Software:Darkwing Duck (Capcom)
| Darkwing Duck | |
|---|---|
![]() NES boxart | |
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Producer(s) | Tokuro Fujiwara |
| Composer(s) | Yasuaki Fujita |
| Series | Darkwing Duck |
| Platform(s) | NES Game Boy |
| Release | NES Game Boy
|
| Genre(s) | Action |
| Mode(s) | Single-player |
Darkwing Duck is a platformer video game based on the Disney television series Darkwing Duck. The game was developed by Capcom for the NES in 1992[1] and was ported to the Game Boy in 1993.[2]
Plot
A mysterious crime wave has hit St. Canard and S.H.U.S.H. requires the services of the caped crime fighter Darkwing Duck to stop it as it appears that F.O.W.L. and their valued operative Steelbeak is behind the uprising. They have hired six of Darkwing's greatest foes to wreak havoc in different areas throughout St. Canard. Darkwing must subdue each of these criminals in order to find Steelbeak and save the city.
Gameplay
Darkwing Duck is a platformer with a couple of elements similar to Capcom's Mega Man video game series. The gameplay is based on typical platforming while using a Gas Gun to take down enemies. The player may choose from three different stages at the start of the game with another set of three becoming available after that. Once all six stages are clear, Darkwing proceeds to F.O.W.L.'s Floating Fortress for his final confrontation with Steel Beak.[3] It is said that the game itself is actually running on a tweaked Mega Man 5 engine.[4]
Darkwing begins with his standard Gas Gun but can collect different types of gas throughout each stage: Thunder, Heavy, and Arrow. Each special gas requires having ammunition and take up different amounts and function differently, but the player can only have one type of special gas at a time. Picking up a different type of special gas replaces the one Darkwing currently has. The player can freely switch between the special gas and the standard gas by hitting Select. Darkwing can also deflect certain projectiles with his cape by hitting Up on the control pad.

Release
The Nintendo version was released in North America in June 1992,[5] followed by a Game Boy version released in February 1993.[6]
The NES version of the game was included alongside other games in The Disney Afternoon Collection compilation for PC, PlayStation 4, and Xbox One in April 2017.[7]
A sequel to the game featuring 16-bit styled graphics was pitched to Capcom by Headcannon, one of the developers of Sonic Mania. The pitch was ultimately rejected and Headcannon released their playable prototype online on January 7, 2019.[8]
Reception
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The game has been considered an example of the quality Disney games produced by Capcom.[16] The game was received well by critics.[17]
A reviewer for a Nintendo Magazine System UK noted that the Game Boy version of a game is different from "rest of the potboiler platformers gracing the Gameboy", and is "entertaining and varied".[12] Entertainment Weekly gave the game a B and noted the similarities between the game and the Mega Man series.[18]
Rejected sequel
In 2018, Aaron Sparrow, lead writer for The Duck Knight Returns comic, worked alongside Sonic Mania developer Headcannon (as well as its main developer Simon Thomley) and Disney comic artist James Silvani to create a proposal for Capcom to create a sequel to the NES video game Darkwing Duck.[19] Simon had been interested in making a Darkwing Duck video game for a while.[20] They were inspired to an extent by WayForward Technologies' DuckTales Remastered, a remake of the NES DuckTales video game.[21] Headcannon created a short prototype of the game as part of this, and those involved said they would be attempting to get every member of the TV show's voice cast as they could.[19] Simon asked a Capcom representative about the prospects of a sequel, and in response to what seemed to be interest, they went to work on the project. Further communication did not have results, and they were advised that Disney was likely to turn down the idea regardless.[22][23] Aaron and Simon went into detail about the proposal in 2019, when the demonstration was released on Headcannon's official website for people to download, though it is shorter due to the rejection.[19][23]
Darkwing Duck uses pixel graphics, old-school music, and a two-dimensional perspective as well as similar gameplay to the original NES game with only a small number of changes and additions.[19][23] The game featured a Game Boy Advance-like visual filter.[21] It was meant to be either a spiritual sequel or, if Capcom desired, a remake of the original game in a similar style to DuckTales Remastered.[19] The game would have featured animated art by James as well as fully voiced motion comics in between the stages.[19][24] It would have taken place between the original TV show and Aaron's comic, featuring Darkwing Duck villains Steelbeak, Taurus Bulba, and the Fearsome Five.[19] The level in the demo is a sewer level.[24]
USGamer writer Matt Kim expressed hope that the video of the proposal would renew interest.[19] Kotaku's Ethan Gach notes that while the demo lacks polish, it has merit. They found the mouse and keyboard controls to be less than ideal and speculated that it may be why Capcom decided to pass on the project. They however felt that the sound and visuals demonstrated a passion for the NES game by the people involved.[24] Writer William Usher was critical of the decision to set the prototype in a sewer and stated that it did not immediately appeal to them as a result, but felt that the prototype was still polished.
See also
- List of Disney video games
- Darkwing Duck (TurboGrafx-16 game)
References
- ↑ Search. "Darkwing Duck Release Information for NES". http://www.gamefaqs.com/nes/587215-darkwing-duck/data. Retrieved 2010-09-13.
- ↑ Search. "Darkwing Duck Release Information for Game Boy". http://www.gamefaqs.com/gameboy/197058-darkwing-duck/data. Retrieved 2010-09-13.
- ↑ Justin Ridenour (September 13, 2000). "GameFAQs: Disney's Darkwing Duck (NES) FAQ/Walkthrough by Rolent X". http://www.gamefaqs.com/nes/587215-disneys-darkwing-duck/faqs/8817. Retrieved October 22, 2014.
- ↑ Mal (2015-12-01). "Capcom's Darkwing Duck on the NES" (in en-CA). http://negaverse.net/the-show/games/capcoms-darkwing-duck-on-the-nes/.
- ↑ "NES Games". 2006-02-12. https://web.archive.org/web/20060212200410/http://www.nintendo.com/consumer/downloads/nes_games.pdf.
- ↑ "Game Boy (original) Games". 2005-05-02. https://web.archive.org/web/20050502225907/http://www.nintendo.com:80/consumer/downloads/dmg_games.pdf.
- ↑ Makuch, Eddie (March 15, 2017). "Six Classic Disney Games Coming To PS4, Xbox One, And PC In New Compilation Pack". GameSpot. http://www.gamespot.com/articles/six-classic-disney-games-coming-to-ps4-xbox-one-an/1100-6448744/. Retrieved March 15, 2017.
- ↑ https://kotaku.com/i-really-like-the-darkwing-duck-game-that-capcom-reject-1831611333
- ↑ "Darkwing Duck - GameRankings (GB)". http://www.gamerankings.com/gameboy/197058-disneys-darkwing-duck/index.html. Retrieved November 12, 2015.
- ↑ Slasher, Quan (May 1993). "Darkwing Duck". GamePro (34): 22–23. https://archive.org/details/GamePro_Issue_034_May_1992.
- ↑ Olivier (October 1993). "Darkwing Duck". Joypad (magazine) (fr) (24): 152. http://download.abandonware.org/magazines/Joypad/joypad_numero024/Joypad%2024%20Octobre%201993%20page152.jpg.
- ↑ 12.0 12.1 "Darkwing Duck". Nintendo Magazine System UK. April 1993.
- ↑ Ryan DiGiorgi (2002-01-04). "Darkwing Duck". http://justgamesretro.com/nes/darkwing-duck. Retrieved 2019-03-16.
- ↑ Lajoie, Bryan (2006-08-18). "Darkwing Duck" (in fr). http://www.quebecgamers.com/archives/reviews/darkwing_duck/index.html.
- ↑ Nintendo Power Awards. March 1993. p. 99. https://countzeroor.files.wordpress.com/2010/07/nintendo-power-v6-3-of-12-tiny-toon-adventures_-buster-breaks-loose-1993_3-page-109.jpg. Retrieved November 12, 2015.
- ↑ Steven A. Schwartz; Janet Schwartz (1994). The Parent's Guide to Video Games. ISBN 9781559584746. https://books.google.com/books?id=9vzTp-sw78MC. "Over the last few years, Capcom has produced a brilliant series of games based on Disney characters. Examples include Chip n Dale Rescue Rangers, DuckTales, and Darkwing Duck. Most of the Disney arcade games offer stunning graphics and animation, low levels of violence, and are delightful to play."
- ↑ "Darkwing Duck for Game Boy (1993) MobyRank". Mobygames.com. Archived from the original on 2011-04-04. https://web.archive.org/web/20110404035747/http://www.mobygames.com/game/darkwing-duck/mobyrank. Retrieved 2019-02-27.
- ↑ "The Latest Videogames Reviewed" (in en). 1992-08-07. https://ew.com/article/1992/08/07/latest-videogames-reviewed/.
- ↑ 19.0 19.1 19.2 19.3 19.4 19.5 19.6 19.7 Kim, Matt (January 9, 2019). "Sonic Mania Developers Release Playable Darkwing Duck Prototype Along With Gameplay Footage". USGamer. https://www.usgamer.net/articles/headcannon-sonic-mania-darkwing-duck-reboot-capcom-demo. Retrieved August 19, 2019.
- ↑ O'Connor, Alice (January 8, 2019). "Sonic Mania co-dev pitched a new Darkwing Duck, and you can play it". Rock, Paper, Shotgun. https://www.rockpapershotgun.com/2019/01/08/darkwing-duck-pitch-demo-by-headcannon/. Retrieved August 19, 2019.
- ↑ 21.0 21.1 Workman, Robert (January 9, 2019). "'Sonic Mania' Devs Share Unfinished 'Darkwing Duck' Video Game". Comic Book. https://comicbook.com/gaming/2019/01/08/unfinished-darkwing-duck-game-revealed-sonic-mania-developers-capcom/. Retrieved August 19, 2019.
- ↑ Prescott, Shaun (January 8, 2019). "The studio behind Sonic Mania wanted to make a Darkwing Duck game". PC Gamer. https://www.pcgamer.com/the-studio-behind-sonic-mania-wanted-to-make-a-darkwing-duck-game/. Retrieved August 19, 2019.
- ↑ 23.0 23.1 23.2 Dozier, Rob (January 8, 2019). "Play the Demo for the 'Darkwing Duck' Game Disney and Capcom Rejected". Vice News. https://www.vice.com/en_us/article/qvqykd/play-the-demo-for-the-darkwing-duck-game-disney-and-capcom-rejected. Retrieved August 19, 2019.
- ↑ 24.0 24.1 24.2 Gach, Ethan (January 9, 2019). "I Really Like The Darkwing Duck Game That Capcom Rejected". Kotaku. https://kotaku.com/i-really-like-the-darkwing-duck-game-that-capcom-reject-1831611333. Retrieved August 19, 2019.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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