Software:Close Combat: First to Fight
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| Close Combat: First to Fight | |
|---|---|
| Developer(s) | Destineer |
| Publisher(s) | 2K MacSoft (Mac OS X) Wii |
| Composer(s) | Tim Temple |
| Series | Close Combat |
| Platform(s) | Windows Xbox Mac OS X Wii |
| Release | Xbox, Windows Mac OS XWii |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player, multiplayer |
Close Combat: First to Fight is a squad-based military first person tactical shooter video game created by Destineer Studios for Microsoft Windows, Mac OS X and Xbox. It was released in April 2005. The player commands a fireteam of three U.S. Marines in a realistic, fictional scenario where the United Nations sends Marines into Lebanon when their Prime Minister falls ill and Syria and Iran send forces to bolster certain factions.
The game features a psychological model for every AI character, including enemies, civilians, and team members. No two games should play the same due to the variability of the simulated human reaction to stress.
It was designed with input from active-duty and retired Marines from 3rd Battalion 1st Marines, who recently participated in combat around Fallujah, Iraq during Operation Phantom Fury that became known as the Second Battle of Fallujah.
The game was later ported to the Wii as Marines: Modern Urban Combat.[4]
Plot
In 2006, the Lebanese Prime Minister becomes ill, and goes overseas to receive treatment. Seeing a prime chance to control Lebanon, Syria and Iran begin supplying local militant groups. As things escalate, Marines are inserted into Beirut for the third time. The United States and NATO, acting under United Nations endorsement, sends in military forces into Lebanon. Among them is a U.S. Marine Corps lance corporal with the callsign Gladiator 2 who leads his fireteam called Charlie Team into Beirut to battle terrorists and rescue civilians and assist other Marines in battling terrorists and the invading Syrian Army, restoring order to Lebanon.
Enemy factions
- Militia: The militia are a group of former Lebanese army personnel working together with Syrian troops. They are led by Akhbar al-Soud, a former army officer and arms dealer.
- Atash Movement: The Atash movement is an organisation of extremist Islamists, supported by Iran. They are led by Tarik Qadan, a powerful Muslim cleric, who may be a puppet of the Iranian government.
- Syrian Army: The Syrian Army occupies a large part of Beirut, and is equipped with heavy weapons and APCs. They are led by General Bakr, a former Yemeni army officer and suspected terrorist.
- Iranian special forces: A small group of highly trained commandos, working with the Atash. They are led by Adullah bin Katan, an army Major and terrorist supporter.
Development
The developers worked with more than 40 U.S. Marines to help make the game.[5] Composer Tim Temple composed the game's soundtrack.[6][7]
Reception
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The PC and Xbox versions received "average" reviews according to the review aggregation website Metacritic.[8][9] Macworld gave the Mac version universal acclaim over a month before its release worldwide.[22]
References
- ↑ Adams, David (2005-04-19). "Close Combat Deployed" (in en). https://www.ign.com/articles/2005/04/19/close-combat-deployed.
- ↑ Adams, David (2005-04-07). "Close Combat Deployed" (in en). https://www.ign.com/articles/2005/04/07/close-combat-deployed-2.
- ↑ "Close Combat: First to Fight ships in April". April 5, 2005. https://www.macworld.com/article/175182/firsttofight.html.
- ↑ McCullough, Amy (October 21, 2009). "Wii combat game features Marines". Army Times Publishing Company. http://www.marinecorpstimes.com/news/2009/10/marine_wii_101809w/.
- ↑ "Close Combat: First to Fight Q&A - GameSpot". https://www.gamespot.com/articles/close-combat-first-to-fight-qanda/1100-6102960/.
- ↑ "Close Combat: First to Fight credits (Windows, 2005)". https://www.mobygames.com/game/33742/close-combat-first-to-fight/credits/windows/.
- ↑ "Tim Temple". https://www.soundclick.com/artist/default.cfm?bandid=933564.
- ↑ 8.0 8.1 "Close Combat: First to Fight for PC Reviews". Red Ventures. https://www.metacritic.com/game/close-combat-first-to-fight/critic-reviews/?platform=pc.
- ↑ 9.0 9.1 "Close Combat: First to Fight for Xbox Reviews". Red Ventures. https://www.metacritic.com/game/close-combat-first-to-fight/critic-reviews/?platform=xbox.
- ↑ "Review: Close Combat: First to Fight". Computer Games Magazine (theGlobe.com) (176): 49. July 2005.
- ↑ Chick, Tom (July–August 2005). "Close Combat: First to Fight". Computer Gaming World (Ziff Davis) (253): 76–77. https://www.cgwmuseum.org/galleries/issues/cgw_253.pdf. Retrieved October 4, 2022.
- ↑ Edge staff (May 2005). "Close Combat: First to Fight (Xbox)". Edge (Future Publishing) (149): 86.
- ↑ EGM staff (June 2005). "Close Combat: First to Fight". Electronic Gaming Monthly (Ziff Davis) (192): 106.
- ↑ Biessener, Adam (May 2005). "Close Combat: First to Fight (Xbox)". Game Informer (GameStop) (145): 121. http://www.gameinformer.com/NR/exeres/8916876B-B9C2-4EE2-BA13-EAF51A6719D6.htm?CS_pid=210658. Retrieved October 4, 2022.
- ↑ Four-Eyed Dragon (April 21, 2005). "Close Combat: First to Fight Review for Xbox on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/microsoft/xbox/games/reviews/44530.shtml. Retrieved October 4, 2022.
- ↑ Colayco, Bob (April 25, 2005). "Close Combat: First to Fight Review (PC)". Red Ventures. https://www.gamespot.com/reviews/close-combat-first-to-fight-review/1900-6122896/.
- ↑ Colayco, Bob (April 14, 2005). "Close Combat: First to Fight Review (Xbox)". Red Ventures. https://www.gamespot.com/reviews/close-combat-first-to-fight-review/1900-6122294/.
- ↑ Mahood, Andy (May 27, 2005). "GameSpy: Close Combat: First to Fight (PC)". IGN Entertainment. http://pc.gamespy.com/pc/close-combat-first-to-fight/619954p1.html.
- ↑ Aceinet (May 11, 2005). "Close Combat: First to Fight - PC - Review". https://www.gamezone.com/reviews/close_combat_first_to_fight_pc_review/.
- ↑ Valentino, Nick (April 19, 2005). "Close Combat: First to Fight - XB - Review". https://www.gamezone.com/reviews/close_combat_first_to_fight_xb_review/.
- ↑ Perry, Douglass C. (April 7, 2005). "Close Combat: First to Fight (Xbox)". Ziff Davis. https://www.ign.com/articles/2005/04/07/close-combat-first-to-fight.
- ↑ 22.0 22.1 Cohen, Peter (March 9, 2005). "Close Combat: First to Fight". IDG Communications, Inc.. https://www.macworld.com/article/174830/closecombat.html.
- ↑ "Close Combat: First to Fight". Official Xbox Magazine (Future US): 88. May 2005.
- ↑ "Close Combat: First to Fight". PC Gamer (Future US) 12 (7): 58. July 2005.
- ↑ 25.0 25.1 Wilcox, Mike (May 14, 2005). "Urban warfare [erroneously claims First to Fight is available for "PS2""]. The Sydney Morning Herald (Fairfax Media). https://www.smh.com.au/lifestyle/urban-warfare-20050514-gdlb68.html.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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