Software:Dark Seed II

From HandWiki
Short description: 1995 video game

Dark Seed II
Developer(s)Cyberdreams[lower-alpha 1]
Publisher(s)Cyberdreams
Emotion Digital Software (SS)
B-Factory (PS, SS)
Producer(s)David Mullich
Designer(s)Raymond Benson
Programmer(s)William C. W. Tsui
Bo Yang
Artist(s)H. R. Giger
Peter Delgado
Jeffrey Hilbers
Writer(s)Raymond Benson
Composer(s)Mark Morgan
Platform(s)Windows, Mac OS, Sega Saturn, PlayStation
ReleaseWindows
Mac OS
Sega Saturn
  • JP: August 29, 1997
PlayStation
  • JP: September 18, 1997
Genre(s)Point-and-click adventure
Mode(s)Single-player

Dark Seed II is a psychological horror point-and-click adventure game developed and published by Cyberdreams in 1995, and is the sequel to the 1992 game Dark Seed. It sees recurring protagonist Mike Dawson's continued adventures in the H. R. Giger artwork-based "Dark World". Designed and written by Raymond Benson, the game was released for Microsoft Windows 3.x, Macintosh, Sega Saturn, and Sony PlayStation. As was the case with Dark Seed, console versions of Dark Seed II were released only in Japan, and were fully dubbed in Japanese. Unlike the original game, the Saturn version of Dark Seed II does not support the shuttle mouse.

Storyline

After previously saving the world from the Ancients, Mike Dawson suffers a mental breakdown from his experiences in the Dark World. He spends a year living with his mother in his childhood hometown of Crowley, Texas in an attempt to regain his sanity, but still suffers from vivid nightmares and memory lapses. Following his high school reunion, Mike's girlfriend Rita is found murdered, and Mike is named the prime suspect by Crowley's incompetent sheriff, Butler. Mike is forced to try and clear his name, aided by his only friend, Jack. He also regularly visits his therapist, Dr. Sims; suffering strange nightmares about the Dark World and Crowley's inhabitants while under hypnosis. Upon discovering a portal to the Dark World hidden inside the mirror maze at the local carnival, Mike realizes that the Ancients have returned and are once again plotting to conquer the Earth.

Mike meets the Keeper of the Light in the Dark World; one of the three Keepers who sustained peace on the Dark World before the Ancients' arrival, alongside the Keepers of the Scrolls and the Sword. In her final moments, she explains that he must destroy the Ancients' power generator before it can empower their "Behemoth", a monster capable of draining all life on Earth and delivering it to the Ancients to feed off of. Mike explores the Dark World and reunites with the imprisoned Keeper of the Scrolls. She informs him that the Ancients have sent an agent called the "Shape Shifter" to Earth, which is capable of travelling between worlds and is the one truly responsible for killing Rita, having stolen her head to use her brain cells to power the generator.

Mike begins to investigate the Dark World in search of the missing Light and Sword, as well as Crowley to discover the Shape Shifter's true identity. Mike begins to suspect Crowley's lecherous coroner, Doc Larsen, Mayor Fleming, and Sheriff Butler after learning that they were all at some point involved with Rita, as well as local thug Jimmy Gardner. However, Mike's suspicions begin to fall apart after Fleming and Larsen are killed and placed inside the Ancient's generator, and Gardner ends up in a coma after a fight with Mike and Jack. In the Dark World, Mike learns more about Ancients' tyrannical rule, and how they have drained almost all life from the planet.

Mike's investigation leads him to the home of local hardware store owner Paul Cooper, who turns out to be the leader of the Other World cult, which worships the Ancients. Paul discovers and attacks Mike, who kills him in self defense. In his dying moments, Paul explains that he and his cult accidentally drew the Ancients to Earth; Paul's head is later severed and attached to the generator. Mike continues his investigation and learns that there is a Dark World portal located in a mirror in his closet, which has seemingly been locked since childhood. He enters the portal and arrives inside the Dark World equivalent of his home, discovering the Sword, as well as a bloodied butcher knife; he realizes that the home must belong to the Shape Shifter.

Mike meets his mother inside the Dark World home, who seemingly dies. He then meets Rita's spirit; she explains how she and Paul accidentally summoned the Ancients during one of their seances. The Ancients then took control of their minds and assigned her to recruit new members into the cult, while also reprogramming their minds to interface with the generator. Rita also explains that the Shape Shifter attended their reunion, and that Mike's first arrival in the Dark World was what gave the Ancients enough knowledge to create their Behemoth; she implores him to redeem himself by killing the Behemoth using the Sword before it can reach the normal world. Mike rushes over to the Dark World portal, facing off with and killing the hatched Behemoth before it can cross over, become invincible and grow to a gigantic size that can allow it to encompass the earth and eradicate humanity in a single blow.

Afterwards, he destroys the generator using the Light and the Sword, killing the Ancients in the process. Mike then wakes up in Dr. Sims' office, finding Sims dead and Jack greeting him. Mike accuses Jack of being the Shape Shifter; Jack declares that he and Mike are the same person—either being his Dark World counterpart or an alternate personality—and dares Mike to try and kill him. Mike fights Jack, and is killed. Sheriff Butler and his deputy arrive, and, mysteriously unable to see Jack, rule that Mike committed the murders before committing suicide. Jack is last seen riding his motorcycle in the Dark World, telling the player he'll see them around; it is left ambiguous whether or not the events of the game really happened, or if the Dark World was a delusion conjured by Mike.

Development

David Mullich was the producer and oversaw development of the game, while Raymond Benson wrote its script, dialog, and puzzles.[2] His writing drew influence from David Lynch's Twin Peaks.[2] H.R. Giger continued to license his artwork for use in the series and suggested the use of industrial catwalks to navigate the Dark World.[3] While the character of Mike Dawson was played in the first Dark Seed by actual game developer Mike Dawson, the character in Dark Seed II is instead portrayed by actor Chris Gilbert.[4]

Footnotes

Notes
  1. Programming, sound effects and additional art by Destiny Software Productions.
References
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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