Software:Club Penguin: Elite Penguin Force
| Club Penguin: Elite Penguin Force | |
|---|---|
North American cover art | |
| Developer(s) | 1st Playable Productions |
| Publisher(s) | Disney Interactive Studios |
| Director(s) | Andrew Carroll |
| Composer(s) | Bart Roijmans |
| Platform(s) | Nintendo DS |
| Release | |
| Genre(s) | Adventure |
| Mode(s) | Single-player, multiplayer |
Club Penguin: Elite Penguin Force is a point-and-click adventure game for the Nintendo DS based on Disney's massively multiplayer online game Club Penguin. It was released in North America on November 25, 2008, in Europe on March 13, 2009, and in Australia on April 16, 2009. In September 2009, a Collector's Edition was released which included upgrades to the game and extras. On June 10, 2010, Thrustmaster, a video game accessories manufacturer, created a "Full Spy Pack" inspired by the games.[1] On March 8, 2012, a German regionalization of the Collector's Edition (but without DGamer) was released in Germany.
In the game, the player's penguin is assigned an Elite role ranked superior to the secret agents. Players embark on missions utilizing both familiar and all-new gadgets, accessories, vehicles, and locations to investigate mysterious events on Club Penguin. In addition, the game operates with the Nintendo Wi-Fi Connection system. Coins that are earned in the game could be sent to the player's online penguin via the DS. It has sold more than 1.5 million copies worldwide.[2] A sequel, titled Club Penguin: Elite Penguin Force – Herbert's Revenge, was released for the DS in 2010.
Gameplay

Club Penguin: Elite Penguin Force is a point and click game. Players will be able to earn coins as they play, and can embark on missions that use various gadgets, accessories, and abilities to investigate mysterious events on Club Penguin. Players will tackle new mini-games, such as mini-games that were also available on the Club Penguin website, such as Cart Surfer, Jet Pack Adventure, and Ice Fishing. To complete the game, the player must become the highest-ranked member of the Elite Penguin Force by completing thirteen different story missions. Side missions also become available after the player completes the first mission, and more of them are unlocked after the player obtains the necessary skills and techniques to beat them.
Plot
After following a trail of clues meant as a test, the player assumes membership of the Elite Penguin Force (E.P.F.), a more secretive corporation than the Penguin Secret Agency co-directed by Dot the Disguise Gal, also known as "D". The player trains with a few of the Elite Puffles and is given the use of a Spy Gadget (a device in the shape of a Nintendo DS), and after helping to close a minor case, they are called upon to investigate the sudden disappearance of Gary the Gadget Guy, known as "G". With the help of various clues, the player finds him in an old tunnel at the Mine, trapped under a mine cart.
Due to Gary's short-term amnesia, the case surrounding his disappearance is closed. However, not long afterwards, the boiler in the Boiler Room is mysteriously stolen, causing the player to suspect that there is more to the case. The player quickly expedites their Puffle training, then tests out Gary's latest invention, the Snow Trekker. During the test run, the player discovers a stash of random items in and near the Ice Cave, as well as a strange gadget at the Mine entrance. They hand over the gadget to Gary, who confirms that it is his long-lost "Robo-Locator". This suddenly triggers his recovery from amnesia, and he remembers why he was in the Mine in the first place: he built three test robots to handle his riskier inventions, but their passion for overcoming challenges led them astray, and it was too late for him to turn them off.
After informing the Director of the E.P.F., Gary invents a Robo-Gadget to deactivate the test robots. The robots continue stealing items from around the island, including the speakers in the Night Club and the ticket booth from the Stage, but the player eventually immobilizes and deactivates all of the robots. They celebrate along with the other agents, but the celebration is interrupted when the Director issues an island-wide alert, revealing that Gary and the Elite Puffles have mysteriously vanished. The player manages to find their captor in the Mine's shaft: the Ultimate Proto-Bot 10000, a larger robot that the test robots have built using all of the stolen objects. It rampages around Club Penguin Island, searching for random items to upgrade itself with. With assistance from the Elite Puffles after the player frees them one at a time, the player manages to weaken and subdue the Ultimate Proto-Bot on Mount Tallest without harming Gary. They then use the Robo-Gadget to deactivate it, ending the chaos once and for all. The Director then praises the player, promoting them to the highest possible rank in the E.P.F., and reveals that all of the damage has been repaired.
Critical reception
| Reception | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Club Penguin: Elite Penguin Force received "generally positive" reviews according to the review aggregation website Metacritic.[3]
References
- ↑ "Club Penguin Full Spy Pack | GamesIndustry.biz". https://www.gamesindustry.biz/club-penguin-full-spy-pack-accessory-set-unveiled-for-dsi-lite.
- ↑ "Disney Interactive Studios Announces Club Penguin: Elite Penguin Force: Herbert's Revenge". Business Wire. February 18, 2010. http://www.businesswire.com/news/home/20100218005393/en/Disney-Interactive-Studios-Announces-Club-Penguin-Elite. Retrieved July 12, 2017.
- ↑ 3.0 3.1 "Club Penguin: Penguin Elite Force for DS Reviews". https://www.metacritic.com/game/club-penguin-elite-penguin-force/critic-reviews/?platform=ds. Retrieved July 12, 2017.
- ↑ DeVries, Jack (February 3, 2009). "Club Penguin: Elite Penguin Force Review". http://www.ign.com/articles/2009/02/03/club-penguin-elite-penguin-force-review. Retrieved July 12, 2017.
- ↑ Dahlen, Chris (December 2, 2008). "Review: 'Club Penguin: Elite Penguin Force'". Variety. https://variety.com/2008/digital/features/club-penguin-elite-penguin-force-1200472893/. Retrieved July 12, 2017.
External links
- Club Penguin website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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