Software:Cyber Police ESWAT
Cyber Police ESWAT | |
---|---|
Japanese arcade flyer | |
Developer(s) | Sega |
Publisher(s) | Sega U.S. Gold (home computers) |
Designer(s) | Nandemo, Macco Chan, Seishi Atsumiya, Mikarin |
Composer(s) | Yasuhiro Kawakami |
Platform(s) | Arcade, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, Master System |
Release | May 28, 1989[1] |
Genre(s) | Run and gun |
Mode(s) | Single-player, multiplayer |
Arcade system | System 16 |
Cyber Police ESWAT (サイバーポリス イースワット) is a side-scrolling run and gun video game developed and released by Sega for arcades in 1989. Players take control of Duke Oda, a member of the Liberty City Cyber Police Force tasked with finding and arresting the city's most wanted criminals, and eventually dismantling a terrorist organization planning world domination. In 1990, Sega released a Mega Drive/Genesis version known in North America as ESWAT.
Gameplay
The gameplay is similar to Sega's own Shinobi (1987),[2] as the player has the ability to jump up and down between planes where possible. The goal of each of the game's 15 stages is to find and arrest a specific wanted criminal, who is usually fought at the end of the stage as a boss. Duke is initially armed with only a single-shot pistol, but upon arresting the first three criminals and being promoted to ESWAT, Duke is equipped with a Power Suit with a mounted machine gun for the rest of the game. The suit also has access to limited-use special weapons which can be found within stages. However, both of Duke's standard weapons require ammunition, without which the player can only attack with a kick. Additional ammunition can be found in boxes throughout each stage.
Hardware/conversion
The game was issued on Sega's System 16-B which is built around the M68000 and uses a Z80 and a YM2151 for amplified mono sound generation. The System 16 pinout is not JAMMA compatible but JAMMA adaptors are available and fairly common. The game was released in a dedicated two player cabinet and also as a kit that contained the System 16 to JAMMA adaptor. Each player requires one start button, one joystick, and three action buttons (shoot, jump, special weapons). This game utilizes a standard resolution arcade monitor.
Reception
Computer and Video Games called the game a cross between NARC and RoboCop, but wrote that it "doesn't quite have the flair of either". Rating the game at 76% overall, they recommended only playing Cyber Police if they were bored with the two other games.[3]
References
- ↑ "ESWAT (Registration Number PA0000428171)". https://cocatalog.loc.gov.
- ↑ "Pedal To The Metal: Sega Set To Speed, Swing, Sidekick Into The 1990s With New Fall Line". Vending Times 29 (10): 52–5. August 1989. https://archive.org/details/VendingTimesVOL29NO10August1989Clearscan/page/n47.
- ↑ "Cyber Police". Computer and Video Games. November 1989. p. 97.
External links
Original source: https://en.wikipedia.org/wiki/Cyber Police ESWAT.
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