Software:Cybernoid II: The Revenge
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Short description: 1988 video game
| Cybernoid II: The Revenge | |
|---|---|
| Publisher(s) | Hewson Consultants |
| Designer(s) | Raffaele Cecco |
| Composer(s) | Jeroen Tel |
| Platform(s) | Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum |
| Release | 1988 |
| Genre(s) | Shoot 'em up |
| Mode(s) | Single-player |
Cybernoid II: The Revenge is a shoot 'em up released by Hewson Consultants in 1988 for the Amstrad CPC, Commodore 64, and ZX Spectrum home computers. It was later ported to the Atari ST and Amiga. It is the sequel to Cybernoid.
Gameplay
Cybernoid II: The Revenge is similar to its predecessor, but with improved graphics and minor differences in gameplay. The player must pilot their fighter through multiple levels destroying pirate spacecraft while collecting gems and powerups.
Reception
| Reception | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||
- Sinclair User: "If you're expecting something completely new and original, forget it..."[2]
- Your Sinclair: "... a souped-up, all-new version of the bestest blaster we've seen on the beermat this year..."[3]
- Crash: "Not as stunning second time round, but still maintains the original's playability ... 88%"[4]
References
External links
- Cybernoid II at SpectrumComputing.co.uk
- Cybernoid II at Gamebase 64
- Template:Lemon Amiga game
