Software:Confidential Mission
| Confidential Mission | |
|---|---|
European Dreamcast cover art | |
| Developer(s) | Hitmaker |
| Publisher(s) | Sega |
| Director(s) | Mie Kumagai |
| Producer(s) | Mie Kumagai |
| Designer(s) | Kyoshi Ieizumi |
| Programmer(s) | Takeshi Goden |
| Composer(s) | Seiichiro Matsumura |
| Platform(s) | Arcade, Dreamcast |
| Release | Arcade 2000 Dreamcast |
| Genre(s) | Shooter |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Sega NAOMI GD-ROM |
Confidential Mission (コンフィデンシャル ミッション Konfidensharu Misshon) is a light gun game published by Sega, first available as an arcade game, then ported to the Dreamcast. The game is in the same style as the Virtua Cop series or The House of the Dead series, with support for one or two players. The game was developed by Sega's Hitmaker development team and first released in 2000. Its plot is of the same vein as James Bond and Mission: Impossible. Despite it also having an arcade release, it never enjoyed the popularity of the Virtua Cop nor The House of the Dead series, which were also produced by Sega.
Plot
A group of terrorists have stolen the World's Coalition's satellite. The Confidential Mission Force (CMF) sends two of its agents, Howard Gibson and Jean Clifford, to investigate. They first infiltrate a museum, where they find out "Agares" is behind the plot of stealing the satellite. As soon as they grab the disc with the information, one of the Agares leaders prevent them from getting the disc. After they retrieve the disc, they are sent to a train traveling through the mountains. There, they find out that Agares has kidnapped satellite programmer Irina Mikhailova and forced her to reprogram the satellite. Howard and Jean manage to rescue Irina but are stopped by the General, whom they eventually defeat in a fierce firefight. With the help of Irina, CMF locates Agares Headquarters, where the satellite control is being transported to a submarine. Howard and Jean manage to make it through the base and find the Agares Ringleader, who plans to use the satellite to destroy the CMF's headquarters. After being defeated, the leader uses a self-destruct sequence on Agares's base and escapes in a submarine. If the player succeeds in the final quick time event, the two agents manage to use the satellite to destroy the submarine and deep-six the Ringleader. Howard and Jean then escape, thus saving the rest of the CMF from being destroyed.
Gameplay
Hitmaker ported this game to the Dreamcast console direct from the arcade. The idea of the mission is to infiltrate enemy headquarters using a combined assortment of weapons and gadgets.
Gameplay using a regular Dreamcast controller moving an on-screen cursor is available.
Development
The game was developed using the Sega NAOMI GD-ROM model arcade board. It was available in the arcades in 4 configurations: Cabinet Deluxe, Sitdown, Normal and Upright.
Reception
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The Dreamcast version received "average" reviews according to the review aggregation website Metacritic.[1] Four-Eyed Dragon of GamePro said, "with only House of the Dead 2 and Virtua Cop 2 as the other Dreamcast shooters, Confidential Mission nicely fills the void."[16][lower-alpha 2] However, Jim Preston of NextGen said, "Clearly modeled after the excellent Virtua Cop series, Confidential Mission does nothing to spice up the gameplay, with the same 'justice' and 'combo' shots we've seen before."[14] In Japan, Famitsu gave it a score of 31 out of 40.[8]
Also in Japan, Game Machine listed the arcade version in their January 15, 2001 issue as the second most-successful dedicated arcade game of the month.[17]
See also
- Virtua Cop
- The House of the Dead
Notes
References
- ↑ 1.0 1.1 "Confidential Mission". Fandom. https://www.metacritic.com/game/confidential-mission/.
- ↑ Thompson, Jon. "Confidential Mission (Arcade) - Review". All Media Network. http://www.allgame.com/game.php?id=31451&tab=review.
- ↑ Frankle, Gavin. "Confidential Mission (DC) - Review". All Media Network. http://www.allgame.com/game.php?id=34635&tab=review.
- ↑ Edge staff (June 2001). "Confidential Mission (DC)". Edge (Future Publishing) (98): 77. https://retrocdn.net/images/e/e9/Edge_UK_098.pdf. Retrieved February 19, 2024.
- ↑ Dudlak, Jonathan; Johnston, Chris; Kujawa, Kraig (July 2001). "Confidential Mission (DC)". Electronic Gaming Monthly (Ziff Davis) (144): 107. https://retrocdn.net/images/e/ea/EGM_US_144.pdf. Retrieved February 19, 2024.
- ↑ Tilley, Steve (July 12, 2001). "Confidential Mission (DC)". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=6314&full=1.
- ↑ Bramwell, Tom (May 24, 2001). "Confidential Mission (DC)". Gamer Network. https://www.eurogamer.net/r-cmission-dc.
- ↑ 8.0 8.1 "ドリームキャスト - コンフィデンシャル ミッション" (in ja). Famitsu (Enterbrain) 915: 53. June 30, 2006. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12397&redirect=no. Retrieved February 19, 2024.
- ↑ "Confidential Mission (DC)". Game Informer (FuncoLand) (98). June 2001.
- ↑ G-Wok (May 2001). "Confidential Mission Review (DC)". CraveOnline. https://www.gamerevolution.com/review/32203-confidential-mission-review.
- ↑ Davis, Ryan (May 29, 2001). "Confidential Mission Review (DC) [date mislabeled as "May 17, 2006""]. Fandom. https://www.gamespot.com/reviews/confidential-mission-review/1900-2766535/.
- ↑ Mr. Domino (June 15, 2001). "Confidential Mission". IGN Entertainment. http://www.planetdreamcast.com/games/reviews/confidentialmission/.
- ↑ Chau, Anthony (May 23, 2001). "Confidential Mission (DC)". Ziff Davis. https://www.ign.com/articles/2001/05/23/confidential-mission.
- ↑ 14.0 14.1 Preston, Jim (July 2001). "Confidential Mission (DC)". NextGen (Imagine Media) (79): 84. https://archive.org/details/NextGen79Jul2001/page/n85/mode/2up. Retrieved September 9, 2021.
- ↑ "Confidential Mission (DC)". Maxim (MaximNet, Inc.). 2001.
- ↑ Four-Eyed Dragon (August 2001). "Confidential Mission (DC)". GamePro (IDG Entertainment) (155): 99. https://retrocdn.net/images/5/50/GamePro_US_155.pdf. Retrieved February 19, 2024.
- ↑ "Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)" (in ja). Game Machine (Amusement Press, Inc.) (626): 17. January 15, 2001.
External links
- Confidential Mission at the Killer List of Videogames
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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