc) (137): 80. April 1993. https://retrocdn.net/images/9/9c/CVG_UK_137.pdf.
- ↑ "Re-Animated: Comics to Carts". GamePro (International Data Group) (38): 26. September 1992. https://archive.org/details/GamePro_Issue_038_September_1992/page/n27/mode/2up.
- ↑ "Pro Dates". Sega Pro (Paragon Publishing) (21): 18. July 1993. https://archive.org/details/sega-pro-21/page/n17/mode/2up.
- ↑ "Super NES Games". Nintendo of America. http://www.nintendo.com/consumer/downloads/snes_games.pdf.
- ↑ "Game Boy (original) Games". Nintendo of America. http://www.nintendo.com/consumer/downloads/dmg_games.pdf.
- ↑ "スーパーファミコン" (in ja). http://www.isco-inc.co.jp/Web_izen/game_etc.htm.
- ↑ "株式会社オペラハウス". http://opera-house.co.jp/works.html.
- ↑ "Realtime Associates - Past Projects". http://www.rtassoc.com/pastprojects.html.
- ↑ "X-Men Arcade, Killer Instinct, Dragon's Lair, and More Announced by Arcade1Up". 12 January 2021. https://comicbook.com/gaming/news/x-men-arcade-killer-instinct-dragons-lair-arcade1up/.
- ↑ 12.0 12.1 "Review Crew: Captain America". Electronic Gaming Monthly (EGM Media, LLC) (57): 46. April 1994. https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n45.
- ↑ Moon, Billy R. (December 1993). "Captain America and the Avengers". Game Players (35): 176. https://archive.org/details/Game_Players_Issue_35_December_1993/page/n181/mode/2up. Retrieved July 8, 2021.
- ↑ 14.0 14.1 "Captain America and the Avengers". GamePro (IDG) (58): 130. May 1994. https://archive.org/details/GamePro_Issue_058_May_1994/page/n131.
- ↑ 15.0 15.1 "Coin Ops - Games Most Likely To Save The Universe". Sinclair User: 62–63. November 1991. https://archive.org/details/sinclair-user-magazine-117/page/n61.
- ↑ "Captain America and The Avengers (Arcade) Review". http://www.allgame.com/game.php?id=9724&tab=review.
- ↑ "Captain America and The Avengers (NES) Review". http://www.allgame.com/game.php?id=9389&tab=review.
- ↑ "RePlay: The Players' Choice". RePlay 17 (2): 4. November 1991. https://archive.org/details/re-play-volume-17-issue-no.-2-november-1991-600dpi/RePlay%20-%20Volume%2017%2C%20Issue%20No.%202%20-%20November%201991/page/4.
- ↑ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (Amusement Press, Inc.) (418): 37. 1 January 1992.
- ↑ Knight, Rich (April 30, 2018). "The Best Super Nintendo Games of All Time" (in en). https://www.complex.com/pop-culture/the-100-best-super-nintendo-games/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
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