Software:Colosseum: Road to Freedom
| Colosseum: Road to Freedom | |
|---|---|
North American cover art | |
| Developer(s) | Goshow[1] |
| Publisher(s) | Koei |
| Director(s) | Masafumi Horiuchi |
| Platform(s) | PlayStation 2 |
| Release | |
| Genre(s) | Fighting, role-playing |
| Mode(s) | Single-player |
Colosseum: Road to Freedom (originally Gladiator: Road to Freedom in Japan) is a 2005 video game published by Koei for the PlayStation 2. It is a hybrid fighting role-playing video game loosely based on the Roman Empire around the time of the Emperor Commodus.
Gameplay and story
Colosseum: Road to Freedom has the player take on the role of a slave that must partake in gladiatorial games in order to earn enough money to purchase his freedom. The majority of the game is spent training the player's character and fighting in arena battles. The story in Colosseum takes a backseat in order to allow a higher degree of open-ended gameplay. Players have the freedom to tailor their game avatar to their liking depending on how they answer questions prior to gameplay. Before entering the arena, players can participate in training sessions, allowing them to improve their skills.[3]
Depending on the player's performance, it is possible to pay off the character's debts and still remain a freeman gladiator. The game allows for multiple endings depending on the player's performance over its course.
Reception
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The game received "mixed" reviews according to video game review aggregator Metacritic.[4] In Japan, Famitsu gave it a score of one nine, one eight, and two sevens, for a total of 31 out of 40.[7]
On September 1, 2005, Ertain and Koei released Gladiator: Road to Freedom Remix which contains a few updates to the game.
Sequels
A sequel called Gladiator Begins was released in 2010, and a second one called Clan of Champions was released in late 2011.
References
- ↑ "Colosseum: Road To Freedom™ Website Launch". July 19, 2005. https://www.gamesindustry.biz/colosseum-road-to-freedom-website-launch.
- ↑ Sinclair, Brendan (July 11, 2005). "Colosseum: Road to Freedom goes for gold" (in en-US). https://www.gamespot.com/articles/colosseum-road-to-freedom-goes-for-gold/1100-6128860/.
- ↑ "Colosseum: Road to Freedom - IGN". 19 July 2005. http://uk.ign.com/articles/2005/07/19/colosseum-road-to-freedom.
- ↑ 4.0 4.1 "Colosseum: Road to Freedom for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/colosseum-road-to-freedom/critic-reviews/?platform=playstation-2. Retrieved February 12, 2016.
- ↑ EGM staff (August 2005). "Colosseum: Road to Freedom". Electronic Gaming Monthly (194): 113.
- ↑ Gillen, Kieron (September 26, 2005). "Colosseum: Road to Freedom". Eurogamer. http://www.eurogamer.net/articles/r_colosseumrtf_ps2. Retrieved February 12, 2016.
- ↑ 7.0 7.1 "New Famitsu scores". NeoGAF. February 8, 2005. http://www.neogaf.com/forum/showthread.php?t=34944. Retrieved February 12, 2016.
- ↑ Miller, Matt (July 2005). "Colosseum: Road to Freedom". Game Informer (147): 119. http://www.gameinformer.com/NR/exeres/B120721D-0119-4E5B-AD09-1520D2CEA56A.htm. Retrieved February 12, 2016.
- ↑ Manny LaMancha (August 2005). "Colosseum: Road to Freedom Review for PS2 on GamePro.com". GamePro: 77. Archived from the original on March 19, 2006. https://web.archive.org/web/20060319083934/http://www.gamepro.com/sony/ps2/games/reviews/46748.shtml. Retrieved February 12, 2016.
- ↑ Silverman, Ben (August 18, 2005). "Colosseum: Road to Freedom Review". Game Revolution. http://www.gamerevolution.com/review/colosseum-road-to-freedom. Retrieved February 12, 2016.
- ↑ Mueller, Greg (July 28, 2005). "Colosseum: Road to Freedom Review". GameSpot. http://www.gamespot.com/reviews/colosseum-road-to-freedom-review/1900-6129957/. Retrieved February 12, 2016.
- ↑ Leeper, Justin (July 20, 2005). "GameSpy: Colosseum: Road to Freedom". GameSpy. Archived from the original on December 17, 2005. https://web.archive.org/web/20051217073651/http://ps2.gamespy.com/playstation-2/gladiator-road-to-freedom/635255p1.html. Retrieved February 12, 2016.
- ↑ Lafferty, Michael (July 11, 2005). "Colosseum: Road to Freedom - PS2 - Review". GameZone. Archived from the original on October 5, 2008. https://web.archive.org/web/20081005041105/http://ps2.gamezone.com/gzreviews/r26173.htm. Retrieved February 12, 2016.
- ↑ Lewis, Ed (July 19, 2005). "Colosseum: Road to Freedom". IGN. http://www.ign.com/articles/2005/07/19/colosseum-road-to-freedom. Retrieved February 12, 2016.
- ↑ "Colosseum: Road to Freedom". Official U.S. PlayStation Magazine: 83. August 2005.
- ↑ Hruschak, PJ (August 31, 2005). "Colosseum: Road to Freedom". CiN Weekly. Archived from the original on December 1, 2005. https://web.archive.org/web/20051201045535/http://www.cinweekly.com/apps/pbcs.dll/article?AID=%2F20050831%2FENT09%2F508310301%2F1063. Retrieved February 12, 2016.
External links
- KOEI's Official Website (English)
- Rotten Tomatoes' Assessments
- Short description: Video game database
Logo since March 2014 | |
Screenshot ![]() Frontpage as of April 2012[update] | |
Type of site | Gaming |
|---|---|
| Available in | English |
| Owner | Atari SA |
| Website | mobygames |
| Commercial | Yes |
| Registration | Optional |
| Launched | January 30, 1999 |
| Current status | Online |
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms.[1] The site is supported by banner ads and a small number of people paying to become patrons.[2] Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA.
Content
The database began with games for IBM PC compatibles. After two years, consoles such as the PlayStation, were added. Older console systems were added later. Support for arcade video games was added in January 2014 and mainframe computer games in June 2017.[3]
Edits and submissions go through a leisurely verification process by volunteer "approvers". The approval process can range from immediate (minutes) to gradual (days or months).[4] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copyediting.[5]
Registered users can rate and review any video game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own subforum.
History

MobyGames was founded on March 1, 1999 by Jim Leonard and Brian Hirt, then joined by David Berk 18 months later, three friends since high school.[6] Leonard had the idea of sharing information about computer games with a larger audience.
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[7] This was announced to the community post factum and a few major contributors left, refusing to do volunteer work for a commercial website.
On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San-Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[8] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel.[9]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[10] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[11][12]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ "MobyGames Stats". https://www.mobygames.com/moby_stats.
- ↑ "MobyGames Patrons". http://www.mobygames.com/info/patrons.
- ↑ "New(ish!) on MobyGames – the Mainframe platform.". Blue Flame Labs. 18 June 2017. http://www.mobygames.com/forums/dga,2/dgb,3/dgm,237200/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. http://www.gamasutra.com/view/news/32856/Report_MobyGames_Acquired_By_GameFly_Media.php.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. http://www.gamasutra.com/view/news/207882/Game_dev_database_MobyGames_getting_some_TLC_under_new_owner.php.
- ↑ "Atari invests in Anstream, may buy MobyGames". https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site’s Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
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External links
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