Software:Cut the Rope: Time Travel

From HandWiki
Cut the Rope: Time Travel
Cut the Rope - Time Travel logo.png
Logo
Developer(s)ZeptoLab
Publisher(s)ZeptoLab
SeriesCut the Rope
Platform(s)iOS
Android
Browser
ReleaseiOS, Android
April 18, 2013
Browser
June 22, 2015
Genre(s)Puzzle
Mode(s)Single-player

Cut the Rope: Time Travel is a physics-based puzzle video game developed by ZeptoLab for the iOS, Android and web browsers. A third entry in the Cut the Rope series, it follows Om Nom going through time.

Gameplay

Time Travel shares the main idea with the previous games in the series,[1] where the players must cut the ropes with swipes in order for Om Nom to get the candy. However, the game adds Om Nom's ancestors (or descendant in the future levels), which means there are now two candies for two Noms in each level. That leads to the puzzles where the players will have to plan to feed both creatures at the same time.[2]

With each collected piece of candy, the players will gain stars that are equivalent to points; the more stars obtained in a certain level, the more bonus points are earned for other features like super powers, used as a help during the puzzles. By pressing the camera button, the players can view animated stories created by ZeptoLab, offering more info about Om Nom's ancestry.[3]

Centered around time travel, the game consists of various time periods, from the Middle Ages to the Stone Age. Each one of them regularly add new obstacles and mechanisms to be used.[2] Some of those are: the chains can hold up candies requiring to be cut by a blade, freeze button that stops any movement on the screen, bombs that will send everything in its radius up, and others.[4]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic84/100[5]
Review scores
PublicationScore
Game Informer8.5/10[6]
Gamezebo4.5/5 stars[7]
Pocket Gamer4/5 stars[8]
TouchArcade4.5/5 stars[9]

On its release, Cut the Rope: Time Travel was met with "generally favorable" reviews from critics, with an aggregate score of 84/100 on Metacritic.[5]

References

  1. Hatfield, Don (April 18, 2013). "APP OF THE WEEK: 'CUT THE ROPE: TIME TRAVEL'". http://www.mtv.com/news/2466901/app-of-the-week-cut-the-rope-time-travel/. 
  2. 2.0 2.1 Nichols, Scott (April 23, 2013). "Mobile reviews: 'Cut the Rope: Time Travel' and more". https://www.digitalspy.com/videogames/a475471/mobile-reviews-cut-the-rope-time-travel-and-more/. 
  3. Godfrey, Mary (April 27, 2013). "App of the Week: Cut the Rope: Time Travel". https://abcnews.go.com/blogs/technology/2013/04/app-of-the-week-cut-the-rope-time-travel. 
  4. Dellinger, AJ (April 22, 2013). "'Cut the Rope: Time Travel' turns Om Nom into Marty McFly". https://www.digitaltrends.com/mobile/cut-the-rope-time-travel-review/. 
  5. 5.0 5.1 "Cut the Rope: Time Travel for iPhone/iPad Reviews". Metacritic. https://www.metacritic.com/game/cut-the-rope-time-travel/critic-reviews/?platform=ios-iphoneipad. 
  6. Ryckert, Dan (May 16, 2013). "Cut the Rope: Time Travel Review". Game Informer. https://www.gameinformer.com/games/cut_the_rope_time_travel/b/ios/archive/2013/05/16/review.aspx. Retrieved May 8, 2020. 
  7. Jasko, Joe (April 19, 2013). "Cut the Rope: Time Travel Review". https://www.gamezebo.com/2013/04/19/cut-rope-time-travel-review/. 
  8. Slater, Harry (April 18, 2013). "Cut the Rope: Time Travel". https://www.pocketgamer.com/articles/050198/cut-the-rope-time-travel/. 
  9. Craddock, David (April 26, 2013). "'Cut the Rope: Time Travel' Review – Physics Puzzles and Two Om-Noms. WIN.". https://toucharcade.com/2013/04/26/cut-the-rope-time-travel-review/. 

External links