Software:Curse of the Seven Faces
Curse of the Seven Faces | |
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Title screen | |
Developer(s) | Alan McDonald Peter Galbavy[1] |
Publisher(s) | Classic Computing (1984)[1] Imperial Software (1985)[2] Artic Computing (1986)[3] |
Platform(s) | ZX Spectrum |
Release |
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Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Curse of the Seven Faces is an interactive fiction video game published by Classic Computing for the ZX Spectrum in 1984.[1] It was re-released later in 1985 by Imperial Software.[2] The game was included in a compilation titled Assemblage in 1986 with three other games. It was published by Artic Computing.[3]
Gameplay
The objective of the game is to retrieve four objects from an evil wizard: his spell book, staff, hat, and cloak.[2] The game had a unique save system at the time: The user has the option to save the game to memory instead to the tape. This was faster than the normal save system.[1]
Reception
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Computer and Video Games wrote: "A variety of original locations, and some surprise ways of finding new exits, combined with well-written and fairly lengthy descriptions to make an interesting game."[2] Crash said the plot was "weak and thin" but the location descriptions "are really quite impressive".[4] Sinclair User called the game "disappointing but attractively produced".[5] Your Spectrum gave a negative review and was unimpressed with the parser: "Once you've read 'You Cannot Do That' and 'Nothing Exciting Happens' for the umpteenth time in a row, you begin to believe it — nothing ever exciting happens!"[8] Personal Computer Games called it "an enjoyable adventure".[7] Popular Computing Weekly called it "an extremely well-crafted Adventure".[1] Assemblage collection received four out five stars in Sinclair User.[3]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Bridge, Tony (19-25 July 1984). "Tony Bridge's Adventure Corner". Popular Computing Weekly (Sunshine Publications) 3 (29): 38.
- ↑ 2.0 2.1 2.2 2.3 2.4 Campbell, Keith (August 1985). "Adventure Reviews - Curse of the Seven Faces". Computer and Video Games (Future plc) (46): 100.
- ↑ 3.0 3.1 3.2 Gilbert, John (January 1986). "Spectrum Software Scene - Assemblage". Sinclair User (EMAP) (46): 120.
- ↑ 4.0 4.1 Brewster, Derek (February 1985). "Derek Brewster's Adventure Trail - Curse of the Seven Faces". Crash (Newsfield Publications Ltd) (13): 102–103.
- ↑ 5.0 5.1 Price, Richard (April 1985). "Spectrum Software Scene - Curse of the Seven Faces". Sinclair User (EMAP) (37): 32.
- ↑ D.N. (5 February 1985). "War games galore - Curse of the Seven faces". Home Computing Weekly (Argus Specialist Publications) (98): 38.
- ↑ 7.0 7.1 The White Wizard (February 1985). "Adventureworld - Curse of the 7 Faces". Personal Computer Games (VNU): 83.
- ↑ Gifford, Clive (April 1985). "Spectrum Adventures - Curse of the Seven Faces". Your Spectrum (Sportscene Specialist Press) (13): 26.
External links
- Curse of the Seven Faces at Spectrum Computing
Original source: https://en.wikipedia.org/wiki/Curse of the Seven Faces.
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